Add feedback components 106-130; inert scope, focus return, two-step deploy

This commit is contained in:
ZacharyZhang-NY committed 2026-10-11 20:58:30 -04:00
1 parent bce416182e
commit bd3877e1b1
87 files changed
+2492 -147

No files matched your search

+1 -1
View File
@@ -18,7 +18,7 @@ type SpriteOptions struct {
// Sprite plays a multi-slot sprite, mirrored when asked.
func Sprite(c *ui.Context, sp *pixel.Sprite, o SpriteOptions) *ui.Element {
k, sc := pixel.K(c), scale(o.Scale)
fps := orDef("Sprite FPS", o.FPS, 0)
fps := pixel.Or("Sprite FPS", o.FPS, 0)
if o.Mirror {
sp = sp.Mirror()
}