T48e Docs · Theme: reading tokens, the calls that change them, an owner's palette, chart hues; the theme example compiles
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@@ -95,3 +95,7 @@ path = "examples/docs/hello.rs"
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[[example]]
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name = "docs_start"
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path = "examples/docs/start.rs"
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[[example]]
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name = "docs_theme"
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path = "examples/docs/theme.rs"
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@@ -0,0 +1,114 @@
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use ely_gpui_component::{
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Assets,
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buttons::Button,
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primitives::FocusScope,
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theme::{ActiveTheme, Density, Elevation, Mode, Radius, TextSize, Theme},
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typography::Paragraph,
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};
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use gpui::{
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App, AppContext, Context, FocusHandle, IntoElement, ParentElement, Render, Styled, Window,
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WindowOptions, div, rgb,
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};
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struct Tokens {
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focus: FocusHandle,
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}
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impl Render for Tokens {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let theme = cx.theme();
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let dark = theme.is_dark();
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let contrast = theme.high_contrast();
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let compact = theme.density == Density::Compact;
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let card = div()
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.flex()
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.flex_col()
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.gap_2()
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.p_4()
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.bg(theme.colors.surface)
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.border_1()
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.border_color(theme.colors.border)
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.rounded(theme.radius(Radius::Lg))
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.shadow(theme.elevation(Elevation::Floating))
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.text_size(theme.text_size(TextSize::Lg))
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.text_color(theme.colors.fg)
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.child("A card made of tokens")
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.child(Paragraph::new(
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"Its colors, radius, shadow and text size come from the theme.",
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));
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let controls = div()
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.flex()
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.flex_wrap()
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.gap_2()
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.child(
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Button::new("mode", if dark { "Light mode" } else { "Dark mode" }).on_click(
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move |_, _, cx| {
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Theme::set_mode(if dark { Mode::Light } else { Mode::Dark }, cx)
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},
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),
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)
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.child(
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Button::new(
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"contrast",
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if contrast {
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"Usual contrast"
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} else {
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"High contrast"
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},
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)
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.on_click(move |_, _, cx| Theme::set_high_contrast(!contrast, cx)),
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)
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.child(
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Button::new(
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"density",
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if compact {
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"Standard density"
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} else {
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"Compact"
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},
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)
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.on_click(move |_, _, cx| {
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Theme::update(cx, |theme| {
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theme.density = if compact {
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Density::Standard
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} else {
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Density::Compact
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};
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})
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}),
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)
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.child(Button::new("accent", "Green accent").on_click(|_, _, cx| {
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let mode = cx.theme().mode();
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let mut palette = cx.theme().palette();
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*palette.token_mut("accent") = rgb(0x2f7d4f).into();
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Theme::set_palette(mode, Some(palette), cx);
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}));
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FocusScope::new(&self.focus)
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.root()
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.size_full()
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.flex()
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.flex_col()
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.gap_6()
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.p_8()
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.bg(theme.colors.bg)
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.child(card)
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.child(controls)
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}
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}
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fn main() {
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gpui_platform::application()
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.with_assets(Assets)
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.run(|cx: &mut App| {
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ely_gpui_component::init(cx);
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cx.open_window(WindowOptions::default(), |window, cx| {
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cx.new(|cx| {
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let focus = cx.focus_handle();
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window.focus(&focus, cx);
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Tokens { focus }
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})
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})
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.expect("window failed to open");
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cx.activate(true);
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});
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}
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@@ -6,7 +6,7 @@ import { Marked, type Tokens } from "marked";
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const at = (relative: string) => fileURLToPath(new URL(relative, import.meta.url));
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/** The guides in reading order, by file name. */
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const ORDER = ["introduction", "installation", "getting-started"];
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const ORDER = ["introduction", "installation", "getting-started", "theme"];
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export interface Guide {
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/** The path segment; the introduction has none. */
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@@ -0,0 +1,46 @@
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# Theme
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One global `Theme` holds the mode, the palette every component paints with, and the tokens for size, radius and shadow. Read it with `cx.theme()`; change it through `Theme`'s functions, and every window repaints.
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## Read the theme
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Bring `ActiveTheme` into scope and call `cx.theme()` on `App`, or on a `Context`, which derefs to `App`.
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| Item | Holds |
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| --- | --- |
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| `colors` | The `Palette`: 36 named colors (`bg`, `surface`, `fg`, `fg_muted`, `accent`, `border`, `focus`, `danger` and the rest), with `chart`, `ansi` and `syntax`. |
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| `text_size(TextSize)` | `Xs` 11px to `Display` 32px, times `font_scale`. |
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| `radius(Radius)` | `Sm` 4px, `Md` 6px, `Lg` 8px, `Xl` 12px, times `radius_scale`. |
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| `elevation(Elevation)` | Shadows for `Raised`, `Floating` and `Modal`; darker in dark mode. |
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| `control_height(ControlSize)` | `Sm` 24px, `Md` 28px, `Lg` 32px; 4px less under `Density::Compact`, 4px more under `Comfortable`. |
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| `is_dark()`, `high_contrast()`, `color_blind_safe()` | The current switches. |
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Sizes come back as `Rems`, so they follow the window's rem size.
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## Change the theme
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| Call | Does |
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| --- | --- |
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| `Theme::set_mode(mode, cx)` | Cross-fades the palette to `Mode::Light` or `Mode::Dark`. |
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| `Theme::set_mode_now(mode, cx)` | Switches at once. Call it before a window opens to set its first frame. |
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| `Theme::set_high_contrast(on, cx)` | Muted text and borders move further from the page, and glass turns opaque, in Ely's palettes. |
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| `Theme::set_color_blind_safe(on, cx)` | Chart hues that stay apart under protanopia, deuteranopia and tritanopia. |
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| `Theme::set_palette(mode, palette, cx)` | An owner's palette for one mode; `None` brings Ely's back. |
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| `Theme::update(cx, edit)` | Edits the other fields: `density`, `font_scale`, `radius_scale`, `font_family`, `mono_family`, `reduced_motion`. |
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The color calls log at the `info` level, so a theme change shows in the app's log.
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## An owner's palette
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`cx.theme().palette()` returns the palette the shown mode fades to. Change a color by its field's name with `token_mut`, then hand the palette back for that mode. A name the palette lacks panics, naming it. High contrast and color-blind safe charts change Ely's own palettes, never an owner's.
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## Chart hues
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`colors.chart` holds eight hues. `HUE_NAMES` names them in order: Blue, Teal, Ochre, Rose, Violet, Green, Rust, Cyan. `colors.hue(index, owner)` returns one and panics past the eighth, naming `owner`, so an event or a label can wear the same hue a chart does.
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## A card made of tokens
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The example draws a card from tokens alone, with buttons that turn the mode, the contrast, the density and the accent.
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```rust example=theme
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```
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