Canvas · Tools: single handles, a wrapping palette, the pen ends with its tool

Handles resize one shape, so a selection of several shows its outline
and no handles; a press there no longer falls through to a marquee.
ToggleGroup wraps its faces when narrow, so the ToolPalette stays in a
280px box. A pen path left open ends when the tool changes: two points
or more go to the owner after the frame, a lone point is dropped, and
the open path paints only while the pen is the tool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-27 07:41:10 -04:00
1 parent 49a205ea35
commit b55c81d994
6 files changed
+139 -23

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+1
View File
@@ -375,3 +375,4 @@ Per-component lines live in `tasks/`. Tags there:
| T31d | 2 | PASS | |
| T32a | 1 | FAIL | the plain wheel panned against every scroll box; the handlers panned from the render's viewport, so events within a frame overwrote each other; the fit's cap at one went untested |
| T32a | 2 | PASS | |
| T32b | 1 | FAIL | handles drawn for a multi-selection fell through to a marquee; the palette ran past a 280px box; an open pen path outlived the tool |
+4 -2
View File
@@ -105,9 +105,10 @@ fn toggle_face(
let colors = &theme.colors;
let (text, icon_size) = label_size(size);
let fg = if on { colors.fg } else { colors.fg_muted };
let hover = colors.hover;
let (hover, value) = (colors.hover, item.value.clone());
div()
.id(id)
.debug_selector(move || format!("toggle {value}"))
.flex()
.flex_none()
.items_center()
@@ -194,7 +195,7 @@ impl RenderOnce for ToggleButton {
type OnChange = Rc<dyn Fn(&[SharedString], &mut Window, &mut App)>;
/// Toggles side by side. One is chosen, or several with `multiple`.
/// Toggles side by side, wrapping onto more lines when narrow. One is chosen, or several with `multiple`.
#[derive(IntoElement)]
pub struct ToggleGroup {
id: ElementId,
@@ -280,6 +281,7 @@ impl RenderOnce for ToggleGroup {
div()
.id(self.id)
.flex()
.flex_wrap()
.items_center()
.gap_0p5()
.p_0p5()
+12 -3
View File
@@ -1,4 +1,7 @@
use gpui::{App, Hsla, IntoElement, ParentElement, Pixels, RenderOnce, Styled, Window, div};
use gpui::{
App, Hsla, InteractiveElement, IntoElement, ParentElement, Pixels, RenderOnce, Styled, Window,
div,
};
use super::{
edit::Handle,
@@ -8,7 +11,7 @@ use super::{
use crate::theme::ActiveTheme;
/// A box in view pixels as an absolute element.
fn placed(frame: &Frame) -> gpui::Div {
pub(super) fn placed(frame: &Frame) -> gpui::Div {
div()
.absolute()
.left(Pixels::from(frame.x))
@@ -73,7 +76,13 @@ impl RenderOnce for TransformHandles {
let side = f32::from(theme.canvas().handle.to_pixels(window.rem_size()));
let squares = handle_boxes(&self.frame, side)
.into_iter()
.map(move |(_, frame)| placed(&frame).bg(surface).border_1().border_color(accent));
.map(move |(handle, frame)| {
placed(&frame)
.bg(surface)
.border_1()
.border_color(accent)
.debug_selector(move || format!("handle {handle:?}"))
});
div()
.absolute()
.inset_0()
+9 -7
View File
@@ -4,14 +4,15 @@ use gpui::{
div, point, px,
};
use super::{Frame, InfiniteCanvas, MiniMap, Viewport, ZoomControls};
use super::{Frame, InfiniteCanvas, MiniMap, Tool, Viewport, ZoomControls};
use crate::{primitives::FocusNext, theme::Theme};
mod tools;
/// A view that shows one canvas part and keeps the viewports and words it heard.
struct Stage {
part: fn(Entity<Stage>) -> AnyElement,
part: fn(&Stage, Entity<Stage>) -> AnyElement,
tool: Tool,
heard: Vec<Viewport>,
said: Vec<String>,
}
@@ -21,7 +22,7 @@ impl Render for Stage {
div()
.w(px(400.0))
.h(px(300.0))
.child((self.part)(cx.entity()))
.child((self.part)(self, cx.entity()))
}
}
@@ -34,7 +35,7 @@ fn settle(cx: &mut VisualTestContext) {
}
fn stage(
part: fn(Entity<Stage>) -> AnyElement,
part: fn(&Stage, Entity<Stage>) -> AnyElement,
cx: &mut TestAppContext,
) -> (Entity<Stage>, &mut VisualTestContext) {
cx.update(|cx| {
@@ -44,6 +45,7 @@ fn stage(
});
let (host, cx) = cx.add_window_view(|_, _| Stage {
part,
tool: Tool::Select,
heard: Vec::new(),
said: Vec::new(),
});
@@ -73,7 +75,7 @@ fn heard(host: &Entity<Stage>, cx: &mut VisualTestContext) -> Vec<Viewport> {
host.read_with(cx, |stage, _| stage.heard.clone())
}
fn plane(owner: Entity<Stage>) -> AnyElement {
fn plane(_: &Stage, owner: Entity<Stage>) -> AnyElement {
InfiniteCanvas::new("plane", Viewport::new(0.0, 0.0, 1.0))
.on_viewport(move |view, _, cx| hear(&owner, view, cx))
.into_any_element()
@@ -122,7 +124,7 @@ fn a_drag_on_empty_space_pans(cx: &mut TestAppContext) {
);
}
fn zoom(owner: Entity<Stage>) -> AnyElement {
fn zoom(_: &Stage, owner: Entity<Stage>) -> AnyElement {
ZoomControls::new("zoom", 1.0)
.on_zoom(move |zoom, _, cx| hear(&owner, Viewport::new(0.0, 0.0, zoom), cx))
.into_any_element()
@@ -146,7 +148,7 @@ fn the_zoom_buttons_step_and_the_percent_resets(cx: &mut TestAppContext) {
assert_eq!(zooms, [0.75, 1.0, 1.5]);
}
fn map(owner: Entity<Stage>) -> AnyElement {
fn map(_: &Stage, owner: Entity<Stage>) -> AnyElement {
MiniMap::new(
"map",
[Frame::new(0.0, 0.0, 400.0, 280.0)],
+81 -7
View File
@@ -1,10 +1,12 @@
use gpui::{
AnyElement, Entity, IntoElement, Modifiers, MouseButton, MouseDownEvent, MouseUpEvent,
TestAppContext, VisualTestContext, point, px,
ParentElement, Styled, TestAppContext, VisualTestContext, div, point, px,
};
use super::{Stage, said, say, settle, stage};
use crate::canvas::{Frame, InfiniteCanvas, Shape, ShapeKind, Tool, ToolLayer, Viewport};
use crate::canvas::{
Frame, InfiniteCanvas, Shape, ShapeKind, Tool, ToolLayer, ToolPalette, Viewport,
};
fn at(x: f32, y: f32) -> gpui::Point<gpui::Pixels> {
point(px(x), px(y))
@@ -91,14 +93,14 @@ fn layer(tool: Tool, selected: &[&'static str], owner: Entity<Stage>) -> AnyElem
#[gpui::test]
fn a_shape_tool_draws_what_the_drag_spans(cx: &mut TestAppContext) {
let (host, cx) = stage(|owner| layer(Tool::Ellipse, &[], owner), cx);
let (host, cx) = stage(|_, owner| layer(Tool::Ellipse, &[], owner), cx);
drag((110.0, 120.0), (190.0, 180.0), cx);
assert_eq!(said(&host, cx), ["draw Ellipse 110 120 80 60"]);
}
#[gpui::test]
fn a_selected_shape_moves_and_snaps_to_its_neighbour(cx: &mut TestAppContext) {
let (host, cx) = stage(|owner| layer(Tool::Select, &["a"], owner), cx);
let (host, cx) = stage(|_, owner| layer(Tool::Select, &["a"], owner), cx);
drag((50.0, 50.0), (147.0, 50.0), cx);
assert_eq!(
said(&host, cx),
@@ -109,7 +111,7 @@ fn a_selected_shape_moves_and_snaps_to_its_neighbour(cx: &mut TestAppContext) {
#[gpui::test]
fn a_drag_on_empty_space_selects_what_it_holds(cx: &mut TestAppContext) {
let (host, cx) = stage(|owner| layer(Tool::Select, &[], owner), cx);
let (host, cx) = stage(|_, owner| layer(Tool::Select, &[], owner), cx);
drag((350.0, 150.0), (150.0, -10.0), cx);
assert_eq!(
said(&host, cx),
@@ -120,17 +122,89 @@ fn a_drag_on_empty_space_selects_what_it_holds(cx: &mut TestAppContext) {
#[gpui::test]
fn a_corner_handle_resizes_the_selection(cx: &mut TestAppContext) {
let (host, cx) = stage(|owner| layer(Tool::Select, &["a"], owner), cx);
let (host, cx) = stage(|_, owner| layer(Tool::Select, &["a"], owner), cx);
drag((100.0, 100.0), (150.0, 120.0), cx);
assert_eq!(said(&host, cx), ["resize a 150 120"]);
}
#[gpui::test]
fn the_pen_adds_a_point_a_press_and_a_double_press_ends_the_path(cx: &mut TestAppContext) {
let (host, cx) = stage(|owner| layer(Tool::Pen, &[], owner), cx);
let (host, cx) = stage(|_, owner| layer(Tool::Pen, &[], owner), cx);
for (x, y) in [(110.0, 150.0), (160.0, 150.0), (160.0, 200.0)] {
press(x, y, 1, cx);
}
press(160.0, 200.0, 2, cx);
assert_eq!(said(&host, cx), ["draw path of 3 110 150 50 50"]);
}
#[gpui::test]
fn a_two_shape_selection_shows_no_handles(cx: &mut TestAppContext) {
let (_, cx) = stage(|_, owner| layer(Tool::Select, &["a", "b"], owner), cx);
assert!(
cx.debug_bounds("handle North").is_none(),
"handles resize one shape"
);
press(150.0, 0.0, 1, cx);
assert!(cx.debug_bounds("handle North").is_none());
}
#[gpui::test]
fn one_selected_shape_shows_its_handles(cx: &mut TestAppContext) {
let (_, cx) = stage(|_, owner| layer(Tool::Select, &["a"], owner), cx);
let north = cx
.debug_bounds("handle North")
.expect("a handle on the top side");
assert_eq!(north.center(), at(50.0, 0.0));
}
fn switch(host: &Entity<Stage>, tool: Tool, cx: &mut VisualTestContext) {
host.update(cx, |stage, cx| {
stage.tool = tool;
cx.notify();
});
settle(cx);
}
#[gpui::test]
fn a_path_left_open_goes_to_the_owner_when_the_tool_changes(cx: &mut TestAppContext) {
let (host, cx) = stage(|stage, owner| layer(stage.tool, &[], owner), cx);
switch(&host, Tool::Pen, cx);
for (x, y) in [(110.0, 150.0), (160.0, 150.0), (160.0, 200.0)] {
press(x, y, 1, cx);
}
switch(&host, Tool::Select, cx);
assert_eq!(said(&host, cx), ["draw path of 3 110 150 50 50"]);
switch(&host, Tool::Pen, cx);
press(120.0, 160.0, 1, cx);
switch(&host, Tool::Hand, cx);
switch(&host, Tool::Pen, cx);
press(130.0, 170.0, 1, cx);
press(130.0, 170.0, 2, cx);
assert_eq!(
said(&host, cx),
["draw path of 3 110 150 50 50"],
"a lone point is dropped, so the next path starts afresh"
);
}
fn palette(_: &Stage, _: Entity<Stage>) -> AnyElement {
div()
.w(px(280.0))
.child(ToolPalette::new("palette", Tool::Select))
.into_any_element()
}
#[gpui::test]
fn the_palette_wraps_inside_a_narrow_box(cx: &mut TestAppContext) {
let (_, cx) = stage(palette, cx);
for tool in Tool::ALL {
let selector = format!("toggle {}", tool.words()).leak();
let face = cx.debug_bounds(selector).expect("a face per tool");
assert!(
face.right() <= px(280.0),
"{} ends at {:?}",
tool.words(),
face.right()
);
}
}
+32 -4
View File
@@ -12,7 +12,7 @@ use super::{
Brush, Gesture, Hand, Handlers, LEAST, OnDraw, OnKeys, OnMove, OnResize, PEN, REACH, Scene,
commit, path, spanned, stroke_shape, taken,
},
marks::{SelectionBox, SnapIndicator, TransformHandles, handle_boxes},
marks::{SelectionBox, SnapIndicator, TransformHandles, handle_boxes, placed},
plane::{in_view, paint_shape},
shape::{Shape, ShapeKind},
view::{Frame, Viewport},
@@ -111,6 +111,10 @@ impl RenderOnce for ToolLayer {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let hand: Entity<Hand> =
window.use_keyed_state((self.id.clone(), "hand"), cx, |_, _| Hand::default());
if self.tool != Tool::Pen && !hand.read(cx).pen.is_empty() {
let points = hand.update(cx, |hand, _| std::mem::take(&mut hand.pen));
end_path(points, self.on_draw.clone(), window, cx);
}
if self.tool == Tool::Hand {
return div().into_any_element();
}
@@ -187,7 +191,9 @@ impl RenderOnce for ToolLayer {
Gesture::Stroke { points } if points.len() > 1 => {
vec![stroke_shape(points, self.brush.size, self.brush.hue)]
}
_ if pen.len() > 1 => vec![stroke_shape(&pen, PEN, self.brush.hue)],
_ if tool == Tool::Pen && pen.len() > 1 => {
vec![stroke_shape(&pen, PEN, self.brush.hue)]
}
_ => Vec::new(),
};
let marquee = match &gesture {
@@ -197,10 +203,16 @@ impl RenderOnce for ToolLayer {
))),
_ => None,
};
let handles = (tool == Tool::Select && matches!(gesture, Gesture::Idle))
let chosen = (tool == Tool::Select && matches!(gesture, Gesture::Idle))
.then_some(whole)
.flatten()
.map(|frame| TransformHandles::new(in_view(&view, &frame)));
.map(|frame| in_view(&view, &frame));
let handles = chosen
.filter(|_| selected.len() == 1)
.map(TransformHandles::new);
let outline = chosen
.filter(|_| selected.len() > 1)
.map(|frame| placed(&frame).border_1().border_color(palette.accent));
let snap = (!guides.is_empty()).then(|| SnapIndicator::new(guides.clone(), view));
let point_of = move |at: Point<Pixels>, bounds: Bounds<Pixels>| {
let local = at - bounds.origin;
@@ -402,7 +414,23 @@ impl RenderOnce for ToolLayer {
)
.children(marquee)
.children(handles)
.children(outline)
.children(snap)
.into_any_element()
}
}
/// Ends a pen path the tool left: two points or more go to the owner after this frame, a lone point is dropped.
fn end_path(points: Vec<(f32, f32)>, on_draw: Option<OnDraw>, window: &mut Window, cx: &mut App) {
if points.len() < 2 {
log::info!("tool layer: the pen left a lone point, dropped");
return;
}
window.defer(cx, move |window, cx| {
let (kind, frame) = path(&points, PEN);
log::info!("tool layer: the pen left a path of {} points", points.len());
if let Some(on_draw) = &on_draw {
on_draw(kind, frame, window, cx);
}
});
}