86a69013333d16d7cdc376a119818c0f7b88bf57
Press start, title screen, save slots, options menu, game over with CONTINUE, credits roll, ending card, loading tips, letterbox, mission brief, achievements, result screen, crafting grid, loot popup, treasure chest, gacha reel, interact prompt, turn order, battle log, target selector, ATB gauge and stamina bar. Cued effects count runs, so each cue change plays once and reports once. CommandMenu takes AutoFocus when enabled. HealthBar, ManaBar and CountUp keep exact colors, ticks and counts for the largest ints.
8bitMyGoUI
16 位游戏风格的像素组件库,建立在 MyGo 原生 UI 之上。每个点落在点阵上,颜色只来自 16 格调色板,没有抗锯齿。轮换调色板,同一画面就有昼夜和四季。
展示页把同一份 Go 代码编译成 WebAssembly,在浏览器里逐点绘制。
开发中。进度见仓库提交。
许可
MIT。
Description
16-bit pixel-art UI components for MyGo native Go UI; showcase runs the same Go in the browser via wasm.
2.7 MiB
0 Stars
1 Watchers
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Languages
Go
98.7%
JavaScript
1.1%
Shell
0.1%
HTML
0.1%