An audio player with transport, scrubber and volume; an equalizer and a visualizer; a playlist; a cassette, cartridge and record that turn while they play and hold where they stop; piano keys, a step sequencer and a tracker you can type into; a waveform, a 16:9 video frame, an image compare, a gallery, a filmstrip, a record button and an FM tuner. input exports SlideBase, the undrawn rail its sliders share; the gallery treats exported Bases as building blocks, not components. pixel's micro font gains '#' for notes like C#4. pixel.Pad and the slide rail read input only while their base is enabled, so Inert or a fresh Disabled stops a drag or a key already sent. AGENTS records why a drawn container keeps the DISABLED description: MyGo paints a disabled subtree at half opacity.
62 lines
1.7 KiB
Go
62 lines
1.7 KiB
Go
package media
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import (
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"fmt"
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"log/slog"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type GalleryOptions struct {
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// Scale is the large picture's, 1–4; zero means 3.
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Scale int
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Disabled bool
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}
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type GalleryResult struct {
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Element *ui.Element
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Changed bool
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}
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// Gallery shows the chosen picture large over its thumbnails.
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func Gallery(c *ui.Context, text string, pics []*pixel.Sprite, names []string, chosen *int, o GalleryOptions) GalleryResult {
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k := pixel.K(c)
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sameSize("Gallery", pics)
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if len(names) != len(pics) || *chosen < 0 || *chosen >= len(pics) {
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panic(fmt.Sprintf("media: Gallery chose %d of %d pictures with %d names", *chosen, len(pics), len(names)))
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}
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s := scale("Gallery", o.Scale, 3)
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pw, ph := pics[0].W, pics[0].H
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res := GalleryResult{}
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res.Element = ui.Column(c).Gap(k.D(4)).Children(func() {
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big := pics[*chosen]
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art(c, k, names[*chosen], pw*s+4, ph*s+4).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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g.Frame(0, 0, g.W, g.H, pixel.Sunken, pixel.Well)
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g.Sprite(2, 2, big, 0, pixel.Ink, s)
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})
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old := *chosen
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// Arrows choose at once; the cursor is the choice.
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shell, base, st, _ := pixel.Pad(c, text, len(pics), len(pics), pw+6, ph+6, chosen, o.Disabled)
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base.Description(names[*chosen])
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if res.Changed = *chosen != old; res.Changed {
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slog.Debug("8bit: gallery", "label", text, "chosen", names[*chosen])
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}
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at := *chosen
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shell.Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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for i, sp := range pics {
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x := i * (pw + 6)
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if i == at {
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g.Cursor(x, 0, pw+6, ph+6)
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}
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g.Sprite(x+3, 3, sp, 0, pixel.Ink, 1)
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}
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g.Finish(st)
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})
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})
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return res
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}
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