Fifteen shop components: PriceTag, Wallet, ShopItem, Cart, Receipt, Checkout, CurrencyConvert, SaleBadge, Quantity, PricingTiers, Coupon, DailyReward, BidTicker, TradeWindow and VendingMachine. Receipt prints dot by dot with feed holes and a torn edge; Coupon cuts real notches; SaleBadge is a sixteen-point starburst; VendingMachine sells A1 to D4 by code and drops the snack into its tray. Sums are checked against overflow, TradeWindow withdraws both confirms on any change to an offer, and a disabled Checkout veils its inert content. text.Odometer now counts digits as text, steps at 15 fps as S5 asks, draws exact digits at rest and lands rolls that floats would stall.
168 lines
5.4 KiB
Go
168 lines
5.4 KiB
Go
package shop_test
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import (
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"strings"
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"testing"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/icon"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
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"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/shop"
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)
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func TestPriceTagStrikesASale(t *testing.T) {
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tt := view(400, 200, newWorld(), func(c *ui.Context) {
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ui.Column(c).Children(func() {
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shop.PriceTag(c, 120, shop.PriceTagOptions{})
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shop.PriceTag(c, 75, shop.PriceTagOptions{Was: 150})
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})
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})
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find(t, tt, "120 GOLD")
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x, y, w, _ := dots(find(t, tt, "75 GOLD, WAS 150"))
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// The strike runs Bad through the old price's middle.
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if count(tt.Image(), x+13, y+8, w-13, 1, pixel.Bad) < 10 {
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t.Fatal("the old price is not struck")
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}
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for name, o := range map[string]shop.PriceTagOptions{"a raise": {Was: 50}, "an unknown currency": {Currency: 2}} {
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mustPanic(t, name, func() {
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view(400, 200, newWorld(), func(c *ui.Context) { shop.PriceTag(c, 75, o) })
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})
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}
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}
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func TestWalletSaysBoth(t *testing.T) {
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tt := view(400, 200, newWorld(), func(c *ui.Context) {
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shop.Wallet(c, 950, 3, shop.WalletOptions{Digits: 5})
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})
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find(t, tt, "WALLET")
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mustPanic(t, "a negative price", func() {
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view(400, 200, newWorld(), func(c *ui.Context) { shop.PriceTag(c, -5, shop.PriceTagOptions{}) })
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})
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}
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func TestShopItemBuysUnlessShort(t *testing.T) {
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short, bought := false, 0
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tt := view(400, 300, newWorld(), func(c *ui.Context) {
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if shop.ShopItem(c, shop.Ware{Name: "POTION", Sprite: icon.Potion, Price: 30}, shop.ShopItemOptions{Short: short}).Bought {
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bought++
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}
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})
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click(t, tt, "BUY POTION")
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short = true
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tt.Frame()
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click(t, tt, "BUY POTION")
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if bought != 1 || !tt.HasText("NOT ENOUGH") {
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t.Fatalf("bought %d times; texts %q", bought, tt.Texts())
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}
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}
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func TestQuantityStepsWithinLimits(t *testing.T) {
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n := 2
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tt := view(400, 200, newWorld(), func(c *ui.Context) {
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shop.Quantity(c, "Potions", &n, shop.QuantityOptions{Min: 1, Max: 3})
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})
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r := find(t, tt, "Potions")
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tt.ClickAt(r.X+2*4, r.Y+r.H/2)
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tt.ClickAt(r.X+2*4, r.Y+r.H/2)
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if n != 1 {
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t.Fatalf("two clicks on - from 2 gave %d", n)
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}
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// Pointer on +, Enter and Space still do nothing.
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tt.Move(r.X+r.W-2*4, r.Y+r.H/2)
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tt.Key(0, ui.KeyEnter)
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tt.Key(0, ui.KeySpace)
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tt.Key(0, ui.KeyRight)
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if n != 2 {
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t.Fatalf("Enter, Space, Right gave %d", n)
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}
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tt.Key(0, ui.KeyEnd)
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if n != 3 {
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t.Fatalf("End gave %d", n)
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}
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tt.Key(0, ui.KeyUp)
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tt.ClickAt(r.X+r.W-2*4, r.Y+r.H/2)
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if n != 3 {
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t.Fatalf("Up and + past the top gave %d", n)
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}
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mustPanic(t, "a value past Max", func() {
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m := 4
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view(400, 200, newWorld(), func(c *ui.Context) { shop.Quantity(c, "Q", &m, shop.QuantityOptions{Max: 3}) })
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})
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}
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func TestCartTotalsAndRemoves(t *testing.T) {
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lines := []shop.CartLine{{Name: "POTION", Price: 30, Qty: 3}, {Name: "ETHER", Price: 45, Qty: 1}}
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removed := -1
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tt := view(600, 300, newWorld(), func(c *ui.Context) {
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if r := shop.Cart(c, "Cart", lines, shop.CartOptions{}); r.Removed >= 0 {
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removed = r.Removed
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}
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})
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find(t, tt, "135 GOLD")
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// Tab reaches POTION's quantity first; Right adds one.
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tt.Key(0, ui.KeyTab)
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tt.Key(0, ui.KeyRight)
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if lines[0].Qty != 4 {
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t.Fatalf("Right on POTION's quantity left %+v", lines)
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}
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find(t, tt, "165 GOLD")
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click(t, tt, "REMOVE ETHER")
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if removed != 1 {
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t.Fatalf("REMOVE ETHER gave %d", removed)
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}
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for name, bad := range map[string][]shop.CartLine{
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"two POTION lines": {{Name: "P", Price: 1, Qty: 1}, {Name: "P", Price: 1, Qty: 1}},
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"a total past int": {{Name: "P", Price: 1 << 61, Qty: 8}},
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} {
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mustPanic(t, name, func() {
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view(600, 300, newWorld(), func(c *ui.Context) { shop.Cart(c, "C", bad, shop.CartOptions{}) })
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})
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}
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}
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func TestReceiptReadsLinesAndTotal(t *testing.T) {
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tt := view(500, 400, newWorld(), func(c *ui.Context) {
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shop.Receipt(c, "ITEM SHOP", []shop.ReceiptLine{{Name: "POTION", Qty: 3, Price: 30}, {Name: "TENT", Qty: 1, Price: 120}}, shop.ReceiptOptions{})
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})
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x, y, w, h := dots(find(t, tt, "ITEM SHOP"))
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// Feed holes run down both edges in Shade.
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if count(tt.Image(), x+3, y, 2, h, pixel.Shade) < 8 || count(tt.Image(), x+w-5, y, 2, h, pixel.Shade) < 8 {
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t.Fatal("no feed holes down the sides")
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}
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mustPanic(t, "a line of none", func() {
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view(500, 400, newWorld(), func(c *ui.Context) {
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shop.Receipt(c, "S", []shop.ReceiptLine{{Name: "A", Qty: 0, Price: 1}}, shop.ReceiptOptions{})
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})
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})
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}
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func TestSaleBadgeFlashesUnlessReduced(t *testing.T) {
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for _, reduce := range []bool{false, true} {
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wd := newWorld()
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wd.reduce = reduce
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tt := view(300, 200, wd, func(c *ui.Context) { shop.SaleBadge(c, 50, shop.SaleBadgeOptions{}) })
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x, y, w, h := dots(find(t, tt, "SALE -50%"))
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before := count(tt.Image(), x, y, w, h, pixel.Warn)
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later(tt, wd, 1000e6)
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after := count(tt.Image(), x, y, w, h, pixel.Warn)
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if flashed := before != after; flashed == reduce {
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t.Errorf("reduce %v: Warn dots went %d to %d", reduce, before, after)
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}
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}
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mustPanic(t, "100% off", func() {
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view(300, 200, newWorld(), func(c *ui.Context) { shop.SaleBadge(c, 100, shop.SaleBadgeOptions{}) })
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})
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}
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func TestCouponCopiesQuietly(t *testing.T) {
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var log string
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tt := view(600, 200, newWorld(), func(c *ui.Context) {
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shop.Coupon(c, "10% OFF", "SECRET42", shop.CouponOptions{})
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})
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log = logged(func() { click(t, tt, "COPY") })
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if tt.Clipboard() != "SECRET42" || !tt.HasText("COPIED!") || strings.Contains(log, "SECRET42") {
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t.Fatalf("clipboard %q; log:\n%s", tt.Clipboard(), log)
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}
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}
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