Three independently ugly bugs that all fed the same log flood:
* Electron's `WebFrameMain.send` writes every "Render frame was disposed"
to stderr via `console.error`. When the worker fans a second
agent-event past a reloading renderer, we produced thousands of
identical lines and stalled the main loop on stderr I/O. Added a
`mainFrame.detached` guard so the send is short-circuited before
Electron's own catch block fires, and installed a targeted filter in
`suppress-warnings.ts` (now actually imported from the entry point)
so the specific `console.error("Error sending from webFrameMain:"…)`
noise never reaches the terminal. Any other payload still surfaces.
* `dispatchAgentMessage` accepted the human-reader sentinel as a wake
target when an agent replied to `__board__` — `wakeAgentIfPossible`
then called `db.getAgent("__board__")`, threw, and the dispatcher
kept repeating on every send. Strip `HUMAN_SENDER_ID` at
`resolveMessageWakeTargets`, and keep a defense-in-depth guard in the
heartbeat so a stray caller (future automation fan-out) cannot
reintroduce the crash.
* Pi's skills loader rejects any SKILL.md whose frontmatter `name`
diverges from its parent directory. The four bundled `my-writing-style`
copies declared `name: writing-style-skill`, so every install emitted
a warning and dropped the skill. They also lived as orphan gitlinks
(mode 160000 without .gitmodules), and the global `*.md` gitignore
hid every other SKILL.md from version control. Fixed the frontmatter
to match the dir, converted the dangling submodules to plain trees,
and allowlisted `builtin-skills/**/*.md` so a fresh clone carries the
catalogue instead of silently losing it.
17 lines
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Markdown
17 lines
697 B
Markdown
# Clippy Lint → Rule Mapping
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| Clippy Lint | Category | Fix |
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|-------------|----------|-----|
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| `unwrap_used` | Error | Use `?` or `expect()` |
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| `needless_clone` | Perf | Use reference |
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| `await_holding_lock` | Async | Scope guard before await |
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| `linkedlist` | Perf | Use Vec/VecDeque |
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| `wildcard_imports` | Style | Explicit imports |
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| `missing_safety_doc` | Safety | Add `# Safety` doc |
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| `undocumented_unsafe_blocks` | Safety | Add `// SAFETY:` |
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| `transmute_ptr_to_ptr` | Safety | Use `pointer::cast()` |
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| `large_stack_arrays` | Mem | Use Vec or Box |
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| `too_many_arguments` | Design | Use struct params |
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For unsafe-related lints → see `unsafe-checker` skill.
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