Add feedback components 106-130; inert scope, focus return, two-step deploy
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@@ -27,7 +27,7 @@ type SplitResult struct {
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// Split shows two panes and a grip moving *size dots.
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func Split(c *ui.Context, size *int, o SplitOptions, first, second func()) SplitResult {
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k := pixel.K(c)
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least := orDef("Split Min", o.Min, 24)
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least := pixel.Or("Split Min", o.Min, 24)
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var e *ui.Element
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var total float32
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back, fwd := ui.KeyLeft, ui.KeyRight
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