Files
8bitMyGoUI/layout/window.go
T

43 lines
1.1 KiB
Go

package layout
import (
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
const tabH = pixel.LineHeight + 2
type WindowOptions struct {
// Title shows in a tab above the body.
Title string
// Padding is inside the bevel; zero means 6.
Padding int
}
// Window is a beveled window with an optional title tab.
func Window(c *ui.Context, o WindowOptions, children func()) *ui.Element {
k := pixel.K(c)
pad := 3 + pixel.Or("Window Padding", o.Padding, 6)
top := 0
e := ui.Column(c)
if o.Title != "" {
top = tabH - 1
e.Role(ui.RoleGroup).Label(o.Title)
}
return e.Padding(k.D(top+pad), k.D(pad), k.D(pad), k.D(pad)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
if g.W < 12 || g.H < top+6 {
return
}
g.Frame(0, top, g.W, g.H-top, pixel.Window, pixel.Face)
if o.Title == "" {
return
}
w := min(pixel.Measure(o.Title)+12, g.W-8)
g.Frame(4, 0, w, tabH, pixel.Raised, pixel.Face)
g.Rect(5, tabH-2, w-2, 4, pixel.Face)
g.Clip(4, 0, w-2, tabH, func() { g.Text(10, 1, o.Title, pixel.Ink, 1) })
}).Children(children)
}