Three independently ugly bugs that all fed the same log flood:
* Electron's `WebFrameMain.send` writes every "Render frame was disposed"
to stderr via `console.error`. When the worker fans a second
agent-event past a reloading renderer, we produced thousands of
identical lines and stalled the main loop on stderr I/O. Added a
`mainFrame.detached` guard so the send is short-circuited before
Electron's own catch block fires, and installed a targeted filter in
`suppress-warnings.ts` (now actually imported from the entry point)
so the specific `console.error("Error sending from webFrameMain:"…)`
noise never reaches the terminal. Any other payload still surfaces.
* `dispatchAgentMessage` accepted the human-reader sentinel as a wake
target when an agent replied to `__board__` — `wakeAgentIfPossible`
then called `db.getAgent("__board__")`, threw, and the dispatcher
kept repeating on every send. Strip `HUMAN_SENDER_ID` at
`resolveMessageWakeTargets`, and keep a defense-in-depth guard in the
heartbeat so a stray caller (future automation fan-out) cannot
reintroduce the crash.
* Pi's skills loader rejects any SKILL.md whose frontmatter `name`
diverges from its parent directory. The four bundled `my-writing-style`
copies declared `name: writing-style-skill`, so every install emitted
a warning and dropped the skill. They also lived as orphan gitlinks
(mode 160000 without .gitmodules), and the global `*.md` gitignore
hid every other SKILL.md from version control. Fixed the frontmatter
to match the dir, converted the dangling submodules to plain trees,
and allowlisted `builtin-skills/**/*.md` so a fresh clone carries the
catalogue instead of silently losing it.
63 lines
2.1 KiB
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63 lines
2.1 KiB
Markdown
---
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title: Group Classes That Change Together
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impact: HIGH
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impactDescription: localizes change impact, reduces deployment risk
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tags: comp, common-closure, cohesion, change
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---
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## Group Classes That Change Together
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Classes that change for the same reasons and at the same times should be in the same component. This is the Common Closure Principle (CCP) - the Single Responsibility Principle for components.
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**Incorrect (classes that change together are separated):**
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```text
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src/
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├── entities/
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│ └── Invoice.ts # Changes when billing rules change
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├── repositories/
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│ └── InvoiceRepository.ts # Changes when billing rules change
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├── services/
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│ └── InvoiceService.ts # Changes when billing rules change
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├── validators/
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│ └── InvoiceValidator.ts # Changes when billing rules change
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└── mappers/
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└── InvoiceMapper.ts # Changes when billing rules change
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# A billing rule change touches 5 directories
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# Risk of forgetting one, inconsistent changes
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```
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**Correct (classes that change together are grouped):**
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```text
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src/
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├── billing/
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│ ├── domain/
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│ │ ├── Invoice.ts
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│ │ ├── InvoiceLine.ts
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│ │ ├── InvoiceRules.ts
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│ │ └── InvoiceValidator.ts
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│ ├── application/
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│ │ ├── CreateInvoiceUseCase.ts
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│ │ └── ports/
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│ │ └── InvoiceRepository.ts
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│ └── infrastructure/
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│ ├── PostgresInvoiceRepository.ts
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│ └── InvoiceMapper.ts
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├── payments/
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│ └── ... # Changes for different reasons
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└── shipping/
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└── ... # Changes for different reasons
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# Billing rule change isolated to billing/
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# Single PR, single review, single deployment
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```
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**How to identify change reasons:**
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- "When X business rule changes, which classes change?"
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- "When the Y team requests a feature, which code changes?"
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- Group by actor/stakeholder, not by technical layer
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Reference: [Clean Architecture - Common Closure Principle](https://www.oreilly.com/library/view/clean-architecture-a/9780134494272/ch13.xhtml)
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