Q58: command timeouts and stops kill the whole process tree

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-10-08 10:18:28 -04:00
1 parent 3bc0d811cb
commit a3aee1940a
2 files changed
+78 -20

No files matched your search

+49 -19
View File
@@ -1,4 +1,4 @@
import { spawn } from "node:child_process";
import { spawn, spawnSync } from "node:child_process";
import { currentRunSignal } from "./run-control";
const COMMAND_TIMEOUT_MS = 120_000;
@@ -43,31 +43,61 @@ function ownCopy(view: Buffer): Buffer {
return copy;
}
export function runCommand(workspaceRoot: string, command: string): Promise<string> {
export function runCommand(workspaceRoot: string, command: string, options: { timeoutMs?: number } = {}): Promise<string> {
const timeoutMs = options.timeoutMs ?? COMMAND_TIMEOUT_MS;
return new Promise((resolvePromise) => {
const child = spawn(command, { shell: true, cwd: workspaceRoot, windowsHide: true });
// Its own process group on POSIX, so the whole tree can be killed at once.
const child = spawn(command, { shell: true, cwd: workspaceRoot, windowsHide: true, detached: process.platform !== "win32" });
const output = new BoundedOutput();
let killedByTimeout = false;
let settled = false;
const runSignal = currentRunSignal();
const onStop = (): void => abandon("ERROR: the run was stopped and the command was killed.");
const finish = (text: string): void => {
if (settled) return;
settled = true;
clearTimeout(timer);
runSignal?.removeEventListener("abort", onStop);
resolvePromise(text);
};
// Children can outlive the shell and keep the pipes open, so stop reading instead of waiting for close.
const abandon = (text: string): void => {
if (settled) return;
const killFailure = killProcessTree(child.pid);
child.stdout.destroy();
child.stderr.destroy();
finish(killFailure ? `${text} Killing it failed, so it may still be running: ${killFailure}` : text);
};
const timer = setTimeout(() => {
killedByTimeout = true;
child.kill();
}, COMMAND_TIMEOUT_MS);
currentRunSignal()?.addEventListener("abort", () => child.kill(), { once: true });
abandon(`ERROR: command timed out after ${timeoutMs / 1000}s and was killed. Partial output:\n${output.text()}`);
}, timeoutMs);
runSignal?.addEventListener("abort", onStop, { once: true });
const collect = (chunk: Buffer): void => output.push(chunk);
child.stdout.on("data", collect);
child.stderr.on("data", collect);
child.on("error", (error) => {
clearTimeout(timer);
resolvePromise(`ERROR: ${error.message}`);
});
child.on("error", (error) => finish(`ERROR: ${error.message}`));
child.on("close", (code) => {
clearTimeout(timer);
const text = output.text();
if (killedByTimeout) {
resolvePromise(`ERROR: command timed out after ${COMMAND_TIMEOUT_MS / 1000}s and was killed. Partial output:\n${text}`);
return;
}
resolvePromise(`exit code ${code ?? 0}\n${text.trim() || "(no output)"}`);
finish(`exit code ${code ?? 0}\n${output.text().trim() || "(no output)"}`);
});
});
}
/** Kills a process and every process it started; returns why that failed, or null. */
function killProcessTree(pid: number | undefined): string | null {
if (pid === undefined) return null;
console.warn(`[run_command] killing process tree ${pid}`);
if (process.platform === "win32") {
const result = spawnSync("taskkill", ["/pid", String(pid), "/T", "/F"], { windowsHide: true, encoding: "utf8" });
if (result.error) return result.error.message;
// 128: the process already exited.
if (result.status !== 0 && result.status !== 128) return (result.stderr || result.stdout || `taskkill exited ${result.status}`).trim();
return null;
}
try {
process.kill(-pid, "SIGKILL");
return null;
} catch (error) {
// ESRCH: the group already exited.
if ((error as NodeJS.ErrnoException).code === "ESRCH") return null;
return (error as Error).message;
}
}