Audit keyboard, focus, veils, motion and clocks across all 500
A cross-cutting pass, each fix with a test that failed first. Veils: MyGo still hands a key to a base that turned off this frame, so every element key now goes through pixel.Shortcut, which an archtest enforces. Input handlers record and the build applies them only while enabled; the editor turns away a veil-frame letter or copy; value bases get a copy and keep only enabled turns. Popups give a held focus back to their opener when the veil lifts. Motion: S5 is enforced at the clock. Every Tick, Since, Step, Toward and Shot runs at 4-15 fps; blinks keep 1 Hz on 4 fps steps, fast animations step at 15, and drawn time is quantized to frames. Clocks stepping back: Since holds at zero without overflow, and k.Elapsed moves a stored start to now, so nothing goes negative, runs backward or indexes out of range. Also: logs count typed text instead of holding it, gallery names use glyphs the font has, removable rows are keyed, components take their own Options (archtest), and sweeps over all 508 demos check veiled keys, clicks, wheels, the clock stepping back and names.
This commit is contained in:
198 files changed
+2708
-422
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@@ -49,7 +49,7 @@ func AlertDialog(c *ui.Context, title, message string, open *bool, o AlertDialog
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res.Element = ui.DialogBase(c, open, func(back, panel *ui.Element) {
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dim(k, back, pixel.Back, 8)
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panel.Width(k.D(220)).Role(ui.RoleAlertDialog).Label(title).Description(message).Focusable().FocusRing(false)
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if panel.Shortcut(0, ui.KeyEnter) && !o.Disabled && !pixel.Current(c).Inert {
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if pixel.Shortcut(panel, 0, ui.KeyEnter) && !o.Disabled && !pixel.Current(c).Inert {
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press(o.Default)
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}
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panel.Children(func() {
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@@ -50,6 +50,11 @@ func DialogueBox(c *ui.Context, pages []string, page *int, o DialogueBoxOptions)
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panic(fmt.Sprintf("overlay: DialogueBox page %d of %d", *page, len(pages)))
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}
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cps := pixel.Or("DialogueBox CPS", o.CPS, 30)
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if cps > 1000 {
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panic(fmt.Sprintf("overlay: DialogueBox CPS %d over 1000", cps))
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}
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// S5 steps at 4–15 fps; fast typing shows more.
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fps := max(4, min(cps, 15))
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off := o.Disabled || pixel.Current(c).Inert
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box := ui.Box(c).Role(ui.RoleText).Label(strings.TrimSpace(o.Name + " " + pages[*page])).FocusRing(false)
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if !off {
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@@ -98,7 +103,7 @@ func DialogueBox(c *ui.Context, pages []string, page *int, o DialogueBoxOptions)
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}
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shown := total
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if !st.out && !k.Reduce() {
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shown = k.Since(c, st.since, cps, total)
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shown = min(total, k.Since(c, st.since, fps, (total*fps+cps-1)/cps)*cps/fps)
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}
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st.out = shown == total
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words.Height(k.D(max(2, len(lines)) * pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
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@@ -112,7 +117,7 @@ func DialogueBox(c *ui.Context, pages []string, page *int, o DialogueBoxOptions)
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left -= len(lr)
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end = pixel.Measure(string(lr[:n]))
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}
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if shown == total && g.Step(2)%2 == 0 {
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if shown == total && g.Step(4)%4 < 2 {
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g.Sprite(end+3, len(lines)*pixel.LineHeight-6, more, 0, pixel.Accent, 1)
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}
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})
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+1
-1
@@ -34,7 +34,7 @@ func Lightbox(c *ui.Context, text string, n int, at *int, open *bool, o Lightbox
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res.Element = ui.DialogBase(c, open, func(back, panel *ui.Element) {
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deep, light := dark(k)
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dim(k, back, deep, 13)
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left, right := panel.Shortcut(0, ui.KeyLeft), panel.Shortcut(0, ui.KeyRight)
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left, right := pixel.Shortcut(panel, 0, ui.KeyLeft), pixel.Shortcut(panel, 0, ui.KeyRight)
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switch {
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case off:
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case left:
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@@ -52,7 +52,7 @@ func Notifications(c *ui.Context, queue *[]Notification, o NotificationsOptions)
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if life == 0 {
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life = 5 * time.Second
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}
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if n.shown.IsZero() || now.Sub(n.shown) < life {
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if n.shown.IsZero() || k.Elapsed(&n.shown) < life {
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kept = append(kept, n)
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}
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}
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+6
-5
@@ -40,18 +40,19 @@ func choose(c *ui.Context, text string, items []string, cur *int, digits, off bo
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if off {
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box.Description(k.Msg("disabled"))
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}
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if box.Shortcut(0, ui.KeyDown) {
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// The list stays enabled, so off is checked here.
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if !off && pixel.Shortcut(box, 0, ui.KeyDown) {
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*cur = (*cur + 1) % n
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}
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if box.Shortcut(0, ui.KeyUp) {
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if !off && pixel.Shortcut(box, 0, ui.KeyUp) {
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*cur = (*cur + n - 1) % n
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}
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enter, space := box.Shortcut(0, ui.KeyEnter), box.Shortcut(0, ui.KeySpace)
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if enter || space {
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enter, space := pixel.Shortcut(box, 0, ui.KeyEnter), pixel.Shortcut(box, 0, ui.KeySpace)
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if (enter || space) && !off {
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picked = *cur
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}
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for i := range min(9, n) {
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if digits && box.Shortcut(0, ui.Key1+ui.Key(i)) {
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if digits && !off && pixel.Shortcut(box, 0, ui.Key1+ui.Key(i)) {
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*cur, picked = i, i
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}
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}
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@@ -1,6 +1,8 @@
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package overlay_test
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import (
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"fmt"
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"strings"
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"testing"
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"time"
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@@ -348,3 +350,48 @@ func TestDisabledPanelsTakeNoClicks(t *testing.T) {
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t.Fatalf("disabled: at %d open %v saving %v next %d queue %d", at, open, saving, next, len(queue))
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}
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}
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func TestDialogueBoxKeepsItsSpeedOnS5Steps(t *testing.T) {
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for _, wait := range []time.Duration{900 * time.Millisecond, 1050 * time.Millisecond} {
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clk, page := newClock(), 0
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// Thirty letters at the default thirty a second.
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pages := []string{"ABCDEFGHIJKLMNOPQRSTUVWXYZ1234", "NEXT"}
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tt := view(640, 400, clk, false, func(c *ui.Context) {
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overlay.DialogueBox(c, pages, &page, overlay.DialogueBoxOptions{})
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})
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clk.t = clk.t.Add(wait)
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tt.Frame()
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r := find(t, tt, pages[0])
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tt.ClickAt(r.X+4, r.Y+4)
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// A press on typed-out text turns the page.
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if turned := page == 1; turned != (wait > time.Second) {
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t.Errorf("after %v a press left page %d", wait, page)
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}
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}
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}
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func TestPausedBlinksOnceASecond(t *testing.T) {
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clk, paused := newClock(), true
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tt := view(640, 400, clk, false, func(c *ui.Context) { overlay.PauseMenu(c, &paused, overlay.PauseMenuOptions{}) })
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var ink []int
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for _, at := range []time.Duration{100, 350, 600} {
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clk.t = time.Unix(3_000_000, 0).Add(at * time.Millisecond)
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tt.Frame()
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ink = append(ink, count(t, tt.Image(), find(t, tt, "PAUSED"), pixel.Back))
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}
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if ink[0] != ink[1] || ink[1] == ink[2] {
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t.Fatalf("PAUSED ink at .1, .35 and .6 s: %v", ink)
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}
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}
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func TestDialogueBoxSpeedHasACeiling(t *testing.T) {
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defer func() {
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if r := fmt.Sprint(recover()); !strings.HasPrefix(r, "overlay: DialogueBox CPS") {
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t.Fatalf("CPS 1001 gave %q", r)
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}
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}()
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page := 0
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view(640, 400, newClock(), false, func(c *ui.Context) {
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overlay.DialogueBox(c, []string{"HI"}, &page, overlay.DialogueBoxOptions{CPS: 1001})
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})
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}
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@@ -36,7 +36,7 @@ func PauseMenu(c *ui.Context, paused *bool, o PauseMenuOptions) PauseMenuResult
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pixel.Harbor(c, panel, func() {
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ui.Box(c).Size(k.D(pixel.Measure(title)*3), k.D(pixel.LineHeight*3)).Role(ui.RoleText).Label(title).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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if g.Step(2)%2 == 0 || k.Reduce() {
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if g.Step(4)%4 < 2 || k.Reduce() {
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g.Text(0, 0, title, light, 3)
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}
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})
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+16
-6
@@ -21,35 +21,45 @@ type PopconfirmResult struct {
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type popKey struct{}
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// popping is open, and held the focus last frame.
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type popping struct{ open, held bool }
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// Popconfirm asks question in a bubble before its button acts.
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func Popconfirm(c *ui.Context, text, question string, o PopconfirmOptions) PopconfirmResult {
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k := pixel.K(c)
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wrap := ui.Box(c)
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open := ui.Local(wrap, popKey{}, func() bool { return false })
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pop := ui.Local(wrap, popKey{}, func() popping { return popping{} })
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open := &pop.open
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var b input.ButtonResult
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wrap.Children(func() { b = input.Button(c, text, input.ButtonOptions{Disabled: o.Disabled}) })
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if b.Clicked {
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*open = true
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}
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// A popup above a veil closes with it, focus parked.
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if o.Disabled || pixel.Current(c).Inert {
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if *open {
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c.Root().Focus()
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// A focus in the closing popup parks on the button.
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if *open && pop.held {
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b.Base.Focus()
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pixel.Park(c, b.Base, true)
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}
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*open = false
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}
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was := *open
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res := PopconfirmResult{Element: wrap}
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pop.held = false
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Popover(c, question, b.Element, open, PopoverOptions{}, func() {
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ui.Column(c).Gap(k.D(4)).Children(func() {
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pixel.Text(c, question, pixel.TextOptions{})
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ui.Row(c).Gap(k.D(4)).Justify(ui.End).Children(func() {
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if input.Button(c, k.Msg("no"), input.ButtonOptions{Size: input.Small}).Clicked {
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no := input.Button(c, k.Msg("no"), input.ButtonOptions{Size: input.Small})
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yes := input.Button(c, k.Msg("yes"), input.ButtonOptions{Size: input.Small, Variant: input.Primary})
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if no.Clicked {
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*open = false
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}
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if input.Button(c, k.Msg("yes"), input.ButtonOptions{Size: input.Small, Variant: input.Primary}).Clicked {
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if yes.Clicked {
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res.Confirmed, *open = true, false
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}
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// Focused, not FocusWithin: MyGo links parents after frames.
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pop.held = no.Base.Focused() || yes.Base.Focused()
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})
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})
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})
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@@ -36,7 +36,7 @@ func PromptDialog(c *ui.Context, title string, value *string, open *bool, o Prom
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f := input.TextInput(c, title, value, input.TextInputOptions{Placeholder: o.Placeholder, MaxLength: o.MaxLength, Width: 196, Disabled: o.Disabled})
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f.Input.AutoFocus()
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// A Shortcut, not Submitted: the frame builds again closed.
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if f.Element.Shortcut(0, ui.KeyEnter) && !o.Disabled {
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if pixel.Shortcut(f.Element, 0, ui.KeyEnter) && !o.Disabled {
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res.Submitted, *open = true, false
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}
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actions(c, []string{k.Msg("cancel"), k.Msg("ok")}, o.Disabled, func(i int) {
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@@ -0,0 +1,73 @@
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package overlay_test
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import (
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"testing"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/overlay"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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func TestPopconfirmGivesPopupFocusBackAfterAVeil(t *testing.T) {
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inert := false
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tt := view(400, 300, newClock(), false, func(c *ui.Context) {
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s := pixel.Current(c)
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s.Inert = inert
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pixel.Scope(c, s, func() { overlay.Popconfirm(c, "DELETE", "Sure?", overlay.PopconfirmOptions{}) })
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pixel.Text(c, "Elsewhere", pixel.TextOptions{})
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})
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tt.Key(0, ui.KeyTab)
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tt.Key(0, ui.KeyEnter)
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tt.Key(0, ui.KeyTab)
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// Focus in the popup, not the root that holds everything.
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if !tt.Focused("NO") || tt.Focused("Elsewhere") {
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t.Fatalf("focus is not in the popup: %q", tt.Texts())
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}
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inert = true
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tt.Frame()
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inert = false
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tt.Frame()
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tt.Key(0, ui.KeyEnter)
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if !tt.HasText("Sure?") {
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t.Fatal("the button did not get its focus back after the veil")
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}
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}
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func TestSheetPullStopsUnderAVeil(t *testing.T) {
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open, inert := true, false
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tt := view(400, 400, newClock(), false, func(c *ui.Context) {
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s := pixel.Current(c)
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s.Inert = inert
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pixel.Scope(c, s, func() {
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overlay.Sheet(c, "Bag", &open, overlay.SheetOptions{}, func() { pixel.Text(c, "Potion", pixel.TextOptions{}) })
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})
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})
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r := find(t, tt, "Bag")
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tt.Press(r.X+r.W/2, r.Y+10)
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tt.Move(r.X+r.W/2, r.Y+60)
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inert = true
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tt.Move(r.X+r.W/2, r.Y+200)
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tt.Release(r.X+r.W/2, r.Y+200)
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if !open {
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t.Fatal("a pull under the veil closed the sheet")
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}
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}
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func TestPauseMenuPicksNothingAsAVeilFalls(t *testing.T) {
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paused, inert, chose := true, false, -1
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tt := view(640, 400, newClock(), false, func(c *ui.Context) {
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s := pixel.Current(c)
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s.Inert = inert
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pixel.Scope(c, s, func() {
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if r := overlay.PauseMenu(c, &paused, overlay.PauseMenuOptions{}); r.Chosen >= 0 {
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chose = r.Chosen
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}
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})
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})
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inert = true
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tt.Key(0, ui.KeyEnter)
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if chose >= 0 {
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t.Fatalf("Enter as the veil fell chose %d", chose)
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}
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}
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Reference in new issue
Block a user