Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
31 lines
829 B
Go
31 lines
829 B
Go
package layout
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import (
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"strings"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type SectionOptions struct {
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// Gap is between children; zero means 4.
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Gap int
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}
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// Section titles a group inside a dotted rule.
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func Section(c *ui.Context, title string, o SectionOptions, children func()) ui.Element {
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k := pixel.K(c)
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up := strings.ToUpper(title)
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return ui.Column(c).Gap(k.D(pixel.Or("Section Gap", o.Gap, 4))).Role(ui.RoleGroup).Label(title).Children(func() {
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ui.Box(c).FillWidth().Height(k.D(pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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mid, tw := pixel.LineHeight/2, pixel.Measure(up)
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g.Checker(0, mid, 6, 1, pixel.Faint)
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g.Text(10, 0, up, pixel.Ink, 1)
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g.Checker(14+tw, mid, g.W-14-tw, 1, pixel.Faint)
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})
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children()
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})
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}
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