Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
47 lines
1.1 KiB
Go
47 lines
1.1 KiB
Go
package chart
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import (
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"fmt"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type WinLossOptions struct{}
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// WinLoss rows blocks: wins up, losses down, draws dashed.
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func WinLoss(c *ui.Context, text string, results []int, o WinLossOptions) ui.Element {
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k := pixel.K(c)
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return ui.Box(c).Size(k.D(len(results)*5), k.D(pixel.LineHeight)).Role(ui.RoleImage).Label(text).
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Description(record(results)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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mid := pixel.LineHeight / 2
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for i, res := range results {
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x := i * 5
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switch res {
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case 1:
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g.Rect(x, mid-6, 4, 5, pixel.Good)
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case -1:
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g.Rect(x, mid+1, 4, 5, pixel.Bad)
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default:
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g.Rect(x, mid-1, 4, 2, pixel.Faint)
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}
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}
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})
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}
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// record is "wins-losses-draws: " then each result, checked.
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func record(results []int) string {
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var n [3]int
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all := make([]float64, len(results))
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for i, r := range results {
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if r < -1 || r > 1 {
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panic(fmt.Sprintf("chart: WinLoss result %d is not -1, 0 or 1", r))
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}
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n[1-r]++
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all[i] = float64(r)
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}
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return fmt.Sprintf("%d-%d-%d: %s", n[0], n[2], n[1], nums(all))
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}
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