Add agent components 451-465 and icon.Crystal

Fifteen components that dress an AI agent's work as an RPG party:
AgentCard, ToolCall, PlanQuest, ThinkingOrb, TokenMana, ApprovalPrompt,
AgentLog, SubAgentParty, MemoryCrystals, AgentStatus, DiffScroll,
ModelSelect, PromptBox, CostCoins and Checkpoints.

The context window is HP and the token budget MP; tool calls are spells
that CAST, glow, then land OK or FAILED; the transcript reads as a battle
log whose newest line types itself out; models line up like fighters.
Busy signs keep moving under Reduce Motion, decoration stops. Commands
and prompts never reach the log, and a veiled PromptBox casts nothing.

icon.Crystal is the new 12x12 save and memory crystal.
This commit is contained in:
ZacharyZhang-NY committed 2026-10-12 12:03:44 -04:00
1 parent 5605d785de
commit d60d53ef90
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@@ -30,6 +30,19 @@ var (
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............
............`)
Crystal = pixel.MustSprite(`
.....ee.....
....e##e....
...e#l##e...
..e#l####e..
..e#l###se..
..e#l###se..
..e#l###se..
..e#l###se..
..e#l##sse..
...e#lsse...
....e#se....
.....ee.....`)
Potion = pixel.MustSprite(`
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....eeee....