ZacharyZhang-NY d60d53ef90 Add agent components 451-465 and icon.Crystal
Fifteen components that dress an AI agent's work as an RPG party:
AgentCard, ToolCall, PlanQuest, ThinkingOrb, TokenMana, ApprovalPrompt,
AgentLog, SubAgentParty, MemoryCrystals, AgentStatus, DiffScroll,
ModelSelect, PromptBox, CostCoins and Checkpoints.

The context window is HP and the token budget MP; tool calls are spells
that CAST, glow, then land OK or FAILED; the transcript reads as a battle
log whose newest line types itself out; models line up like fighters.
Busy signs keep moving under Reduce Motion, decoration stops. Commands
and prompts never reach the log, and a veiled PromptBox casts nothing.

icon.Crystal is the new 12x12 save and memory crystal.
2026-10-12 12:03:44 -04:00
2026-10-11 15:18:33 -04:00
2026-10-11 15:18:33 -04:00
2026-10-11 15:18:33 -04:00

8bitMyGoUI

16 位游戏风格的像素组件库,建立在 MyGo 原生 UI 之上。每个点落在点阵上,颜色只来自 16 格调色板,没有抗锯齿。轮换调色板,同一画面就有昼夜和四季。

展示页把同一份 Go 代码编译成 WebAssembly,在浏览器里逐点绘制。

开发中。进度见仓库提交。

许可

MIT。

S
Description
16-bit pixel-art UI components for MyGo native Go UI; showcase runs the same Go in the browser via wasm.
Readme MIT
2.7 MiB
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Languages
Go 98.7%
JavaScript 1.1%
Shell 0.1%
HTML 0.1%