Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
81 lines
2.2 KiB
Go
81 lines
2.2 KiB
Go
package desk
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import (
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"fmt"
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"log/slog"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/icon"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type BootScreenOptions struct {
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// Memory counts up in kilobytes; zero means 640.
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Memory int
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// Width and Height are dots; zeros mean 320 by 200.
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Width, Height int
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}
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type BootScreenResult struct {
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Element ui.Element
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// Done is the frame the last line shows.
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Done bool
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}
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type bootKey struct{}
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// boot is when the screen showed, and if it finished.
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type boot struct {
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at time.Time
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done bool
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}
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// BootScreen counts memory, then prints POST lines by the logo.
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func BootScreen(c *ui.Context, title string, lines []string, o BootScreenOptions) BootScreenResult {
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k := pixel.K(c)
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mem := pixel.Or("BootScreen Memory", o.Memory, 640)
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w, h := pixel.Or("BootScreen Width", o.Width, 320), pixel.Or("BootScreen Height", o.Height, 200)
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if title == "" || mem < 1 || w < 120 || 6+(len(lines)+3)*pixel.LineHeight > h {
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panic(fmt.Sprintf("desk: BootScreen %q, %dK, %d lines in %d dots", title, mem, len(lines), h))
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}
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e := ui.Box(c).Size(k.D(w), k.D(h)).Role(ui.RoleStatus).Label(title)
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st := ui.Local(e, bootKey{}, func() boot { return boot{at: k.Now()} })
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// Counting takes 15 steps, a line 4; reduced, at once.
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total := 15 + 4*max(0, len(lines)-1)
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n := total
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if !k.Reduce() {
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n = max(0, k.Since(c, st.at, 15, total))
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}
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res := BootScreenResult{Element: e, Done: n == total && !st.done}
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st.done = n == total
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kb := mem / 15 * min(n, 15)
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if n >= 15 {
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kb = mem
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}
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count := fmt.Sprintf(k.Msg("memory_test"), kb)
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if n >= 15 {
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count += " " + k.Msg("ok")
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}
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shown := lines[:max(0, min(len(lines), (n-15)/4+1))]
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if n < 15 {
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shown = nil
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}
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e.Description(count)
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if res.Done {
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slog.Debug("8bit: boot screen done", "label", title)
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}
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e.Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Rect(0, 0, w, h, pixel.Well)
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g.Sprite(w-44, 6, icon.Star, 0, pixel.Warn, 3)
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g.Text(6, 6, pixel.Wrap(title, w-56, 1)[0], pixel.Ink, 1)
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g.Text(6, 6+2*pixel.LineHeight, pixel.Wrap(count, w-56, 1)[0], pixel.Ink, 1)
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for i, l := range shown {
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g.Text(6, 6+(3+i)*pixel.LineHeight, pixel.Wrap(l, w-12, 1)[0], pixel.Faint, 1)
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}
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})
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return res
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}
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