T45b Site · Iso: isometric line miniatures on a canvas, hidden lines removed, cells on a marimba beat, playable under the pointer, still under reduced motion

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ZacharyZhang-NY committed 2026-10-01 08:38:05 -04:00
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+3 -1
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@@ -8,10 +8,12 @@
"build": "tsc --noEmit && vite build",
"preview": "vite preview",
"deploy": "wrangler deploy",
"e2e": "playwright test"
"e2e": "playwright test",
"test": "node --test src/iso/engine.test.ts"
},
"devDependencies": {
"@playwright/test": "1.63.0",
"@types/node": "24.19.0",
"@types/react": "19.3.0",
"@types/react-dom": "19.3.0",
"@vitejs/plugin-react": "6.1.1",
+28 -11
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@@ -33,6 +33,9 @@ importers:
'@playwright/test':
specifier: 1.63.0
version: 1.63.0
'@types/node':
specifier: 24.19.0
version: 24.19.0
'@types/react':
specifier: 19.3.0
version: 19.3.0
@@ -41,16 +44,16 @@ importers:
version: 19.3.0(@types/react@19.3.0)
'@vitejs/plugin-react':
specifier: 6.1.1
version: 6.1.1(vite@8.3.1(esbuild@0.28.1))
version: 6.1.1(vite@8.3.1(@types/node@24.19.0)(esbuild@0.28.1))
typescript:
specifier: ^7.0.2
version: 7.0.2
vite:
specifier: 8.3.1
version: 8.3.1(esbuild@0.28.1)
version: 8.3.1(@types/node@24.19.0)(esbuild@0.28.1)
wrangler:
specifier: 4.143.0
version: 4.143.0
version: 4.143.0(@types/node@24.19.0)
packages:
@@ -585,6 +588,9 @@ packages:
'@tanstack/store@0.11.2':
resolution: {integrity: sha512-sJ4mjol8uQsHV0gOJzzjwXfh2Fwm+Sz0+8deqiTm4jGbMdjzNSW+xZCFm0kUa870uhd8yi+DpKnZb5Kc4apa0Q==}
'@types/node@24.19.0':
resolution: {integrity: sha512-zY+5tKxXdhGh1PYI0ac+7juvEu4OI6vWtVVoj5i2m42jxAY1U+zHGt6QCyOFwykdP62sM3MJ9stoYYUw5aCWew==}
'@types/react-dom@19.3.0':
resolution: {integrity: sha512-ZI7bU42mZXXKHn/qNLEw2IrbiINU7X5+vfgdixBHkCNpYWXjKgfQ/P+uyGb5CjOLB9UcnTeg3rylQtV2hym44Q==}
peerDependencies:
@@ -964,6 +970,9 @@ packages:
engines: {node: '>=16.20.0'}
hasBin: true
undici-types@7.24.6:
resolution: {integrity: sha512-WRNW+sJgj5OBN4/0JpHFqtqzhpbnV0GuB+OozA9gCL7a993SmU+1JBZCzLNxYsbMfIeDL+lTsphD5jN5N+n0zg==}
undici@7.29.0:
resolution: {integrity: sha512-IDxfleLmmbSskfWSUATiN1nfn2rDuvnMOqb5CWR92iIfojA0Ud+ulOAAEQ57LPr9rWmsreUyf5lwyao+7GNNVw==}
engines: {node: '>=20.18.1'}
@@ -1379,6 +1388,10 @@ snapshots:
'@tanstack/store@0.11.2': {}
'@types/node@24.19.0':
dependencies:
undici-types: 7.24.6
'@types/react-dom@19.3.0(@types/react@19.3.0)':
dependencies:
'@types/react': 19.3.0
@@ -1447,10 +1460,10 @@ snapshots:
'@typescript/typescript-win32-x64@7.0.2':
optional: true
'@vitejs/plugin-react@6.1.1(vite@8.3.1(esbuild@0.28.1))':
'@vitejs/plugin-react@6.1.1(vite@8.3.1(@types/node@24.19.0)(esbuild@0.28.1))':
dependencies:
'@rolldown/pluginutils': 1.0.1
vite: 8.3.1(esbuild@0.28.1)
vite: 8.3.1(@types/node@24.19.0)(esbuild@0.28.1)
blake3-wasm@2.1.5: {}
@@ -1557,10 +1570,10 @@ snapshots:
lightningcss-win32-arm64-msvc: 1.33.0
lightningcss-win32-x64-msvc: 1.33.0
miniflare@5.20260926.0-alpha:
miniflare@5.20260926.0-alpha(@types/node@24.19.0):
dependencies:
'@cspotcode/source-map-support': 0.8.1
sharp: 0.35.4
sharp: 0.35.4(@types/node@24.19.0)
undici: 7.29.0
workerd: 1.20260926.1
ws: 8.21.0
@@ -1632,7 +1645,7 @@ snapshots:
seroval@1.6.8: {}
sharp@0.35.4:
sharp@0.35.4(@types/node@24.19.0):
dependencies:
'@img/colour': 1.1.0
detect-libc: 2.1.2
@@ -1663,6 +1676,7 @@ snapshots:
'@img/sharp-win32-arm64': 0.35.4
'@img/sharp-win32-ia32': 0.35.4
'@img/sharp-win32-x64': 0.35.4
'@types/node': 24.19.0
source-map-js@1.2.1: {}
@@ -1699,6 +1713,8 @@ snapshots:
'@typescript/typescript-win32-arm64': 7.0.2
'@typescript/typescript-win32-x64': 7.0.2
undici-types@7.24.6: {}
undici@7.29.0: {}
unenv@2.0.0-rc.24:
@@ -1709,7 +1725,7 @@ snapshots:
dependencies:
react: 19.3.0
vite@8.3.1(esbuild@0.28.1):
vite@8.3.1(@types/node@24.19.0)(esbuild@0.28.1):
dependencies:
lightningcss: 1.33.0
picomatch: 4.0.7
@@ -1717,6 +1733,7 @@ snapshots:
rolldown: 1.2.11
tinyglobby: 0.2.17
optionalDependencies:
'@types/node': 24.19.0
esbuild: 0.28.1
fsevents: 2.3.3
@@ -1728,13 +1745,13 @@ snapshots:
'@cloudflare/workerd-linux-arm64': 1.20260926.1
'@cloudflare/workerd-windows-64': 1.20260926.1
wrangler@4.143.0:
wrangler@4.143.0(@types/node@24.19.0):
dependencies:
'@cloudflare/kv-asset-handler': 0.5.0
'@cloudflare/unenv-preset': 2.16.2(unenv@2.0.0-rc.24)(workerd@1.20260926.1)
blake3-wasm: 2.1.5
esbuild: 0.28.1
miniflare: 5.20260926.0-alpha
miniflare: 5.20260926.0-alpha(@types/node@24.19.0)
path-to-regexp: 6.3.0
unenv: 2.0.0-rc.24
workerd: 1.20260926.1
+5
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@@ -1,11 +1,13 @@
import { Link, Outlet } from "@tanstack/react-router";
import { REPO } from "./data";
import { Icon } from "./icons";
import { setSound, useSound } from "./iso/marimba";
import { setMode, useMode } from "./theme";
function Header() {
const theme = useMode();
const dark = theme === "dark";
const sound = useSound();
return (
<header className="bar">
<Link to="/" className="brand">
@@ -17,6 +19,9 @@ function Header() {
</Link>
</nav>
<div className="end">
<button className="tool" aria-label={sound ? "Sound off" : "Sound on"} aria-pressed={sound} onClick={() => setSound(!sound)}>
<Icon name={sound ? "Sound" : "VolumeCross"} />
</button>
<button className="tool" aria-label={dark ? "Light mode" : "Dark mode"} onClick={() => setMode(dark ? "light" : "dark")}>
<Icon name={dark ? "Sun" : "Moon"} />
</button>
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@@ -3,9 +3,11 @@ import Maximize from "reicon/icons/Maximize";
import Minimize from "reicon/icons/Minimize";
import Moon from "reicon/icons/Moon";
import Refresh from "reicon/icons/Refresh";
import Sound from "reicon/icons/Sound";
import Sun from "reicon/icons/Sun";
import VolumeCross from "reicon/icons/VolumeCross";
const set = { ArrowRightUp, Maximize, Minimize, Moon, Refresh, Sun };
const set = { ArrowRightUp, Maximize, Minimize, Moon, Refresh, Sound, Sun, VolumeCross };
// simple-icons' GitHub mark (CC0); Reicon has none.
const GITHUB =
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@@ -0,0 +1,27 @@
import { useEffect, useRef } from "react";
import { useMode } from "../theme";
import { miniature } from "./draw";
import type { Block } from "./engine";
/** Grows once it shows, and again when pressed. */
export function Iso({ model, label, className }: { model: Block[]; label: string; className?: string }) {
const canvas = useRef<HTMLCanvasElement>(null);
const mini = useRef<ReturnType<typeof miniature> | null>(null);
const theme = useMode();
useEffect(() => {
const still = matchMedia("(prefers-reduced-motion: reduce)").matches;
const m = miniature(canvas.current!, model, still);
mini.current = m;
const seen = new IntersectionObserver(([e]) => e.isIntersecting && m.start(), { threshold: 0.35 });
seen.observe(canvas.current!);
return () => {
seen.disconnect();
m.stop();
};
}, [model]);
useEffect(() => mini.current?.repaint(), [theme]);
return <canvas ref={canvas} className={className} role="img" aria-label={label} onClick={() => mini.current?.replay()} />;
}
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@@ -0,0 +1,162 @@
import { bounds, faces, inside, painted, rise, type Block, type Point } from "./engine";
import { BEAT, strike } from "./marimba";
const DRAW = BEAT * 2;
const GROW = 320;
const BUMP = 520;
interface Ink {
ground: string;
line: string;
accent: string;
side: string;
shade: string;
}
function ink(): Ink {
const css = getComputedStyle(document.documentElement);
const v = (name: string) => css.getPropertyValue(name).trim();
return { ground: v("--bg"), line: v("--iso-line"), accent: v("--accent"), side: v("--iso-side"), shade: v("--iso-shade") };
}
/** Grows cell by cell; a block under the pointer lifts and sounds. */
export function miniature(canvas: HTMLCanvasElement, model: Block[], still: boolean) {
const blocks = painted(model);
const ctx = canvas.getContext("2d")!;
let colors = ink();
let started: number | null = still ? -Infinity : null;
let struck = -1;
let frame = 0;
let view = { scale: 1, dx: 0, dy: 0 };
const bumps = new Map<Block, number>();
const fit = () => {
const dpr = Math.min(devicePixelRatio, 2);
const { clientWidth: w, clientHeight: h } = canvas;
canvas.width = Math.round(w * dpr);
canvas.height = Math.round(h * dpr);
const [x0, y0, x1, y1] = bounds(blocks);
const scale = Math.min((w * 0.9) / (x1 - x0), (h * 0.86) / (y1 - y0));
view = { scale: scale * dpr, dx: (w * dpr - (x1 + x0) * scale * dpr) / 2, dy: (h * dpr - (y1 + y0) * scale * dpr) / 2 };
};
const at = ([x, y]: Point): Point => [x * view.scale + view.dx, y * view.scale + view.dy];
const path = (poly: Point[], upto = 1) => {
ctx.beginPath();
const pts = poly.map(at);
ctx.moveTo(...pts[0]);
// The footprint draws itself edge by edge.
const edges = pts.length * upto;
for (let i = 1; i <= Math.floor(edges); i++) ctx.lineTo(...pts[i % pts.length]);
const part = edges - Math.floor(edges);
if (part > 0 && edges < pts.length) {
const [a, b] = [pts[Math.floor(edges) % pts.length], pts[(Math.floor(edges) + 1) % pts.length]];
ctx.lineTo(a[0] + (b[0] - a[0]) * part, a[1] + (b[1] - a[1]) * part);
}
};
const draw = (now: number) => {
frame = 0;
ctx.setTransform(1, 0, 0, 1, 0, 0);
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.lineJoin = "round";
ctx.lineWidth = Math.max(1, view.scale * 0.018);
let moving = false;
for (const b of blocks) {
const since = started === null ? -1 : now - started - b.beat * BEAT;
if (since < 0) {
moving ||= started !== null;
continue;
}
const drawn = Math.min(1, since / DRAW);
const grown = rise((since - DRAW) / GROW);
const bump = bumps.get(b);
const lift = bump === undefined ? 0 : Math.max(0, 1 - (now - bump) / BUMP);
if (bump !== undefined && lift === 0) bumps.delete(b);
moving ||= drawn < 1 || since - DRAW < GROW || lift > 0;
const h = Math.max(b.h * grown * (1 + 0.35 * Math.sin(lift * Math.PI)), 0.0001);
const f = faces(b, h);
const stroke = b.accent ? colors.accent : colors.line;
if (drawn < 1) {
ctx.strokeStyle = stroke;
path(f.top, drawn);
ctx.stroke();
continue;
}
for (const [poly, fill] of [[f.right, colors.shade], [f.front, colors.side], [f.top, colors.ground]] as const) {
path(poly);
ctx.closePath();
ctx.fillStyle = fill;
ctx.fill();
ctx.strokeStyle = stroke;
ctx.stroke();
}
}
if (started !== null && !still) {
const beat = Math.floor((now - started) / BEAT);
for (; struck < beat; ) {
struck++;
const first = blocks.find((b) => b.beat === struck);
if (first) strike(struck + Math.round(first.h * 2));
}
}
if (moving) request();
};
const request = () => {
if (!frame) frame = requestAnimationFrame(draw);
};
const pointer = (e: PointerEvent) => {
if (still) return;
const r = canvas.getBoundingClientRect();
const dpr = canvas.width / r.width;
const p: Point = [((e.clientX - r.left) * dpr - view.dx) / view.scale, ((e.clientY - r.top) * dpr - view.dy) / view.scale];
for (let i = blocks.length - 1; i >= 0; i--) {
const b = blocks[i];
const f = faces(b, b.h);
if (inside(p, f.top) || inside(p, f.front) || inside(p, f.right)) {
// The table itself stays put.
if (b.y === 0) return;
if (!bumps.has(b)) {
bumps.set(b, performance.now());
strike(Math.round(b.x + b.z + b.h * 2), 0.5);
request();
}
return;
}
}
};
const resized = new ResizeObserver(() => (fit(), request()));
resized.observe(canvas);
canvas.addEventListener("pointermove", pointer);
fit();
request();
return {
start() {
// Still, it stands grown from the first frame.
if (started !== null) return;
started = performance.now();
struck = -1;
request();
},
replay() {
if (still) return;
started = performance.now();
struck = -1;
request();
},
repaint() {
colors = ink();
request();
},
stop() {
cancelAnimationFrame(frame);
resized.disconnect();
canvas.removeEventListener("pointermove", pointer);
},
};
}
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@@ -0,0 +1,54 @@
import assert from "node:assert/strict";
import { test } from "node:test";
import { bounds, faces, inside, painted, project, rise, type Block } from "./engine.ts";
const block = (x: number, z: number, w: number, d: number, h: number, y = 0): Block => ({ x, z, w, d, h, y, beat: 0 });
test("the projection keeps vertical lines vertical and the axes at thirty degrees", () => {
const [ox, oy] = project(0, 0, 0);
const [ux, uy] = project(0, 1, 0);
assert.equal(ux, ox);
assert.equal(uy, oy - 1);
const [xx, xy] = project(1, 0, 0);
assert.ok(Math.abs(Math.atan2(xy, xx) - Math.PI / 6) < 1e-9);
});
test("a block standing on a slab paints after it", () => {
const slab = block(0, 0, 10, 10, 0.5);
const tower = block(2, 2, 1, 1, 3, 0.5);
assert.deepEqual(painted([tower, slab]), [slab, tower]);
});
test("a block behind another paints first, on either axis", () => {
const far = block(0, 0, 1, 1, 1);
const nearX = block(2, 0, 1, 1, 1);
const nearZ = block(0, 2, 1, 1, 1);
assert.deepEqual(painted([nearX, far]), [far, nearX]);
assert.deepEqual(painted([nearZ, far]), [far, nearZ]);
});
test("blocks apart on both axes keep the order they came in", () => {
const left = block(0, 3, 1, 1, 1);
const right = block(3, 0, 1, 1, 1);
assert.deepEqual(painted([left, right]), [left, right]);
assert.deepEqual(painted([right, left]), [right, left]);
});
test("a point inside a top face hits it, one outside misses", () => {
const top = faces(block(0, 0, 2, 2, 1), 1).top;
const centre = project(1, 1, 1);
assert.ok(inside(centre, top));
assert.ok(!inside(project(5, 1, 5), top));
});
test("bounds hold every corner at full height", () => {
const [x0, y0, x1, y1] = bounds([block(0, 0, 1, 1, 2)]);
const top = project(0, 2, 0);
assert.ok(top[1] >= y0 && top[1] <= y1 && top[0] >= x0 && top[0] <= x1);
});
test("the rise starts at zero, overshoots, and settles at one", () => {
assert.equal(rise(0), 0);
assert.equal(rise(1), 1);
assert.ok(Math.max(...Array.from({ length: 50 }, (_, i) => rise(i / 50))) > 1);
});
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/** A box on the table, its accent, and its beat. */
export interface Block {
x: number;
z: number;
w: number;
d: number;
y: number;
h: number;
accent?: boolean;
beat: number;
}
export type Point = [number, number];
const COS = Math.cos(Math.PI / 6);
/** Isometric: x runs down-right, z down-left, y up. */
export function project(x: number, y: number, z: number): Point {
return [(x - z) * COS, (x + z) * 0.5 - y];
}
const EPS = 1e-6;
/** Whether `a` paints before `b`: under or behind it. */
function under(a: Block, b: Block): boolean {
const apartX = a.x + a.w <= b.x + EPS || b.x + b.w <= a.x + EPS;
const apartZ = a.z + a.d <= b.z + EPS || b.z + b.d <= a.z + EPS;
if (!apartX && !apartZ) return a.y < b.y || (a.y === b.y && a.h < b.h);
// Apart on both axes, they stand side by side.
if (apartX && apartZ) return false;
return apartX ? a.x + a.w <= b.x + EPS : a.z + a.d <= b.z + EPS;
}
/** Back to front: each block after what it covers. */
export function painted(blocks: Block[]): Block[] {
const n = blocks.length;
const after: number[][] = blocks.map(() => []);
const waiting = new Array<number>(n).fill(0);
for (let i = 0; i < n; i++) {
for (let j = 0; j < n; j++) {
if (i !== j && under(blocks[i], blocks[j])) {
after[i].push(j);
waiting[j]++;
}
}
}
const ready = blocks.map((_, i) => i).filter((i) => waiting[i] === 0);
const out: Block[] = [];
while (ready.length) {
const i = ready.shift()!;
out.push(blocks[i]);
for (const j of after[i]) if (--waiting[j] === 0) ready.push(j);
}
if (out.length !== n) throw new Error(`iso: ${n - out.length} blocks overlap and have no painting order`);
return out;
}
/** The three faces the eye sees, at height `h`. */
export function faces(b: Block, h: number): { top: Point[]; right: Point[]; front: Point[] } {
const [x0, x1, z0, z1, y0, y1] = [b.x, b.x + b.w, b.z, b.z + b.d, b.y, b.y + h];
return {
top: [project(x0, y1, z0), project(x1, y1, z0), project(x1, y1, z1), project(x0, y1, z1)],
right: [project(x1, y0, z0), project(x1, y0, z1), project(x1, y1, z1), project(x1, y1, z0)],
front: [project(x0, y0, z1), project(x1, y0, z1), project(x1, y1, z1), project(x0, y1, z1)],
};
}
/** Whether `p` lies inside the convex polygon `poly`. */
export function inside(p: Point, poly: Point[]): boolean {
let sign = 0;
for (let i = 0; i < poly.length; i++) {
const [a, b] = [poly[i], poly[(i + 1) % poly.length]];
const cross = (b[0] - a[0]) * (p[1] - a[1]) - (b[1] - a[1]) * (p[0] - a[0]);
if (cross === 0) continue;
if (sign === 0) sign = Math.sign(cross);
else if (Math.sign(cross) !== sign) return false;
}
return true;
}
/** The projected box that holds every block at full height. */
export function bounds(blocks: Block[]): [number, number, number, number] {
let [x0, y0, x1, y1] = [Infinity, Infinity, -Infinity, -Infinity];
for (const b of blocks) {
const f = faces(b, b.h);
for (const [x, y] of [...f.top, ...f.right, ...f.front]) {
[x0, y0, x1, y1] = [Math.min(x0, x), Math.min(y0, y), Math.max(x1, x), Math.max(y1, y)];
}
}
return [x0, y0, x1, y1];
}
/** Back-out easing: a block overshoots its height, then settles. */
export function rise(t: number): number {
if (t <= 0) return 0;
if (t >= 1) return 1;
const u = t - 1;
return 1 + 2.4 * u ** 3 + 1.4 * u ** 2;
}
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import { useSyncExternalStore } from "react";
/** A sixteenth at 132 beats a minute. */
export const BEAT = 60_000 / 132 / 4;
// C major pentatonic, C4 to E6.
const SCALE = [0, 2, 4, 7, 9, 12, 14, 16, 19, 21, 24, 26, 28];
const LISTENERS = new Set<(on: boolean) => void>();
let context: AudioContext | null = null;
let bus: GainNode | null = null;
let on = false;
let last = 0;
export function soundOn(): boolean {
return on;
}
/** Turns sound on or off; browsers need a press first. */
export function setSound(next: boolean): void {
on = next;
if (on && !context) {
context = new AudioContext();
bus = context.createGain();
bus.gain.value = 0.28;
const squeeze = context.createDynamicsCompressor();
bus.connect(squeeze).connect(context.destination);
console.info("marimba: audio started");
}
if (on) void context!.resume();
LISTENERS.forEach((listen) => listen(on));
}
export function onSound(listen: (on: boolean) => void): () => void {
LISTENERS.add(listen);
return () => LISTENERS.delete(listen);
}
/** Strikes the scale's `step`th note; strikes within 30 ms merge. */
export function strike(step: number, velocity = 0.7): void {
if (!on || !context || !bus) return;
const now = context.currentTime;
if (now - last < 0.03) return;
last = now;
const index = ((step % SCALE.length) + SCALE.length) % SCALE.length;
const hz = 261.63 * 2 ** (SCALE[index] / 12);
// A struck bar: a fundamental, a partial, a click.
for (const [ratio, gain, decay] of [
[1, 1, 0.9],
[3.93, 0.28, 0.18],
[9.2, 0.06, 0.05],
]) {
const tone = context.createOscillator();
const env = context.createGain();
tone.type = "sine";
tone.frequency.value = hz * ratio;
env.gain.setValueAtTime(0, now);
env.gain.linearRampToValueAtTime(gain * velocity, now + 0.004);
env.gain.exponentialRampToValueAtTime(0.0001, now + decay);
tone.connect(env).connect(bus);
tone.start(now);
tone.stop(now + decay + 0.05);
}
}
/** Whether sound is on, redrawn when it turns. */
export function useSound(): boolean {
return useSyncExternalStore((listen) => onSound(listen), soundOn);
}
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@@ -0,0 +1,20 @@
import type { Block } from "./engine";
const b = (x: number, z: number, w: number, d: number, h: number, y = 0, accent = false): Block => ({ x, z, w, d, h, y, accent, beat: 0 });
/** Beats from the far corner toward the eye. */
const sweep = (blocks: Block[], pace: number) => blocks.map((k) => ({ ...k, beat: Math.round((k.x + k.z) * pace) }));
/** An app: title bar, sidebar, chart, chat, switch. */
export function app(): Block[] {
const s: Block[] = [b(0, 0, 18, 12, 0.5)];
s.push(b(0.6, 0.6, 16.8, 1, 0.25, 0.5));
for (let i = 0; i < 3; i++) s.push(b(1 + i * 0.8, 0.85, 0.45, 0.45, 0.25, 0.75, i === 0));
for (let i = 0; i < 6; i++) s.push(b(0.8, 2.2 + i * 1.5, 3.4, 1, 0.25, 0.5, i === 1));
s.push(b(5, 2.2, 7.4, 1, 0.2, 0.5));
s.push(b(5, 3.8, 7.4, 6.4, 0.08, 0.5));
[0.9, 1.5, 1.2, 2.1, 1.7, 2.8, 2.3, 3.2].forEach((h, i) => s.push(b(5.5 + i * 0.85, 7.6, 0.55, 1.2, h, 0.58, i === 5)));
for (let i = 0; i < 4; i++) s.push(b(i % 2 ? 14.2 : 13, 2.2 + i * 1.7, i % 2 ? 2.8 : 3.6, 1.2, 0.4, 0.5, i === 3));
s.push(b(13, 9.8, 1.6, 0.8, 0.3, 0.5), b(13.9, 9.8, 0.7, 0.8, 0.6, 0.5, true));
return sweep(s, 0.9);
}
+5
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@@ -1,6 +1,10 @@
import { Link } from "@tanstack/react-router";
import { useEffect } from "react";
import { chapters, componentCount } from "../data";
import { Iso } from "../iso/Iso";
import { app } from "../iso/models";
const APP = app();
export function Home() {
useEffect(() => {
@@ -8,6 +12,7 @@ export function Home() {
}, []);
return (
<section className="hero">
<Iso model={APP} label="A miniature app growing cell by cell" className="hero-iso" />
<h1>Components for GPUI.</h1>
<p>
{componentCount} components in {chapters.length} chapters, live in the browser.
+11 -1
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@@ -6,6 +6,9 @@
--line: #e6e3df;
--accent: #3772bb;
--overlay: #ffffff;
--iso-line: #1a1918;
--iso-side: #f3f0ec;
--iso-shade: #e9e5df;
--sans: "Geist Variable", system-ui, sans-serif;
--mono: "Geist Mono Variable", ui-monospace, monospace;
color-scheme: light;
@@ -19,6 +22,9 @@
--line: #262422;
--accent: #69a1e8;
--overlay: #1b1917;
--iso-line: #d9d5d0;
--iso-side: #1a1816;
--iso-shade: #201e1c;
color-scheme: dark;
}
@@ -63,7 +69,9 @@ button { font: inherit; color: inherit; background: none; border: 0; padding: 0;
main { min-height: 100vh; }
/* Pages */
.hero { min-height: 100vh; display: grid; align-content: center; justify-items: start; gap: 24px; padding: 96px 64px; }
.hero { position: relative; min-height: 100vh; display: grid; align-content: end; justify-items: start; gap: 24px; padding: 96px 64px; }
.hero-iso { position: absolute; top: 64px; right: 0; width: 64%; height: calc(100% - 64px); cursor: crosshair; }
.hero > :not(canvas) { position: relative; z-index: 1; max-width: 44%; }
.hero h1 { font-size: clamp(48px, 8vw, 128px); line-height: 0.95; font-weight: 800; letter-spacing: -0.045em; }
.hero p { font-size: 20px; line-height: 30px; }
@@ -111,6 +119,8 @@ img.shot { display: block; max-width: 100%; height: auto; }
.hero, .chapters, .story, .missing { padding-left: 20px; padding-right: 20px; }
.foot { padding: 32px 20px; }
.chapters .name { font-size: 22px; }
.hero-iso { width: 100%; height: 55%; }
.hero > :not(canvas) { max-width: none; }
}
@media (prefers-reduced-motion: reduce) {
+2 -1
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@@ -10,9 +10,10 @@
"skipLibCheck": true,
"isolatedModules": true,
"resolveJsonModule": true,
"allowImportingTsExtensions": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"types": ["vite/client"]
"types": ["vite/client", "node"]
},
"include": ["src", "e2e"]
}