Tooling · Workbench: a playground, and the gallery as the workbench

tooling::Playground lays a preview beside its knobs, each a switch, a
choice or a number that edits one property; the preview redraws from
the settings, which fail on a name or kind the knobs lack. The gallery
app is the ComponentGallery; its page 43 shows both.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-28 06:08:40 -04:00
1 parent 989eaf29b8
commit 6c21711328
7 files changed
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+2
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@@ -39,6 +39,7 @@ mod shell;
mod tables;
mod terminal;
mod theme;
mod tooling;
mod typography;
use gpui::{AnyElement, App, Window};
@@ -98,6 +99,7 @@ pub const ALL: &[Page] = &[
i18n::PAGE,
maps::PAGE,
misc::PAGE,
tooling::PAGE,
];
pub use i18n::install as install_i18n;
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@@ -0,0 +1,102 @@
use ely_gpui_component::{
buttons::{Button, ButtonVariant},
motion::ProgressRing,
theme::ControlSize,
tooling::{Knob, Playground},
};
use gpui::{AnyElement, App, IntoElement, ParentElement, Styled, Window, div, px};
use super::Page;
use crate::probe::probe;
use crate::script::Step;
use crate::ui::section;
pub const PAGE: Page = Page {
number: 43,
slug: "tooling",
title: "Library Tooling",
summary: "Tools for building with the library: this gallery, and a playground that edits a component live.",
render,
script: &[
Step::DownAt("button-playground", 472.0, 207.0),
Step::UpAt("button-playground", 472.0, 207.0),
Step::Shot("playground-loading"),
],
};
fn render(_: &mut Window, cx: &mut App) -> AnyElement {
div()
.child(section(
"ComponentGallery / Storybook",
"This app is the gallery: a page per chapter of the library, light and dark, each with scripted states. The --page flag opens one page, and --capture photographs every page and state.",
cx,
))
.child(
section(
"PlaygroundPanel",
"A component beside the knobs that shape it: a switch, a choice or a number edits one property, and the preview redraws.",
cx,
)
.child(
div()
.flex()
.flex_col()
.gap_6()
.child(probe(
"button-playground",
div().w(px(720.0)).child(Playground::new(
"button-playground",
[
Knob::Choice(
"variant".into(),
["Primary", "Secondary", "Outline", "Ghost", "Danger"]
.map(Into::into)
.into(),
0,
),
Knob::Choice("size".into(), ["Sm", "Md", "Lg"].map(Into::into).into(), 1),
Knob::Toggle("disabled".into(), false),
Knob::Toggle("loading".into(), false),
],
|settings, _, _| {
let variant = match settings.picked("variant").as_ref() {
"Primary" => ButtonVariant::Primary,
"Secondary" => ButtonVariant::Secondary,
"Outline" => ButtonVariant::Outline,
"Ghost" => ButtonVariant::Ghost,
"Danger" => ButtonVariant::Danger,
other => panic!("gallery playground: no variant {other}"),
};
let size = match settings.picked("size").as_ref() {
"Sm" => ControlSize::Sm,
"Md" => ControlSize::Md,
"Lg" => ControlSize::Lg,
other => panic!("gallery playground: no size {other}"),
};
Button::new("played", "Save changes")
.variant(variant)
.size(size)
.disabled(settings.on("disabled"))
.loading(settings.on("loading"))
.into_any_element()
},
))))
.child(div().w(px(720.0)).child(Playground::new(
"ring-playground",
[
Knob::Number("value".into(), 0.62, (0.0, 1.0), 0.01),
Knob::Toggle("percent".into(), true),
],
|settings, _, _| {
let ring = ProgressRing::new("played-ring", settings.number("value") as f32);
match settings.on("percent") {
true => ring.percent(),
false => ring,
}
.into_any_element()
},
))),
),
)
.into_any_element()
}
+1
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@@ -41,6 +41,7 @@ pub mod shell;
pub mod tables;
pub mod terminal;
pub mod theme;
pub mod tooling;
pub mod typography;
pub use assets::Assets;
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@@ -0,0 +1,5 @@
mod playground;
#[cfg(all(test, feature = "test-support"))]
mod tests;
pub use playground::{Knob, Playground, Setting, Settings};
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@@ -0,0 +1,266 @@
use std::rc::Rc;
use gpui::{
AnyElement, App, ElementId, FontWeight, IntoElement, ParentElement, RenderOnce, SharedString,
Styled, Window, div,
};
use crate::{
forms::{Choice, Select, Slider, Switch},
theme::{ActiveTheme, Radius, TextSize},
typography::{format, tabular},
};
type Preview = Rc<dyn Fn(&Settings, &mut Window, &mut App) -> AnyElement>;
/// A property a playground edits: a switch, a choice among names, or a number in a range, each by its name.
#[derive(Clone, Debug)]
pub enum Knob {
Toggle(SharedString, bool),
Choice(SharedString, Vec<SharedString>, usize),
Number(SharedString, f64, (f64, f64), f64),
}
impl Knob {
fn name(&self) -> &SharedString {
match self {
Knob::Toggle(name, _) | Knob::Choice(name, _, _) | Knob::Number(name, _, _, _) => name,
}
}
/// The setting it starts on.
fn first(&self) -> Setting {
match self {
Knob::Toggle(_, on) => Setting::On(*on),
Knob::Choice(name, options, at) => Setting::Picked(
options
.get(*at)
.unwrap_or_else(|| panic!("playground knob {name}: no option {at}"))
.clone(),
),
Knob::Number(_, value, _, _) => Setting::Number(*value),
}
}
}
/// Where a knob stands.
#[derive(Clone, Debug, PartialEq)]
pub enum Setting {
On(bool),
Picked(SharedString),
Number(f64),
}
/// The knobs' settings by name; asking for a name the knobs lack, or in another kind, fails.
#[derive(Clone, Debug, PartialEq)]
pub struct Settings(Vec<(SharedString, Setting)>);
impl Settings {
fn get(&self, name: &str) -> &Setting {
self.0
.iter()
.find(|(each, _)| each.as_ref() == name)
.map(|(_, setting)| setting)
.unwrap_or_else(|| panic!("playground: no knob named {name}"))
}
pub fn on(&self, name: &str) -> bool {
match self.get(name) {
Setting::On(on) => *on,
other => panic!("playground knob {name} is {other:?}, not a switch"),
}
}
pub fn picked(&self, name: &str) -> &SharedString {
match self.get(name) {
Setting::Picked(option) => option,
other => panic!("playground knob {name} is {other:?}, not a choice"),
}
}
pub fn number(&self, name: &str) -> f64 {
match self.get(name) {
Setting::Number(value) => *value,
other => panic!("playground knob {name} is {other:?}, not a number"),
}
}
fn set(&mut self, name: &str, setting: Setting) {
let slot = self
.0
.iter_mut()
.find(|(each, _)| each.as_ref() == name)
.unwrap_or_else(|| panic!("playground: no knob named {name}"));
log::info!("playground: {name} is {setting:?}");
slot.1 = setting;
}
}
/// A component beside the knobs that shape it: each knob edits one property as the preview redraws with the settings. Narrow, the knobs drop below.
#[derive(IntoElement)]
pub struct Playground {
id: ElementId,
knobs: Vec<Knob>,
preview: Preview,
}
impl Playground {
pub fn new(
id: impl Into<ElementId>,
knobs: impl IntoIterator<Item = Knob>,
preview: impl Fn(&Settings, &mut Window, &mut App) -> AnyElement + 'static,
) -> Self {
Self {
id: id.into(),
knobs: knobs.into_iter().collect(),
preview: Rc::new(preview),
}
}
}
impl RenderOnce for Playground {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let id = self.id;
assert!(!self.knobs.is_empty(), "playground {id:?} has no knobs");
let settings = window.use_keyed_state((id.clone(), "settings"), cx, {
let knobs = self.knobs.clone();
move |_, _| {
Settings(
knobs
.iter()
.map(|knob| (knob.name().clone(), knob.first()))
.collect(),
)
}
});
let now = settings.read(cx).clone();
let preview = (self.preview)(&now, window, cx);
let theme = cx.theme();
let colors = &theme.colors;
let rows = self.knobs.iter().enumerate().map(|(ix, knob)| {
let (name, set) = (knob.name().clone(), settings.clone());
let control = match knob {
Knob::Toggle(..) => Switch::new((id.clone(), format!("knob-{ix}")), now.on(&name))
.on_change(move |on, _, cx| {
set.update(cx, |settings, cx| {
settings.set(&name, Setting::On(on));
cx.notify();
})
})
.into_any_element(),
Knob::Choice(_, options, _) => Select::new(
(id.clone(), format!("knob-{ix}")),
options
.iter()
.map(|option| Choice::new(option.clone(), option.clone())),
)
.selected(now.picked(&name).clone())
.on_change(move |option, _, cx| {
set.update(cx, |settings, cx| {
settings.set(&name, Setting::Picked(option.clone()));
cx.notify();
})
})
.into_any_element(),
Knob::Number(_, _, (least, most), step) => div()
.flex()
.items_center()
.gap_2()
.child(
div().flex_1().min_w_0().child(
Slider::new((id.clone(), format!("knob-{ix}")), now.number(&name))
.range(*least, *most)
.step(*step)
.on_change(move |value, _, cx| {
set.update(cx, |settings, cx| {
settings.set(&name, Setting::Number(value));
cx.notify();
})
}),
),
)
.child(
tabular(div())
.flex_none()
.text_color(colors.fg_muted)
.child(format::number(
now.number(knob.name()),
format::decimals(*step),
format::Separators::EN,
)),
)
.into_any_element(),
};
div()
.flex()
.flex_col()
.gap_1()
.child(
div()
.text_size(theme.text_size(TextSize::Xs))
.font_weight(FontWeight::MEDIUM)
.text_color(colors.fg_muted)
.child(knob.name().clone()),
)
.child(control)
});
div()
.flex()
.flex_wrap()
.gap_4()
.child(
div()
.flex_1()
.min_w(theme.label_width())
.flex()
.items_center()
.justify_center()
.p_6()
.rounded(theme.radius(Radius::Lg))
.border_1()
.border_color(colors.border)
.bg(colors.sunken)
.child(preview),
)
.child(
div()
.flex_1()
.min_w(theme.label_width())
.flex()
.flex_col()
.gap_3()
.children(rows),
)
}
}
#[cfg(test)]
mod tests {
use super::{Knob, Setting, Settings};
#[test]
fn settings_answer_by_name_and_kind() {
let knobs = [
Knob::Toggle("disabled".into(), true),
Knob::Choice("size".into(), vec!["Sm".into(), "Md".into()], 1),
Knob::Number("share".into(), 0.4, (0.0, 1.0), 0.1),
];
let mut settings = Settings(
knobs
.iter()
.map(|knob| (knob.name().clone(), knob.first()))
.collect(),
);
assert!(settings.on("disabled"));
assert_eq!(settings.picked("size").as_ref(), "Md");
settings.set("share", Setting::Number(0.7));
assert_eq!(settings.number("share"), 0.7);
}
#[test]
#[should_panic(expected = "playground knob size is Picked")]
fn a_setting_asked_in_another_kind_fails() {
let settings = Settings(vec![("size".into(), Setting::Picked("Md".into()))]);
settings.on("size");
}
}
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@@ -0,0 +1,99 @@
use gpui::{
AnyElement, Context, FocusHandle, InteractiveElement, IntoElement, KeyUpEvent, Keystroke,
ParentElement, Render, Styled, TestAppContext, VisualTestContext, Window, div, px,
};
use super::{Knob, Playground};
use crate::{
forms,
primitives::{FocusNext, FocusPrev, FocusScope},
theme::Theme,
};
struct Stage {
root: FocusHandle,
}
impl Render for Stage {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
FocusScope::new(&self.root)
.root()
.size_full()
.child(div().w(px(600.0)).child(playground()))
}
}
fn playground() -> AnyElement {
Playground::new(
"playground",
[
Knob::Toggle("disabled".into(), false),
Knob::Choice(
"size".into(),
vec!["Sm".into(), "Md".into(), "Lg".into()],
1,
),
Knob::Number("share".into(), 0.4, (0.0, 1.0), 0.1),
],
|settings, _, _| {
let shown = format!(
"preview-{}-{}-{:.1}",
settings.on("disabled"),
settings.picked("size"),
settings.number("share")
);
div().debug_selector(|| shown).into_any_element()
},
)
.into_any_element()
}
fn settle(cx: &mut VisualTestContext) {
for _ in 0..3 {
cx.run_until_parked();
cx.update(|window, _| window.refresh());
}
cx.run_until_parked();
}
fn press(key: &str, cx: &mut VisualTestContext) {
cx.simulate_keystrokes(key);
settle(cx);
cx.simulate_event(KeyUpEvent {
keystroke: Keystroke::parse(key).expect("a key"),
});
settle(cx);
}
/// Each knob's edit redraws the preview with the new settings.
#[gpui::test]
fn knobs_redraw_the_preview(cx: &mut TestAppContext) {
cx.update(|cx| {
Theme::init(cx);
forms::bind_keys(cx);
cx.bind_keys([
gpui::KeyBinding::new("tab", FocusNext, None),
gpui::KeyBinding::new("shift-tab", FocusPrev, None),
]);
});
let (view, cx) = cx.add_window_view(|_, cx| Stage {
root: cx.focus_handle(),
});
let root = view.read_with(cx, |stage, _| stage.root.clone());
cx.update(|window, _| window.focus(&root));
settle(cx);
let shown =
|selector: &'static str, cx: &mut VisualTestContext| cx.debug_bounds(selector).is_some();
assert!(shown("preview-false-Md-0.4", cx));
press("tab", cx);
press("space", cx);
assert!(shown("preview-true-Md-0.4", cx), "the switch turned");
press("tab", cx);
for key in ["down", "down", "enter"] {
press(key, cx);
}
assert!(shown("preview-true-Lg-0.4", cx), "the choice moved");
press("tab", cx);
press("right", cx);
assert!(shown("preview-true-Lg-0.5", cx), "the number stepped");
}
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@@ -354,8 +354,8 @@
## T43a Tooling · Workbench — `src/tooling`
- [ ] ComponentGallery / Storybook
- [ ] PlaygroundPanel
- [x] ComponentGallery / Storybook → `examples/gallery`, a page per chapter, light and dark, with scripted states; `--page` opens one and `--capture` photographs every page and state
- [x] PlaygroundPanel → `tooling::Playground`: a preview beside knobs, each a switch, a choice or a number that edits one property
## T43b Tooling · Inspection