Drops the separate dashboard tile and the top-level "+" button so the
sidebar's first row holds a single workspace identity. "+ New
workspace" lives inside the disclosure popover next to the existing
spaces list, matching that row's geometry instead of inventing a new
square tile.
The previous 76 px traffic-light reserve only cleared the buttons
when the row also carried the tile and "+" — with the pill alone
plus its drop-shadow, it slid back behind the green button on the
default sidebar width. Widen `TRAFFIC_LIGHT_RESERVE` to 100 px and
document the derivation: pill outer left = `29 + RESERVE`, traffic-
light group right edge ≈ 112 px, so 100 leaves 17 px of breathing
room. Anchor solver and tests track the new geometry.
Pointing the renderer at the site's own `/favicon.ico` was producing
GPUI image-cache errors on every other tab — notion.com redirected
across origins, sites shipped multi-image `image/x-icon` blobs the
PNG/WebP decoder couldn't read, hosts 404'd. Each one logged a noisy
`ERROR gpui::asset_cache: Failed to load asset` line.
Switch `UrlText::favicon_url` to
`https://www.google.com/s2/favicons?domain=<host>&sz=64`. Google's
endpoint normalises every response to PNG, follows redirects on its
side, and serves a `_/` globe glyph for sites without a favicon at
all — same URL shape every browser dev-tools panel already shows
for "favicon" so the fetch is uniformly succeeding.
Replace the "drop a session token in a file" workflow with a real
Chrome-style email login. The Cloudflare worker already had Better
Auth's `email-otp` plugin wired into `SEND_EMAIL`; this commit
builds the renderer-side counterpart.
Worker side:
- Move the OTP sender from `auth@elydora.com` to `browser@elydora.com`
(wrangler.toml `allowed_sender_addresses` + better_auth.ts
`EMAIL_OTP_FROM_ADDRESS`). Worker must be redeployed to pick this up.
Client side (`ely_sync_client::email_otp`):
- `send_email_otp(config, email)` POSTs `/api/auth/email-otp/send-verification-otp`
with `{ email, type: "sign-in" }`.
- `verify_email_otp(config, email, otp)` POSTs `/api/auth/sign-in/email-otp`,
reads the Better Auth session token from the JSON body's `token` field
with the `Set-Cookie: better-auth.session_token=…` header as the
documented fallback channel, and returns it as a `BearerToken`.
Shell side (`shell/auth.rs` + `shell/internal_pages/sync.rs`):
- New `AuthFlowPhase` (Idle / SendingCode / AwaitingOtp / Verifying /
Error) tracks the in-flight form. Two off-thread workers run the
HTTP exchanges so the GPUI render loop never blocks.
- Successful verify saves the bearer via `SyncEngine::install_bearer`
and triggers an immediate snapshot upload, so the user is signed in
+ initial-synced in one click.
- Sync settings page replaces the bare "Sync now" button row with an
account card: when SignedOut → email field + Send code → OTP field
+ Verify / Resend; when signed in → an account chip + Sign out.
- `trigger_cloud_sync_upload` no longer takes a `Context` param so
the post-auth path can fire it from the inbox-drain pass without
needing a window context.
Two paths in `WebSurfaceStore::tick` were downgrading a perfectly good
Ready frame back to Failed / Loading on every transient hiccup:
- `WebSurfaceRuntimeFrame::Failed` overwrote the surface state
unconditionally. Combined with the 125 Hz tick (which submits a Poll
for every visible tab and any transient ensure / poll error becomes
a Failed response), even one parse glitch wiped the rendered page.
- The `initial_display_gate_message` and `should_hold_initial_frame`
checks for incoming Ready frames hardcoded `has_previous_frame =
false`, so a stray empty paint pass after the page had already
rendered would knock the surface back to Loading or Failed.
Detect whether the surface already has a `Ready(_)` state and:
- ignore Failed responses (logging through `tracing` for diagnostics)
while a real frame is on screen;
- pass that "had ready" signal into the gate / hold checks so they only
apply to the very first paint, not later refreshes.
The page now stays put even when Servo emits a momentary error; only
the first-paint failure path can mark the surface Failed.
The three layout preset cards (Single column / Compact / Hidden on
hover) painted as bright white boxes regardless of theme, never
implemented the layouts they previewed, and duplicated the live
sidebar resize handle which already covers the same intent. Drop
the section, the supporting `appearance_layout_cards` module, and
the chrome `mod` declaration that re-exported it.
The sidebar header stacked a redundant `ELY Browser ⌄` title row above
the workspace picker, pushing the picker down a full 30 px and leaving
the traffic lights stranded over the title text. macOS already advertises
the app name in the menubar, so the in-window title is dead weight.
Drop the title row, reserve `TRAFFIC_LIGHT_RESERVE = 76 px` at the start
of the picker row instead, and recompute the disclosure anchor from the
new geometry. Traffic-light Y from main.rs (`SHELL_INSET + 22`) lines
up with the new picker row's vertical center on the first frame, so the
anchor solver sums one fewer row.
`SyncConnectionState` was a one-variant enum (`SignedOut`), so the
Sync page rendered "Local-only · sign-in coming soon" even after the
bearer token landed on disk and the upload thread completed. The
state machine now mirrors the actual lifecycle.
What lands:
- `SyncConnectionState` gains `SignedIn`, `AwaitingDeviceApproval`,
`SyncReady { last_synced_at_secs }`, `SyncError { message }`.
`SyncObjectState::Synced` joins the per-object enum so individual
rows can advertise "Synced" once a successful upload lands.
- `BrowserCore` stores the current `SyncConnectionState` and exposes
`set_sync_connection_state`. `sync_status` now propagates the live
state into the snapshot the UI reads.
- `ElyShell::probe_initial_sync_state` inspects
`<profile_data>/sync/bearer.token` synchronously at construction
so the first render of the sync page is honest about whether the
user is signed in.
- A `std::sync::mpsc` channel ferries upload outcomes from the
off-thread worker back to the shell; the existing 8 ms tick
drains it and stamps `core.set_sync_connection_state` with the
freshest result. The UI now shows "Signed in · awaiting first
sync", "Synced · last upload Xm ago", "Sync error · …", and the
worker-special "Signed in · waiting for device approval" when the
server returns `device_not_approved`.
Dark mode was persistent in `AppearanceSettings` but never reached any
paint code: every call site in the shell read `colors::INK` etc. as a
`pub const u32`, so toggling `ThemeMode::Dark` mutated state nothing
sampled. Root-cause fix is to invert the contract — the design-system
exports functions that resolve through a thread-local `Mode`, and the
GPUI render impl sets that mode each frame.
What lands:
- `ely_design_system::colors::Mode` + thread-local + `set_mode` /
`mode` accessors. Every ink shade, glass surface, stroke, divider,
hairline, canvas, success / error chip now picks the warm-dark
counterpart when the active mode is `Mode::Dark`.
- `ElyShell::render` resolves `ThemeMode::System` against
`Window::appearance()` and pushes the mode before traversing the
tree, so widgets lower down read the right shade without owning a
`Mode` parameter.
- `render_wallpaper` + `panel_bg` now branch on `colors::mode()` so
the gradient base, panel tint, and overlay highlights flip to
warm-graphite when dark mode is active.
- Mechanical conversion across 687 call sites in 55 files from
`colors::FOO` constants to `colors::foo()` accessors. The
`Theme` / `ELY_THEME` const surface (unused outside the design
system) is removed; the function surface is the new contract.
Now that `LiveRuntimeWorker` does all the blocking IPC off the UI
thread, the 16 ms shell tick is no longer the bottleneck — drop it to
8 ms (≈ 125 Hz) so a 120 Hz display can present a fresh Servo frame
between every refresh. The worker queue still coalesces, so doubling
the rate does not double the wire traffic.
Replace `fade_in`'s linear ramp with an ease-out cubic so panel /
overlay reveals decelerate the way the design tokens promise instead
of cutting in abruptly at the end. Unit-tests pin the curve shape so a
future refactor that wires in a different easing function won't
silently revert to linear.
Wire `SyncEngine::upload_bytes` to a Settings → Sync button:
- `BrowserCore::build_sync_snapshot_bytes` serialises the user's
bookmarks on the UI thread (cheap, synchronous).
- `ElyShell::trigger_cloud_sync_upload` resolves the active
profile data dir, spawns a dedicated `ely-sync-upload` thread,
and lets the engine run the blocking HTTP round-trip there so
the GPUI render loop never stalls on the network — the same
invariant the Servo IPC worker enforces.
- Outcomes go through `tracing` on the `ely::sync` target. Users
drop a Better Auth bearer token into
`<profile_data>/sync/bearer.token` to opt in; without one, the
engine reports `SignedOut` and the click is a no-op.
The Better Auth handshake + device-approval UX still need their
own UI passes; this lands the data-plane plumbing so those pieces
slot in without re-architecting the snapshot path.
Add per-profile sync orchestration to `ely_browser_core`:
- `SyncEngine::for_profile_dir` loads / generates the persistent
device identity under `<profile_data>/sync/device.json` and reads
the bearer token from `<profile_data>/sync/bearer.token`.
- `install_bearer` accepts (or clears) the Better Auth session
token; everything else stays inert until a token is on disk.
- `upload_now(&BrowserCore)` serialises the user's bookmarks into a
stable JSON snapshot, ships it via `SyncApiClient::upload_snapshot`,
and remembers the resulting snapshot id / logical clock / device
for the UI to surface.
- `BrowserCore::visible_bookmarks_for_sync` returns a read-only view
the engine can iterate without touching the in-memory state.
The shell / settings-page wiring that calls `upload_now` ships
separately so this commit stays a pure model-layer change with no
runtime behaviour difference until the UI plugs in.