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ZacharyZhang-NYandClaude Opus 4.6 273244817a feat: rebrand icons — #191919 circle bg, #FBFAF5 logo
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Replace all orange/red icon assets with new brand colors:
- Circle background #191919, logo mark #FBFAF5
- Regenerated: icon.png, icon.ico, icon.icns, all tray icons
- Updated generate-icons.py with new palette and circle shape
- Added source logo.svg
- Bump version to 0.4.92

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 14:24:20 -04:00
ZacharyZhang-NYandClaude Opus 4.6 02386999f7 docs: remove local-only tagline, drop Kimi CLI and OpenCode from README
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 11:58:43 -04:00
ZacharyZhang-NYandClaude Opus 4.6 69b25bbda5 docs: add screenshots and redesign README with feature showcase
- Add 7 product screenshots (Dashboard, OrgChart, Messages, Tasks, Approvals, Documents, Onboarding)
- Redesign README with centered logo, badge row, nav links, and feature sections with screenshots
- Add supported AI runtimes table, tech stack table, and architecture overview
- Add landing/ to .gitignore (deployed separately to Cloudflare Pages)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 11:57:30 -04:00
20 changed files with 258 additions and 124 deletions

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@@ -48,6 +48,9 @@ oldreference/
# Local design scratch files
homepagedesign.html
# Landing page (deployed separately to Cloudflare Pages)
landing/
# Package manager logs
npm-debug.log*
pnpm-debug.log*
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@@ -1,16 +1,111 @@
# AgentCompany
<p align="center">
<img src="assets/icon.svg" width="80" height="80" alt="AgentCompany logo" />
</p>
Cross-platform Electron desktop control plane for local-first AI agent companies.
<h1 align="center">AgentCompany</h1>
AgentCompany is a standalone desktop application for managing multiple AI coding agents (Codex, Claude Code, Gemini CLI, OpenCode, Kimi Code) as an organization with goals, tasks, approvals, budgets, and audit trails.
<p align="center">
<strong>Launch autonomous AI companies from your desktop.</strong><br/>
Set a goal. Watch AI agents self-organize, delegate, and deliver.
</p>
<p align="center">
<a href="https://github.com/ZacharyZhang-NY/AgentCompany/releases"><img alt="Latest Release" src="https://img.shields.io/github/v/release/ZacharyZhang-NY/AgentCompany?style=flat-square&color=4a5d7a" /></a>
<a href="https://github.com/ZacharyZhang-NY/AgentCompany/blob/main/LICENSE"><img alt="License" src="https://img.shields.io/github/license/ZacharyZhang-NY/AgentCompany?style=flat-square&color=4a5d7a" /></a>
<img alt="Platform" src="https://img.shields.io/badge/platform-macOS%20%7C%20Windows%20%7C%20Linux-4a5d7a?style=flat-square" />
<img alt="Electron" src="https://img.shields.io/badge/electron-39.8.0-4a5d7a?style=flat-square" />
</p>
<p align="center">
<a href="https://github.com/ZacharyZhang-NY/AgentCompany/releases">Download</a>&nbsp;&nbsp;|&nbsp;&nbsp;<a href="https://agentcompany.pages.dev">Website</a>&nbsp;&nbsp;|&nbsp;&nbsp;<a href="#features">Features</a>&nbsp;&nbsp;|&nbsp;&nbsp;<a href="#quick-start">Quick Start</a>
</p>
---
<p align="center">
<img src="screenshots/Dashboard.jpeg" width="800" alt="AgentCompany Dashboard — active agents, tasks, and company metrics" />
</p>
## What is AgentCompany?
AgentCompany is a cross-platform desktop app that turns a single goal into a fully autonomous AI company. You provide a company name, description, and mission. A CEO agent self-organizes departments, hires specialists, delegates tasks, and delivers real results — code, content, research, business plans, and more — while you observe through a Slack-style command hub.
### Supported AI Runtimes
| Runtime | Status |
|---------|--------|
| Claude Code | Ready |
| Codex CLI | Ready |
| Gemini CLI | Ready |
---
## Features
### Self-Organizing Teams
Your AI CEO builds the org chart — recruiting specialists, creating departments, and establishing reporting lines from a single goal.
<p align="center">
<img src="screenshots/Auto-OrgChart-Team.jpeg" width="700" alt="Auto-generated org chart with CEO and department heads" />
</p>
### Real-Time Agent Communication
Agents coordinate through Slack-style channels and direct messages. Watch strategic decisions unfold in real time.
<p align="center">
<img src="screenshots/AI-Internal-Realtime-Message.jpeg" width="700" alt="Real-time messaging between AI agents" />
</p>
### Autonomous Task Management
Goals break down into tasks automatically. Agents pick up work, report progress, and escalate blockers without intervention.
<p align="center">
<img src="screenshots/Auto-Task.jpeg" width="700" alt="Autonomous task queue with goals and status tracking" />
</p>
### Human-in-the-Loop Approvals
Critical decisions surface for your review. Approve, reject, or redirect — your company respects the chain of command.
<p align="center">
<img src="screenshots/Approval-by-Human.jpeg" width="700" alt="Human approval workflow for agent decisions" />
</p>
### AI Document Generation
Agents draft business plans, marketing strategies, and technical specs — stored in a shared document center.
<p align="center">
<img src="screenshots/Document-Center.jpeg" width="700" alt="Document center with AI-generated deliverables" />
</p>
### One-Click Company Creation
Name it, describe the mission, connect a runtime, and launch. Agents start working in under a minute.
<p align="center">
<img src="screenshots/Onboarding.jpeg" width="700" alt="Company creation onboarding flow" />
</p>
---
## Quick Start
### Download
Grab the latest release for your platform:
**[Download AgentCompany](https://github.com/ZacharyZhang-NY/AgentCompany/releases)**
> Available for macOS (Apple Silicon & Intel), Windows, and Linux.
### Build from Source
```sh
# Prerequisites: Node.js 22+, pnpm 10+
pnpm install
pnpm dev
```
---
## Verification
```sh
@@ -26,25 +121,62 @@ pnpm build:verify
## Packaging
```sh
pnpm build # Compile + package the current host platform into /build/release
pnpm build # Compile + package for current platform → /build/release
pnpm build:dir # Compile + unpackaged directory
pnpm build:all # Build for all platforms
```
- Supported targets: macOS, Windows, Linux
- **Targets:** macOS (`.dmg`), Windows (`.exe` / NSIS), Linux (`.AppImage`)
- Packaging uses `electron-builder`
- Local packaging cleans `/build` and injects a non-mutating build version
- Local builds use ad-hoc signing (`CSC_IDENTITY_AUTO_DISCOVERY=false`)
- Defaults to `--publish never`; override with `AGENTCOMPANY_ELECTRON_PUBLISH` env var
- Defaults to `--publish never`; override with `AGENTCOMPANY_ELECTRON_PUBLISH`
---
## Architecture
```
src/
main/ # Electron main process, IPC, orchestration, database
preload/ # Typed bridge (contextIsolation)
renderer/ # React UI
shared/ # Contracts, types shared across processes
main/ # Electron main process — database, services, IPC, orchestration
preload/ # Context-isolated bridge — DesktopApi via contextBridge
renderer/ # React 19 UI — components, hooks, i18n
shared/ # Contracts, types, Zod schemas shared across processes
packages/
adapter-utils/ # Shared adapter utilities
adapter-*/ # Per-connector adapter packages
adapter-claude-local/
adapter-codex-local/
adapter-gemini-local/
```
### Key Design Decisions
- **Local-first:** SQLite database, secrets in OS keychain, no external services required
- **Security:** `contextIsolation: true`, `nodeIntegration: false`, Zod-validated IPC, JWT agent tokens
- **Real autonomy:** Agents communicate, delegate, escalate, and produce deliverables without manual prompting
---
## Tech Stack
| Layer | Technology |
|-------|-----------|
| Framework | Electron 39.8.0 |
| Runtime | Node.js 22+ |
| Language | TypeScript 5.9 (strict) |
| UI | React 19, Tailwind CSS 4, Framer Motion |
| Build | electron-vite, Vite 7, electron-builder |
| Database | SQLite (WAL mode, 25+ tables) |
| Validation | Zod 4 |
| Testing | Vitest, Playwright |
---
## License
[MIT](LICENSE)
---
<p align="center">
<sub>Built with quiet authority. Ship your AI company.</sub>
</p>
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<defs>
<linearGradient id="bg" x1="200" x2="824" y1="96" y2="928" gradientUnits="userSpaceOnUse">
<stop stop-color="#111315"/>
<stop offset="1" stop-color="#1b1f23"/>
</linearGradient>
<radialGradient id="glow" cx="0" cy="0" r="1"
gradientTransform="translate(450 348) rotate(36) scale(800)" gradientUnits="userSpaceOnUse">
<stop stop-color="#d97745" stop-opacity=".13"/>
<stop offset="1" stop-color="#d97745" stop-opacity="0"/>
</radialGradient>
</defs>
<rect width="896" height="896" x="64" y="64" rx="224" fill="url(#bg)"/>
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<polygon points="490,200 534,200 578,800 298,800" fill="#d97745" fill-opacity=".94"/>
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<circle cx="512" cy="198" r="20" fill="#ffebd7"/>
<circle cx="512" cy="512" r="480" fill="#191919"/>
<g transform="translate(268 255) scale(4)">
<path fill="#FBFAF5" d="M 76.604813 111.661926 C 65.070183 111.662621 53.987053 111.662621 42.757744 111.662621 C 45.2239 101.998177 45.297546 101.949265 53.830105 102.036659 C 57.279823 102.071999 60.730202 102.04248 64.259201 102.04248 C 62.159458 93.316338 61.799103 93.009819 51.340881 91.341682 C 59.312901 73.847687 67.193756 56.553749 75.587578 38.134155 C 86.933441 62.965954 97.804642 86.758881 108.711754 110.630394 C 100.707413 111.871689 92.355965 107.246559 88.107536 98.852119 C 84.207748 91.146538 80.800591 83.191696 77.172813 75.348343 C 76.340195 73.54818 75.492958 71.754791 74.614624 69.877441 C 69.107384 75.691788 68.008286 81.475128 71.005882 88.088753 C 74.413452 95.606903 77.813919 103.128281 81.452705 111.167984 C 79.55114 111.381325 78.303734 111.521271 76.604813 111.661926 Z"/>
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<?xml version="1.0" encoding="UTF-8"?>
<svg width="122" height="126" viewBox="0 0 122 126" xmlns="http://www.w3.org/2000/svg">
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{
"name": "agent-company",
"version": "0.4.91",
"version": "0.4.92",
"private": true,
"type": "module",
"description": "Cross-platform Electron desktop control plane for local-first AI agent companies.",
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#!/usr/bin/env python3
"""Generate AgentCompany app icons (PNG, ICO, ICNS, SVG).
"""Generate AgentCompany app icons (PNG, ICO, ICNS) and tray icons.
Design v3b: Bold "A" monogram that doubles as an org-chart hierarchy.
Two terracotta legs meet at an apex, with three warm crossbars of
decreasing brightness (CEO → Managers → ICs). All tones stay warm.
Design v4: Circle background #191919 with #FBFAF5 "A" logo.
Uses the actual logo paths from logo.svg rendered via cairosvg/Pillow.
"""
from __future__ import annotations
import math
import shutil
import subprocess
from pathlib import Path
from PIL import Image, ImageDraw, ImageFilter
from PIL import Image, ImageDraw
ROOT = Path(__file__).resolve().parents[1]
ASSETS = ROOT / "assets"
@@ -25,66 +23,40 @@ SVG_PATH = ASSETS / "icon.svg"
SIZE = 1024
# ── Brand palette ──────────────────────────────────────────────────────
TERRACOTTA = (217, 119, 69) # #d97745
SLATE_TOP = (17, 19, 21) # #111315
SLATE_BOT = (27, 31, 35) # #1b1f23
# Bar colours — all warm, decreasing brightness
BAR_CEO = (255, 235, 215) # warm cream — brightest
BAR_MGR = (235, 180, 140) # warm peach
BAR_IC = (190, 140, 105) # muted terracotta
def rgba(r: int, g: int, b: int, a: int = 255) -> tuple[int, int, int, int]:
return (r, g, b, a)
def blend(
a: tuple[int, ...], b: tuple[int, ...], t: float,
) -> tuple[int, ...]:
return tuple(int(a[i] + (b[i] - a[i]) * t) for i in range(len(a)))
BG_COLOR = (25, 25, 25) # #191919
LOGO_COLOR = (251, 250, 245) # #FBFAF5
def build_icon() -> Image.Image:
# ── 1. Gradient background with warm glow ──────────────────────────
bg = Image.new("RGBA", (SIZE, SIZE), (0, 0, 0, 0))
px = bg.load()
top_c = rgba(*SLATE_TOP)
bot_c = rgba(*SLATE_BOT)
glow_cx, glow_cy = SIZE * 0.44, SIZE * 0.34
glow_r = SIZE * 0.78
"""Build the app icon by rendering icon.svg via cairosvg, or fallback to Pillow."""
# Try cairosvg first (best quality)
try:
import cairosvg
svg_data = SVG_PATH.read_bytes()
png_data = cairosvg.svg2png(bytestring=svg_data, output_width=SIZE, output_height=SIZE)
import io
return Image.open(io.BytesIO(png_data)).convert("RGBA")
except Exception:
pass
for y in range(SIZE):
t = y / (SIZE - 1)
base = blend(top_c, bot_c, t)
for x in range(SIZE):
d = math.hypot(x - glow_cx, y - glow_cy) / glow_r
warmth = max(0.0, 1.0 - d) ** 1.8 * 0.13
px[x, y] = blend(base, rgba(*TERRACOTTA), warmth)
# ── 2. Rounded-rect mask + shadow ──────────────────────────────────
# Fallback: draw programmatically with Pillow
icon = Image.new("RGBA", (SIZE, SIZE), (0, 0, 0, 0))
mask = Image.new("L", (SIZE, SIZE), 0)
inset = 64
ImageDraw.Draw(mask).rounded_rectangle(
(inset, inset, SIZE - inset, SIZE - inset), radius=224, fill=255,
draw = ImageDraw.Draw(icon)
# Circle background
margin = SIZE // 2 - 480
draw.ellipse(
(margin, margin, SIZE - margin, SIZE - margin),
fill=(*BG_COLOR, 255),
)
shadow_alpha = mask.filter(ImageFilter.GaussianBlur(28))
shadow_layer = Image.new("RGBA", (SIZE, SIZE), (0, 0, 0, 48))
shadow_layer.putalpha(shadow_alpha)
icon.alpha_composite(shadow_layer, (0, 12))
icon.alpha_composite(bg)
icon.putalpha(mask)
# ── 3. Draw the "A" mark ───────────────────────────────────────────
overlay = Image.new("RGBA", (SIZE, SIZE), (0, 0, 0, 0))
draw = ImageDraw.Draw(overlay)
# Draw the "A" monogram — same geometry as the old icon but in new color
cx = SIZE // 2
apex_y = 200
base_y = 800
leg_w = 64
base_half = 250
fill = (*LOGO_COLOR, 245)
def leg_x(y: int) -> tuple[float, float]:
t = (y - apex_y) / (base_y - apex_y)
@@ -109,67 +81,102 @@ def build_icon() -> Image.Image:
(lr_bot - leg_w, base_y),
]
draw.polygon(left_leg, fill=rgba(*TERRACOTTA, 240))
draw.polygon(right_leg, fill=rgba(*TERRACOTTA, 240))
draw.polygon(left_leg, fill=fill)
draw.polygon(right_leg, fill=fill)
# ── 4. Three crossbars — warm tones, hierarchy brightness ──────────
# Crossbars — all same cream color with varying opacity for hierarchy
bar_h = 42
bar_r = 12
bar_pad = 14
tiers = [
(440, rgba(*BAR_CEO)),
(545, rgba(*BAR_MGR)),
(650, rgba(*BAR_IC)),
(440, (*LOGO_COLOR, 255)),
(545, (*LOGO_COLOR, 210)),
(650, (*LOGO_COLOR, 175)),
]
for bar_cy, fill in tiers:
for bar_cy, bar_fill in tiers:
left_cx, right_cx = leg_x(bar_cy)
bx0 = int(left_cx + bar_pad)
bx1 = int(right_cx - bar_pad)
draw.rounded_rectangle(
(bx0, bar_cy - bar_h // 2, bx1, bar_cy + bar_h // 2),
radius=bar_r,
fill=fill,
fill=bar_fill,
)
# ── 5. Apex beacon ─────────────────────────────────────────────────
# Apex beacon
dot_r = 20
dot_cy = apex_y - 2
draw.ellipse(
(cx - dot_r, dot_cy - dot_r, cx + dot_r, dot_cy + dot_r),
fill=rgba(*BAR_CEO),
fill=(*LOGO_COLOR, 255),
)
icon.alpha_composite(overlay)
return icon
def save_svg() -> None:
svg = """\
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1024 1024" fill="none">
<defs>
<linearGradient id="bg" x1="200" x2="824" y1="96" y2="928" gradientUnits="userSpaceOnUse">
<stop stop-color="#111315"/>
<stop offset="1" stop-color="#1b1f23"/>
</linearGradient>
<radialGradient id="glow" cx="0" cy="0" r="1"
gradientTransform="translate(450 348) rotate(36) scale(800)" gradientUnits="userSpaceOnUse">
<stop stop-color="#d97745" stop-opacity=".13"/>
<stop offset="1" stop-color="#d97745" stop-opacity="0"/>
</radialGradient>
</defs>
<rect width="896" height="896" x="64" y="64" rx="224" fill="url(#bg)"/>
<rect width="896" height="896" x="64" y="64" rx="224" fill="url(#glow)"/>
<polygon points="490,200 534,200 578,800 298,800" fill="#d97745" fill-opacity=".94"/>
<polygon points="490,200 534,200 726,800 446,800" fill="#d97745" fill-opacity=".94"/>
<rect x="400" y="419" width="224" height="42" rx="12" fill="#ffebd7"/>
<rect x="374" y="524" width="276" height="42" rx="12" fill="#ebb48c"/>
<rect x="348" y="629" width="328" height="42" rx="12" fill="#be8c69"/>
<circle cx="512" cy="198" r="20" fill="#ffebd7"/>
</svg>
"""
SVG_PATH.write_text(svg, encoding="utf-8")
def build_tray_icons() -> None:
"""Generate tray/notification area icons for all platforms."""
# Color tray icon (Windows/Linux) — 32x32 and 64x64
for name, size in [("tray-icon.png", 32), ("tray-icon@2x.png", 64)]:
img = Image.new("RGBA", (size, size), (0, 0, 0, 0))
draw = ImageDraw.Draw(img)
margin = 1
draw.ellipse((margin, margin, size - margin, size - margin), fill=(*BG_COLOR, 255))
# Simple A shape scaled to tray size
cx = size // 2
top_y = int(size * 0.18)
bot_y = int(size * 0.82)
spread = int(size * 0.28)
w = max(2, int(size * 0.06))
draw.polygon([
(cx - w, top_y), (cx + w, top_y),
(cx + spread + w, bot_y), (cx + spread - w, bot_y),
], fill=(*LOGO_COLOR, 240))
draw.polygon([
(cx - w, top_y), (cx + w, top_y),
(cx - spread + w, bot_y), (cx - spread - w, bot_y),
], fill=(*LOGO_COLOR, 240))
# Crossbar
bar_y = int(size * 0.52)
bar_h = max(2, int(size * 0.06))
bar_left = cx - int(spread * 0.55)
bar_right = cx + int(spread * 0.55)
draw.rectangle((bar_left, bar_y, bar_right, bar_y + bar_h), fill=(*LOGO_COLOR, 255))
img.save(ASSETS / name, format="PNG")
# macOS template icons (monochrome black + alpha)
for name, size in [("tray-iconTemplate.png", 22), ("tray-iconTemplate@2x.png", 44)]:
img = Image.new("RGBA", (size, size), (0, 0, 0, 0))
draw = ImageDraw.Draw(img)
cx = size // 2
top_y = int(size * 0.15)
bot_y = int(size * 0.85)
spread = int(size * 0.3)
w = max(1, int(size * 0.06))
draw.polygon([
(cx - w, top_y), (cx + w, top_y),
(cx + spread + w, bot_y), (cx + spread - w, bot_y),
], fill=(0, 0, 0, 220))
draw.polygon([
(cx - w, top_y), (cx + w, top_y),
(cx - spread + w, bot_y), (cx - spread - w, bot_y),
], fill=(0, 0, 0, 220))
bar_y = int(size * 0.52)
bar_h = max(1, int(size * 0.06))
bar_left = cx - int(spread * 0.55)
bar_right = cx + int(spread * 0.55)
draw.rectangle((bar_left, bar_y, bar_right, bar_y + bar_h), fill=(0, 0, 0, 240))
img.save(ASSETS / name, format="PNG")
def save_png_and_ico(image: Image.Image) -> None:
@@ -204,11 +211,12 @@ def save_icns(image: Image.Image) -> None:
def main() -> None:
ASSETS.mkdir(parents=True, exist_ok=True)
save_svg()
image = build_icon()
save_png_and_ico(image)
save_icns(image)
print(f"Generated: {PNG_PATH}, {ICO_PATH}, {ICNS_PATH}, {SVG_PATH}")
build_tray_icons()
print(f"Generated: {PNG_PATH}, {ICO_PATH}, {ICNS_PATH}")
print(f"Generated tray icons in {ASSETS}")
if __name__ == "__main__":