Fifteen project components: QuestBoard, TaskItem, TaskList, Milestones, Burndown, Pomodoro, Priority, AssigneePicker, LabelPicker, TimeTracker, Roadmap, SprintPanel, IssueCard, Checklist and WorkloadBar. QuestBoard is one base that draws TODO, DOING and DONE; arrows move, Alt with an arrow carries a card, and a drag carries it live. Priority draws 12x12 bars, and Critical is on fire. Pomodoro banks time on PAUSE and the tomato sleeps through the rest. Extreme inputs fail fast or saturate instead of wrapping. MyGo's CheckboxBase turns its value before Disabled is set, so input.Checkbox now hands it a copy and keeps only turns of an enabled base. The home scene test checks the sky row, not one pixel that falling snow can cover.
140 lines
4.9 KiB
Go
140 lines
4.9 KiB
Go
package project_test
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import (
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"image"
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"testing"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/project"
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)
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func TestPriorityIconsRiseThenBurn(t *testing.T) {
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levels := []project.Level{project.Low, project.Medium, project.High, project.Critical}
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tt := view(400, 200, newWorld(), func(c *ui.Context) {
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ui.Row(c).Children(func() {
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for _, l := range levels {
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project.Priority(c, l, project.PriorityOptions{})
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}
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})
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})
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img := tt.Image()
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// LOW lights one bar, MEDIUM two, HIGH three.
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for _, tc := range []struct {
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name string
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slot pixel.Slot
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dots int
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}{{"LOW", pixel.Good, 12}, {"MEDIUM", pixel.Warn, 33}, {"HIGH", pixel.Bad, 63}} {
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x, y, _, _ := dots(find(t, tt, tc.name))
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if n := count(img, x, y, 12, 12, tc.slot); n != tc.dots {
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t.Errorf("%s has %d dots of %v, want %d", tc.name, n, tc.slot, tc.dots)
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}
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}
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// CRITICAL is the flame: gold at its heart.
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x, y, _, _ := dots(find(t, tt, "CRITICAL"))
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if count(img, x, y, 12, 12, pixel.Warn) == 0 {
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t.Fatal("CRITICAL is not on fire")
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}
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mustPanic(t, "a fifth level", func() {
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view(400, 200, newWorld(), func(c *ui.Context) { project.Priority(c, 4, project.PriorityOptions{}) })
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})
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}
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func TestIssueCardOpens(t *testing.T) {
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clicked := 0
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is := project.Issue{ID: "#42", Title: "Save lost", Labels: []project.Label{{Name: "BUG", Slot: pixel.Bad}}, Assignee: "Brom", Priority: project.Critical}
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tt := view(400, 300, newWorld(), func(c *ui.Context) {
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if project.IssueCard(c, is, project.IssueCardOptions{}).Clicked {
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clicked++
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}
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})
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click(t, tt, "#42 Save lost")
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if clicked != 1 {
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t.Fatalf("a click opened %d times", clicked)
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}
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x, y, _, h := dots(find(t, tt, "#42 Save lost"))
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// BUG's swatch is Bad on the labels row.
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if count(tt.Image(), x+4, y+h-24, 8, 16, pixel.Bad) == 0 {
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t.Fatal("the BUG label has no Bad swatch")
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}
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}
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func TestWorkloadBarWarnsAndOverflows(t *testing.T) {
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loads := []project.Load{{Name: "Aria", Hours: 30}, {Name: "Brom", Hours: 36}, {Name: "Cass", Hours: 44}}
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tt := view(700, 300, newWorld(), func(c *ui.Context) {
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project.WorkloadBar(c, "Load", loads, project.WorkloadBarOptions{})
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})
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// Meters start past the face, the names and gaps.
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nameW := max(pixel.Measure("Aria"), pixel.Measure("Brom"), pixel.Measure("Cass"))
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for _, tc := range []struct {
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name string
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slot pixel.Slot
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}{{"Aria", pixel.Good}, {"Brom", pixel.Warn}, {"Cass", pixel.Bad}} {
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x, y, _, _ := dots(find(t, tt, tc.name))
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if count(tt.Image(), x+24+nameW, y, 100, 16, tc.slot) == 0 {
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t.Errorf("%s's meter shows no %v", tc.name, tc.slot)
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}
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}
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// Six dots of meter is too few to read.
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narrow := 16 + nameW + pixel.Measure("44/40 H") + 12 + 6
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mustPanic(t, "a six-dot meter", func() {
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view(700, 300, newWorld(), func(c *ui.Context) {
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project.WorkloadBar(c, "L", loads, project.WorkloadBarOptions{Width: narrow})
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})
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})
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}
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// offPalette counts dots no palette color matches.
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func offPalette(img *image.RGBA) int {
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b := img.Bounds()
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return count(img, 0, 0, b.Dx()/2, b.Dy()/2, none)
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}
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func TestProjectStaysOnThePaletteWhenOff(t *testing.T) {
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builds := map[string]func(c *ui.Context, off bool){
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"board": func(c *ui.Context, off bool) {
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cols := [3][]string{{"A"}, {"B"}, {}}
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project.QuestBoard(c, "X", &cols, project.QuestBoardOptions{Disabled: off})
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},
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"task": func(c *ui.Context, off bool) {
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tk := project.Task{Title: "A", Assignee: "Brom"}
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project.TaskItem(c, &tk, project.TaskItemOptions{Disabled: off})
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},
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"list": func(c *ui.Context, off bool) {
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project.TaskList(c, "X", []project.Task{{Title: "A"}}, project.TaskListOptions{Disabled: off})
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},
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"tomato": func(c *ui.Context, off bool) {
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project.Pomodoro(c, "X", project.PomodoroOptions{Disabled: off})
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},
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"party": func(c *ui.Context, off bool) {
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i := 0
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project.AssigneePicker(c, "X", []string{"Aria"}, &i, project.AssigneePickerOptions{Disabled: off})
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},
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"labels": func(c *ui.Context, off bool) {
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project.LabelPicker(c, "X", []project.Label{{Name: "A", Slot: pixel.Bad}}, []bool{true}, project.LabelPickerOptions{Disabled: off})
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},
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"time": func(c *ui.Context, off bool) {
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es := []project.TimeEntry{{Task: "A", Start: time.Unix(0, 0)}}
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project.TimeTracker(c, "X", "A", &es, project.TimeTrackerOptions{Disabled: off})
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},
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"issue": func(c *ui.Context, off bool) {
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project.IssueCard(c, project.Issue{ID: "#1", Title: "A", Assignee: "Brom"}, project.IssueCardOptions{Disabled: off})
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},
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"checklist": func(c *ui.Context, off bool) {
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project.Checklist(c, "X", []string{"A"}, []bool{true}, project.ChecklistOptions{Disabled: off})
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},
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}
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for name, build := range builds {
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for _, inert := range []bool{false, true} {
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wd := newWorld()
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wd.inert = inert
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tt := view(700, 400, wd, func(c *ui.Context) { build(c, !inert) })
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if n := offPalette(tt.Image()); n != 0 {
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t.Errorf("%s, inert %v: %d dots off the palette", name, inert, n)
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}
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}
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}
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}
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