Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
60 lines
1.6 KiB
Go
60 lines
1.6 KiB
Go
package overlay
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import (
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"log/slog"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/layout"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/text"
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)
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type ChoicePromptOptions struct {
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Disabled bool
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}
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type ChoicePromptResult struct {
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Element ui.Element
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// Chosen is the choice taken this frame, or -1.
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Chosen int
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// Canceled is Escape or a click outside.
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Canceled bool
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}
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type choiceKey struct{}
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// ChoicePrompt asks a question; a hand picks, or keys 1–9.
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func ChoicePrompt(c *ui.Context, question string, choices []string, open *bool, o ChoicePromptOptions) ChoicePromptResult {
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k := pixel.K(c)
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if len(choices) == 0 {
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panic("overlay: ChoicePrompt has no choices")
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}
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home := ui.Box(c)
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cur := ui.Local(home, choiceKey{}, func() int { return 0 })
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was := *open
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res := ChoicePromptResult{Chosen: -1}
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res.Element = ui.DialogBase(c, open, func(back, panel ui.Element) {
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dim(k, back, pixel.Back, 4)
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panel.Width(k.D(180)).Label(question).Focusable().FocusRing(false).Children(func() {
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pixel.Harbor(c, panel, func() {
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layout.Window(c, layout.WindowOptions{}, func() {
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text.Paragraph(c, question, text.ParagraphOptions{})
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ui.Box(c).Height(k.D(6))
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if i := choose(c, question, choices, cur, true, o.Disabled); i >= 0 {
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res.Chosen, *open = i, false
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}
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})
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})
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})
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})
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res.Canceled = was && !*open && res.Chosen < 0
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if !*open {
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*cur = 0
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}
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if res.Chosen >= 0 || res.Canceled {
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slog.Debug("8bit: choice", "question", question, "chosen", res.Chosen)
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}
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return res
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}
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