Add feedback components 106-130; inert scope, focus return, two-step deploy
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@@ -16,7 +16,7 @@ type HeadingOptions struct {
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// Heading is a title with a 1-dot Shade shadow.
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func Heading(c *ui.Context, s string, o HeadingOptions) *ui.Element {
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level := orDef("Heading Level", o.Level, 1)
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level := pixel.Or("Heading Level", o.Level, 1)
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if level > 3 {
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panic(fmt.Sprintf("text: Heading Level %d outside 1–3", level))
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}
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