d60d53ef907ca87422fcb9159405e451706ae878
Fifteen components that dress an AI agent's work as an RPG party: AgentCard, ToolCall, PlanQuest, ThinkingOrb, TokenMana, ApprovalPrompt, AgentLog, SubAgentParty, MemoryCrystals, AgentStatus, DiffScroll, ModelSelect, PromptBox, CostCoins and Checkpoints. The context window is HP and the token budget MP; tool calls are spells that CAST, glow, then land OK or FAILED; the transcript reads as a battle log whose newest line types itself out; models line up like fighters. Busy signs keep moving under Reduce Motion, decoration stops. Commands and prompts never reach the log, and a veiled PromptBox casts nothing. icon.Crystal is the new 12x12 save and memory crystal.
8bitMyGoUI
16 位游戏风格的像素组件库,建立在 MyGo 原生 UI 之上。每个点落在点阵上,颜色只来自 16 格调色板,没有抗锯齿。轮换调色板,同一画面就有昼夜和四季。
展示页把同一份 Go 代码编译成 WebAssembly,在浏览器里逐点绘制。
开发中。进度见仓库提交。
许可
MIT。
Description
16-bit pixel-art UI components for MyGo native Go UI; showcase runs the same Go in the browser via wasm.
2.7 MiB
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Languages
Go
98.7%
JavaScript
1.1%
Shell
0.1%
HTML
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