Files
8bitMyGoUI/text/marquee.go
T

47 lines
1.1 KiB
Go

package text
import (
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
type MarqueeOptions struct {
// Width is the window in dots; zero means 120.
Width int
Slot pixel.Slot
}
type marqueeKey struct{}
type marqueeState struct{ offset, last int }
// Marquee scrolls s a dot a step; hover pauses it.
func Marquee(c *ui.Context, s string, o MarqueeOptions) *ui.Element {
k := pixel.K(c)
w := pixel.Or("Marquee Width", o.Width, 120)
e := ui.Box(c).Size(k.D(w), k.D(pixel.LineHeight)).Clip().Label(s).Role(ui.RoleText)
ms := ui.Local(e, marqueeKey{}, func() marqueeState { return marqueeState{last: -1} })
if k.Reduce() || e.Hovered() {
ms.last = -1
} else {
step := k.Tick(c, 20)
if ms.last >= 0 {
ms.offset += step - ms.last
}
ms.last = step
}
period := w + pixel.Measure(s)
x := -(ms.offset % period)
if k.Reduce() {
x = 0
}
return e.Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
g.Clip(0, 0, w, pixel.LineHeight, func() {
g.Text(x, 0, s, o.Slot, 1)
g.Text(x+period, 0, s, o.Slot, 1)
})
})
}