The previous logic seeded each provider-default row with the count of
agents whose modelId matched the provider model, then iterated agents
again and incremented that same row. CEOs bound to the provider default
were counted twice. Seed default rows with zero and let the agent loop
populate counts once.
The narrow-viewport collapse rule was hiding nav-item labels everywhere,
including the chat channel list, settings sub-nav, and files tree. The
collapse is only meant for the primary aside; scope the selectors so
secondary panes keep their labels at narrow widths.
schema.ts was 507 lines once chat_read_state landed. Each migration now
lives in its own file under src/main/database/migrations and the
installer iterates a declarative MIGRATIONS list. Schema file is back
under the 500-line component ceiling without changing behaviour.
useSnapshot now memoizes the actions object so dependants don't see a
fresh reference on every render. ChatPage's mark-read effect keys off
activeSpaceId/latestActiveMessageId primitives instead of the snapshot
objects that re-allocate on reload, which prevents the markRead → reload
→ rerender loop that was deadlocking the Electron click path under
Playwright.
Also constrains HomePage agenda time to same-day activity so the
'Today' column doesn't surface a meaningless wall-clock for older tasks.
Adds chat_read_state migration (employee_id + space_id, last read
message + timestamp) wired through ChatService.markSpaceRead, IPC
markChatSpaceRead, and an effect in ChatPage that flushes the active
space whenever the latest message id changes.
Shell.computeBadges now derives the Messages badge from
(message.createdAt > read_state.last_read_at) minus messages the viewer
sent, so the sidebar shows true unread instead of total throughput.
Removes "Nothing pending.", "No tasks…", "Empty.", "No messages…", "No
files…", and similar status descriptions across Home/Work/Chat/Files/
Approvals/Social/Team/Settings panels — design-source never renders this
copy, and the user-frontend rule forbids status narration.
Lets the snapshot loader throw on IPC failure instead of holding a banner
string; the shell topbar handles its own crash boundary.
Fixes Team org-chart connector when only one agent is hired, switches
Settings to use one breadcrumb path, drops the unread badge until we have
read-state tracking, and snaps the Providers grid to the two-column
design spec.
The global webRequest.onHeadersReceived CSP rewrite was attached to
session.defaultSession, which intercepts every Chromium request
(including devtools and network service internals) and crashed the
network service in dev. Drop the global override and rely on the
renderer-level meta tag, widened to allow Vite's localhost HMR
connections.
- Port design tokens, sidebar, topbar, and icons to inline SVG set
- Rewrite each page (Home/Team/Work/Chat/Files/Approvals/Social/Settings)
to drive real snapshot data and match the bento, kanban, three-pane chat,
file tree + pinned cards, approval queue, social schedule + calendar,
and settings sub-nav layouts
- Split Chat and Settings into per-concern subcomponents so every file
stays under 500 lines
- Add schema v4 for pinned files and scheduled posts plus IPC + service
wiring; cover new behavior in unit tests
- Update onboarding labels and Hire form to remove ambiguity for the
expanded e2e suite (all settings tabs + 8 routes at 1280 and 980)
- TeamPage: add SVG connector lines between CEO and subordinate agent cards
- WorkPage: add Board/List view toggle and Filter button matching design topbar
- List view shows all tasks in table format with status/priority/assignee columns
Replaces simple metric cards with the design's rich two-row bento grid:
- Row 1: Today (active tasks), Waiting on you (quick-approve), Monthly budget
- Row 2: In progress work, Team roster, Quarter goal (dark card with progress bar)
Personalized greeting based on time of day. All data bound to real snapshot.
- Add search bar with ⌘K hint between org logo and nav in sidebar
- Move Settings nav item to bottom section above sidebar footer
- Fix minimize button icon from MoreHorizontal to Minus on non-macOS
- Replace work/social nav icons with design-spec custom SVG paths
- Add --r-xl and --shadow-md CSS tokens from design system
- Set letter-spacing -0.005em and font-feature-settings on body
Boss build seeds one Fire Pass key for every agent. Three concurrent
agents -> three concurrent streamSimple calls against the Kimi K2.6
Turbo router -> three HTTP 429s on the overview dashboard.
Add an in-memory async semaphore keyed by (provider, sha1(apiKey)) and
acquire a slot inside `createSafePiStream` before invoking the source.
The slot is released when the stream finishes, errors, or aborts.
`fireworks-firepass` is capped at 1 concurrent call; every other
provider stays uncapped (no fallback layer, no 429 retry — flow control
prevents the burst at the source instead of recovering after).
Same code path applies to public and boss builds: only the seeded key
differs, the gate behaviour is identical.
Both servers expose OpenAI-compatible /v1/chat/completions and /v1/models,
so we route them through pi-ai's `openai-completions` API the same way
Fireworks does — but with a per-installation base URL the user enters
during onboarding instead of a hardcoded one. The shared schemas grow a
`local` credential payload carrying just the baseUrl; the credential
resolver surfaces it on `ResolvedCredential.baseUrl`, the runtime bridge
forwards it through `prepareRun`, and the worker plumbs it into
`resolveModel` so the streamed Model<openai-completions> targets the
user's server. The local-cost path short-circuits to zero in cost-writer
since users bill their own hardware, and the live model list is fetched
from the saved baseUrl by `fetchLocalConnectorModels` (Ollama and LM
Studio both speak the standard OpenAI catalog shape). Onboarding ships
a new LocalProviderCard and the Settings panel a LocalForm; both default
to the catalog's per-connector localhost URL and accept any custom URL.