Fifteen project components: QuestBoard, TaskItem, TaskList, Milestones, Burndown, Pomodoro, Priority, AssigneePicker, LabelPicker, TimeTracker, Roadmap, SprintPanel, IssueCard, Checklist and WorkloadBar. QuestBoard is one base that draws TODO, DOING and DONE; arrows move, Alt with an arrow carries a card, and a drag carries it live. Priority draws 12x12 bars, and Critical is on fire. Pomodoro banks time on PAUSE and the tomato sleeps through the rest. Extreme inputs fail fast or saturate instead of wrapping. MyGo's CheckboxBase turns its value before Disabled is set, so input.Checkbox now hands it a copy and keeps only turns of an enabled base. The home scene test checks the sky row, not one pixel that falling snow can cover.
58 lines
1.7 KiB
Go
58 lines
1.7 KiB
Go
package project
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import (
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"log/slog"
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"strings"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/data"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type TaskListOptions struct {
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// Width is in dots; zero means 240.
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Width int
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Disabled bool
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}
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type TaskListResult struct {
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Element *ui.Element
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// Changed reports a task checked or a filter turned.
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Changed bool
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}
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type filterKey struct{}
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// TaskList shows tasks under OPEN, DONE and URGENT filters.
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func TaskList(c *ui.Context, text string, tasks []Task, o TaskListOptions) TaskListResult {
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k := pixel.K(c)
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col := ui.Column(c).Width(k.D(pixel.Or("TaskList Width", o.Width, 240))).Gap(k.D(4)).Role(ui.RoleGroup).Label(text)
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on := ui.Local(col, filterKey{}, func() []bool { return make([]bool, 3) })
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var res TaskListResult
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res.Element = col.Children(func() {
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if data.FilterBar(c, k.Msg("filters"), strings.Fields(k.Msg("task_filters")), *on, data.FilterBarOptions{Disabled: o.Disabled}).Changed {
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res.Changed = true
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slog.Debug("8bit: task list filters", "label", text, "on", *on)
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}
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shown := 0
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for i := range tasks {
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t := &tasks[i]
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// OPEN and DONE alone narrow; both or neither keep all.
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open, done, urgent := (*on)[0], (*on)[1], (*on)[2]
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if open != done && t.Done != done || urgent && t.Priority < High {
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continue
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}
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shown++
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// Rows come and go with filters; each keeps a key.
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ui.Box(c).Key(i).FillWidth().Children(func() {
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res.Changed = TaskItem(c, t, TaskItemOptions{Disabled: o.Disabled}).Changed || res.Changed
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})
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}
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if shown == 0 {
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pixel.Text(c, k.Msg("empty"), pixel.TextOptions{Slot: pixel.Faint})
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}
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})
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return res
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}
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