Bars, lines, areas, pies, donuts, radar, histogram, scatter, bubbles, heatmaps, gauge, bullet, funnel, waterfall, treemap, candles, box plots, steps, rings, legend, axis, crosshair, polar area, pyramid, spectrum bars and win-loss strips, each drawn dot by dot. Ticks follow 1-2-5 steps and print as precisely as their step needs; a label row uses micro letters or the pixel font as a whole. Descriptions carry the data in numbers. Bad data panics.
49 lines
1.7 KiB
Go
49 lines
1.7 KiB
Go
package chart
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import (
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"fmt"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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)
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type PyramidOptions struct {
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// Width is in dots, zero means 200; rows are lines.
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Width int
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}
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// Pyramid sets two series back to back by group.
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func Pyramid(c *ui.Context, text string, groups []string, left, right Series, o PyramidOptions) *ui.Element {
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k := pixel.K(c)
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if len(left.Values) != len(groups) || len(right.Values) != len(groups) {
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panic(fmt.Sprintf("chart: Pyramid has %d groups for %d and %d values", len(groups), len(left.Values), len(right.Values)))
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}
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w := pixel.Or("Pyramid Width", o.Width, 200)
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lo, hi := span(left.Values, right.Values)
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if lo < 0 {
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panic(fmt.Sprintf("chart: Pyramid value %v is negative", lo))
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}
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mid := 0
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for _, g := range groups {
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mid = max(mid, pixel.Measure(g)+12)
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}
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lslot, rslot := pick(left.Slot, 1), pick(right.Slot, 0)
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head := pixel.LineHeight
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return ui.Box(c).Size(k.D(w), k.D(head+len(groups)*pixel.LineHeight)).Role(ui.RoleImage).Label(text).
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Description(left.Name + ": " + read(groups, left.Values) + "; " + right.Name + ": " + read(groups, right.Values)).Draw(func(p *ui.Painter, r ui.Rect) {
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g := k.Canvas(p, r)
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reach := (w - mid) / 2
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cx := reach + mid/2
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g.Text(0, 0, left.Name, lslot, 1)
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g.Text(w-pixel.Measure(right.Name), 0, right.Name, rslot, 1)
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for i, name := range groups {
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y := head + i*pixel.LineHeight
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g.Text(cx-pixel.Measure(name)/2, y, name, pixel.Faint, 1)
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lw, rw := int(part(left.Values[i], hi)*float64(reach)), int(part(right.Values[i], hi)*float64(reach))
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g.Rect(reach-lw, y+4, lw, pixel.LineHeight-8, lslot)
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g.Rect(reach+mid, y+4, rw, pixel.LineHeight-8, rslot)
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}
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})
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}
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