Tooling · Workbench: a playground, and the gallery as the workbench

tooling::Playground lays a preview beside its knobs, each a switch, a
choice or a number that edits one property; the preview redraws from
the settings, which fail on a name or kind the knobs lack. The gallery
app is the ComponentGallery; its page 43 shows both.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-28 06:08:40 -04:00
1 parent 989eaf29b8
commit 6c21711328
7 files changed
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+2
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@@ -39,6 +39,7 @@ mod shell;
mod tables;
mod terminal;
mod theme;
mod tooling;
mod typography;
use gpui::{AnyElement, App, Window};
@@ -98,6 +99,7 @@ pub const ALL: &[Page] = &[
i18n::PAGE,
maps::PAGE,
misc::PAGE,
tooling::PAGE,
];
pub use i18n::install as install_i18n;
+102
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@@ -0,0 +1,102 @@
use ely_gpui_component::{
buttons::{Button, ButtonVariant},
motion::ProgressRing,
theme::ControlSize,
tooling::{Knob, Playground},
};
use gpui::{AnyElement, App, IntoElement, ParentElement, Styled, Window, div, px};
use super::Page;
use crate::probe::probe;
use crate::script::Step;
use crate::ui::section;
pub const PAGE: Page = Page {
number: 43,
slug: "tooling",
title: "Library Tooling",
summary: "Tools for building with the library: this gallery, and a playground that edits a component live.",
render,
script: &[
Step::DownAt("button-playground", 472.0, 207.0),
Step::UpAt("button-playground", 472.0, 207.0),
Step::Shot("playground-loading"),
],
};
fn render(_: &mut Window, cx: &mut App) -> AnyElement {
div()
.child(section(
"ComponentGallery / Storybook",
"This app is the gallery: a page per chapter of the library, light and dark, each with scripted states. The --page flag opens one page, and --capture photographs every page and state.",
cx,
))
.child(
section(
"PlaygroundPanel",
"A component beside the knobs that shape it: a switch, a choice or a number edits one property, and the preview redraws.",
cx,
)
.child(
div()
.flex()
.flex_col()
.gap_6()
.child(probe(
"button-playground",
div().w(px(720.0)).child(Playground::new(
"button-playground",
[
Knob::Choice(
"variant".into(),
["Primary", "Secondary", "Outline", "Ghost", "Danger"]
.map(Into::into)
.into(),
0,
),
Knob::Choice("size".into(), ["Sm", "Md", "Lg"].map(Into::into).into(), 1),
Knob::Toggle("disabled".into(), false),
Knob::Toggle("loading".into(), false),
],
|settings, _, _| {
let variant = match settings.picked("variant").as_ref() {
"Primary" => ButtonVariant::Primary,
"Secondary" => ButtonVariant::Secondary,
"Outline" => ButtonVariant::Outline,
"Ghost" => ButtonVariant::Ghost,
"Danger" => ButtonVariant::Danger,
other => panic!("gallery playground: no variant {other}"),
};
let size = match settings.picked("size").as_ref() {
"Sm" => ControlSize::Sm,
"Md" => ControlSize::Md,
"Lg" => ControlSize::Lg,
other => panic!("gallery playground: no size {other}"),
};
Button::new("played", "Save changes")
.variant(variant)
.size(size)
.disabled(settings.on("disabled"))
.loading(settings.on("loading"))
.into_any_element()
},
))))
.child(div().w(px(720.0)).child(Playground::new(
"ring-playground",
[
Knob::Number("value".into(), 0.62, (0.0, 1.0), 0.01),
Knob::Toggle("percent".into(), true),
],
|settings, _, _| {
let ring = ProgressRing::new("played-ring", settings.number("value") as f32);
match settings.on("percent") {
true => ring.percent(),
false => ring,
}
.into_any_element()
},
))),
),
)
.into_any_element()
}