Add feedback components 106-130; inert scope, focus return, two-step deploy
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@@ -0,0 +1,48 @@
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package feedback
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import (
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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var (
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bang = pixel.MustSprite(`
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..###..
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.##.##.
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###.###
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###.###
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#######
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###.###
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.#####.
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`)
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tick = pixel.MustSprite(`
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......#
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.....##
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#...##.
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##.##..
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.###...
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..#....
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.......
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`)
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)
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type InlineMessageOptions struct {
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Kind Kind
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}
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// InlineMessage is a small ✓ or ! field note.
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func InlineMessage(c *ui.Context, message string, o InlineMessageOptions) *ui.Element {
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k := pixel.K(c)
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slot, _ := o.Kind.look()
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sp := bang
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if o.Kind == Success {
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sp = tick
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}
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return ui.Row(c).Gap(k.D(3)).AlignItems(ui.Center).Role(ui.RoleStatus).Label(message).Children(func() {
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ui.Box(c).Size(k.D(sp.W), k.D(sp.H)).Draw(func(p *ui.Painter, r ui.Rect) {
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k.Canvas(p, r).Sprite(0, 0, sp, 0, slot, 1)
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})
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pixel.Text(c, message, pixel.TextOptions{Slot: slot})
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})
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}
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