Generative: the video strip scrolls and reveals; tags wrap in their row

The timeline's scroll box is the flex row itself, so its reach is its
shots; a focused shot brings itself whole into view through
layout::bring_into_view, which table headers now share; Extend sits
with the caption under the strip. A voice's tags cap at the row's
width and wrap inside it.
This commit is contained in:
ZacharyZhang-NY committed 2026-09-26 13:32:44 -04:00
1 parent 2266b4e367
commit cb1b1ca90a
7 files changed
+189 -38

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+1
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@@ -297,3 +297,4 @@ Per-component lines live in `tasks/`. Tags there:
| T25b | 2 | PASS | |
| T25c | 1 | FAIL | a canvas with no handlers still took Tab, the pen and the ring; strokes from the host went unchecked |
| T25c | 2 | PASS | |
| T25d | 1 | FAIL | the timeline's strip never scrolled, its child stretched to the box; a focused shot past the edge stayed hidden; many voice tags ran past a 280px row |
+96
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@@ -185,3 +185,99 @@ fn a_peak_past_full_fails_loud() {
let _ =
AudioGenerationPlayer::new("sound", "rain", "Orchid", vec![1.5], Duration::from_secs(1));
}
/// Four five-second shots in a strip 280 wide, and what they heard.
struct Long(Heard);
impl Render for Long {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
let (chosen, extended) = (self.0.clone(), self.0.clone());
let shot = |key: &str| Shot {
key: key.to_string().into(),
prompt: "a pan".into(),
length: Duration::from_secs(5),
outcome: Outcome::Pending(None),
};
div().w(px(280.0)).child(
VideoGenerationTimeline::new("long", ["a", "b", "c", "d"].map(shot), Duration::ZERO)
.on_select(move |key, _, _| chosen.borrow_mut().push(format!("choose {key}")))
.on_extend(move |_, _| extended.borrow_mut().push("extend".into())),
)
}
}
fn long(cx: &mut TestAppContext) -> (Heard, &mut gpui::VisualTestContext) {
setup(cx);
let heard = Heard::default();
let store = heard.clone();
let (_, cx) = cx.add_window_view(|_, _| Long(store));
cx.update(|window, _| window.activate_window());
settle(cx);
(heard, cx)
}
#[gpui::test]
fn a_long_strip_scrolls_sideways(cx: &mut TestAppContext) {
let (heard, cx) = long(cx);
cx.simulate_event(gpui::ScrollWheelEvent {
position: point(px(140.0), px(50.0)),
delta: gpui::ScrollDelta::Pixels(point(px(-2000.0), px(0.0))),
modifiers: Modifiers::none(),
touch_phase: gpui::TouchPhase::Moved,
});
settle(cx);
cx.simulate_click(point(px(250.0), px(50.0)), Modifiers::none());
settle(cx);
assert_eq!(
*heard.borrow(),
["choose d"],
"the last shot comes under the press"
);
}
#[gpui::test]
fn tab_brings_a_hidden_shot_into_view_and_reaches_extend(cx: &mut TestAppContext) {
let (heard, cx) = long(cx);
tab(4, cx);
settle(cx);
cx.simulate_click(point(px(250.0), px(50.0)), Modifiers::none());
settle(cx);
tab(1, cx);
press("enter", cx);
assert_eq!(*heard.borrow(), ["choose d", "extend"]);
}
/// A voice with six tags in a list 280 wide.
struct Tagged;
impl Render for Tagged {
fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
let voice = Voice {
key: "iris".into(),
name: "Iris".into(),
about: "a voice".into(),
tags: [
"English",
"American",
"Female",
"Adult",
"Warm",
"Narration",
]
.map(gpui::SharedString::from)
.to_vec(),
};
div()
.w(px(280.0))
.child(TTSVoicePicker::new("voices", [voice]))
}
}
#[gpui::test]
fn many_tags_wrap_inside_their_row(cx: &mut TestAppContext) {
setup(cx);
let (_, cx) = cx.add_window_view(|_, _| Tagged);
settle(cx);
let tags = cx.debug_bounds("voice-tags-iris").expect("the tags draw");
assert!(tags.right() <= px(280.0), "{tags:?}");
}
+69 -25
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@@ -2,8 +2,8 @@ use std::{rc::Rc, time::Duration};
use gpui::{
App, ElementId, InteractiveElement, IntoElement, MouseButton, ParentElement, RenderOnce,
SharedString, StatefulInteractiveElement, Styled, Window, div, prelude::*, relative,
transparent_black,
ScrollHandle, SharedString, StatefulInteractiveElement, Styled, Window, canvas, div,
prelude::*, relative, transparent_black,
};
use super::Outcome;
@@ -12,7 +12,7 @@ use crate::{
debug::ruler,
documents::source,
forms::{OnValue, Run},
layout::on_axis,
layout::{bring_into_view, on_axis},
motion::Skeleton,
primitives::{Icon, IconName, Image, tab_stop},
theme::{ActiveTheme, ControlSize, IconSize, TextSize},
@@ -97,6 +97,16 @@ impl RenderOnce for VideoGenerationTimeline {
.is_none_or(|key| self.shots.iter().any(|shot| &shot.key == key));
assert!(named, "the chosen shot is not listed");
let pickable = self.on_select.is_some();
let scroll = window
.use_keyed_state((self.id.clone(), "scroll"), cx, |_, _| ScrollHandle::new())
.read(cx)
.clone();
let revealed =
window.use_keyed_state(
(self.id.clone(), "revealed"),
cx,
|_, _| None::<SharedString>,
);
let focuses: Vec<_> = self
.shots
.iter()
@@ -211,6 +221,36 @@ impl RenderOnce for VideoGenerationTimeline {
} else {
transparent_black()
})
.when(pick.is_some(), |tile| {
let (focus, revealed, scroll, key) =
(focus.clone(), revealed.clone(), scroll.clone(), key.clone());
tile.child(
canvas(
move |bounds, window, cx| {
let focused = focus.is_focused(window);
let held = revealed.read(cx).as_ref() == Some(&key);
if focused && !held {
revealed.update(cx, |revealed, _| {
*revealed = Some(key.clone())
});
if bring_into_view(&scroll, bounds) {
log::info!(
"video timeline: shot {key} scrolled into view"
);
window.request_animation_frame();
}
} else if !focused && held {
revealed.update(cx, |revealed, _| *revealed = None);
}
},
|_, _, _, _| {},
)
.absolute()
.top_0()
.left_0()
.size_full(),
)
})
.when_some(pick, |tile, pick| {
tile.track_focus(&focus)
.cursor_pointer()
@@ -253,36 +293,40 @@ impl RenderOnce for VideoGenerationTimeline {
.gap_2()
.child(
on_axis(div().id((self.id.clone(), "sideways")))
.track_scroll(&scroll)
.w_full()
.flex()
.overflow_x_scroll()
.pb_1()
.child(
div()
.relative()
.flex_none()
.flex()
.items_end()
.gap_3()
.pb_1()
.flex_col()
.gap_1()
.child(ruler_row)
.child(div().flex().children(tiles))
.child(
div()
.relative()
.flex_none()
.flex()
.flex_col()
.gap_1()
.child(ruler_row)
.child(div().flex().children(tiles))
.child(
div()
.absolute()
.top_0()
.bottom_0()
.left(relative(playhead))
.border_l_1()
.border_color(colors.accent),
),
)
.children(extend.map(|extend| div().flex_none().child(extend))),
.absolute()
.top_0()
.bottom_0()
.left(relative(playhead))
.border_l_1()
.border_color(colors.accent),
),
),
)
.children(caption.map(Caption::new))
.when(caption.is_some() || extend.is_some(), |column| {
column.child(
div()
.flex()
.items_center()
.gap_3()
.child(div().flex_1().min_w_0().children(caption.map(Caption::new)))
.children(extend.map(|extend| div().flex_none().child(extend))),
)
})
}
}
+2
View File
@@ -215,7 +215,9 @@ impl RenderOnce for TTSVoicePicker {
)
.child(
div()
.debug_selector(|| format!("voice-tags-{}", voice.key))
.flex_none()
.max_w_full()
.flex()
.flex_wrap()
.gap_1()
+1
View File
@@ -21,6 +21,7 @@ pub use floating::FloatingPanel;
pub use grid::{Masonry, SimpleGrid};
pub use page::{AppShell, MasterDetail, Page};
pub use panes::{PaneGroup, PaneId, PaneLayout};
pub(crate) use scroll::bring_into_view;
pub use scroll::{ScrollArea, Scrollbar, on_axis};
pub use scroll_aids::{ScrollShadow, ScrollToTop, StickyHeader};
pub use sheet::{Drawer, Sheet};
+17 -1
View File
@@ -5,7 +5,7 @@ use std::{
};
use gpui::{
AnyElement, App, Axis, Div, ElementId, EmptyView, Entity, EntityId, InteractiveElement,
AnyElement, App, Axis, Bounds, Div, ElementId, EmptyView, Entity, EntityId, InteractiveElement,
IntoElement, ParentElement, Pixels, Point, RenderOnce, ScrollHandle,
StatefulInteractiveElement, StyleRefinement, Styled, Window, div, point, prelude::*,
};
@@ -16,6 +16,22 @@ use crate::{motion, theme::ActiveTheme};
const IDLE: Duration = Duration::from_millis(900);
/// Sets `scroll`'s sideways offset whole so `item`, as painted, sits inside the box, its start first when it is wider; true when it moved.
pub(crate) fn bring_into_view(scroll: &ScrollHandle, item: Bounds<Pixels>) -> bool {
let (frame, offset) = (scroll.bounds(), scroll.offset());
let shift = if item.left() < frame.left() {
frame.left() - item.left()
} else if item.right() > frame.right() {
(frame.right() - item.right()).max(frame.left() - item.left())
} else {
Pixels::ZERO
};
if shift != Pixels::ZERO {
scroll.set_offset(point(offset.x + shift, offset.y));
}
shift != Pixels::ZERO
}
/// Keeps a scroll box's wheel to its own axes; gpui turns a wheel along the other axis onto a box that scrolls one way, while the page scrolls too.
pub fn on_axis<E: Styled>(mut element: E) -> E {
element.style().restrict_scroll_to_axis = Some(true);
+3 -12
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@@ -1,12 +1,12 @@
use gpui::{
App, Bounds, Div, DragMoveEvent, ElementId, Entity, EntityId, FocusHandle, FontWeight,
InteractiveElement, IntoElement, MouseButton, ParentElement, Pixels, Rems, SharedString,
Stateful, StatefulInteractiveElement, Styled, Window, canvas, div, point, prelude::*,
Stateful, StatefulInteractiveElement, Styled, Window, canvas, div, prelude::*,
transparent_black,
};
use super::{Column, table::View};
use crate::layout::seeded::Seeded;
use crate::layout::{bring_into_view, seeded::Seeded};
use crate::{
primitives::{DragGhost, FocusRing, Icon, IconName},
theme::{ActiveTheme, IconSize, TextSize},
@@ -96,17 +96,8 @@ fn reveal(
return;
}
let scroll = view.read(cx).sideways.clone();
let (frame, offset) = (scroll.bounds(), scroll.offset());
let shift = if head.left() < frame.left() {
frame.left() - head.left()
} else if head.right() > frame.right() {
(frame.right() - head.right()).max(frame.left() - head.left())
} else {
Pixels::ZERO
};
view.update(cx, |view, _| view.revealed = Some(key.clone()));
if shift != Pixels::ZERO {
scroll.set_offset(point(offset.x + shift, offset.y));
if bring_into_view(&scroll, head) {
log::info!("data table: header {key} scrolled into view");
window.request_animation_frame();
}