T25e Generative: models
ModelCard sets a model's maker, what it does, its facts and tags, and Use unless it is in use. ModelDownloadManager lists downloads with how much of how much, speed and time left, and Pause, Resume, Cancel, Retry and Delete by state. ModelStatus marks a model idle, loading, loaded with its GPU memory, or failed. HardwareMonitor sets a meter per part beside its history. FineTuneJobCard shows a job's phase, its epochs and its loss on training and held-out data. AGENTS.md: after each item, cargo clean -p ely-gpui-component too; old builds of the crate had filled the disk. The reveal rule names layout::bring_into_view.
This commit is contained in:
1 parent
5ba76ace99
commit
ff4e828795
12 files changed
+1291
-7
No files matched your search
@@ -0,0 +1,230 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::{
|
||||
App, ElementId, FontWeight, IntoElement, ParentElement, RenderOnce, SharedString, Styled,
|
||||
Window, div,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
buttons::{Button, ButtonVariant},
|
||||
charts::{LineChart, Series},
|
||||
data_display::{Badge, Tone},
|
||||
forms::Run,
|
||||
motion::ProgressBar,
|
||||
theme::{ActiveTheme, ControlSize, Radius, TextSize},
|
||||
typography::{Ellipsis, format::percent, tabular},
|
||||
};
|
||||
|
||||
/// Where a fine-tuning job stands.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum TunePhase {
|
||||
/// Waiting, with this many ahead of it.
|
||||
Queued(usize),
|
||||
/// Training: the epoch under way from one, of how many, and the share of it done.
|
||||
Running(usize, usize, f32),
|
||||
Done,
|
||||
Failed(SharedString),
|
||||
Canceled,
|
||||
}
|
||||
|
||||
impl TunePhase {
|
||||
fn badge(&self) -> (&'static str, Tone) {
|
||||
match self {
|
||||
Self::Queued(_) => ("Queued", Tone::Neutral),
|
||||
Self::Running(..) => ("Training", Tone::Info),
|
||||
Self::Done => ("Done", Tone::Success),
|
||||
Self::Failed(_) => ("Failed", Tone::Danger),
|
||||
Self::Canceled => ("Canceled", Tone::Neutral),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A fine-tuning job: its name, the base model and data it learns from, where it stands, how far it has come by epoch, and its loss on training and held-out data. Cancel while it waits or trains; Open once done.
|
||||
#[derive(IntoElement)]
|
||||
pub struct FineTuneJobCard {
|
||||
id: ElementId,
|
||||
name: SharedString,
|
||||
base: SharedString,
|
||||
data: SharedString,
|
||||
phase: TunePhase,
|
||||
train: Vec<f64>,
|
||||
held: Vec<f64>,
|
||||
on_cancel: Option<Run>,
|
||||
on_open: Option<Run>,
|
||||
}
|
||||
|
||||
impl FineTuneJobCard {
|
||||
pub fn new(
|
||||
id: impl Into<ElementId>,
|
||||
name: impl Into<SharedString>,
|
||||
base: impl Into<SharedString>,
|
||||
data: impl Into<SharedString>,
|
||||
phase: TunePhase,
|
||||
) -> Self {
|
||||
if let TunePhase::Running(epoch, epochs, share) = phase {
|
||||
assert!(
|
||||
(1..=epochs).contains(&epoch) && (0.0..=1.0).contains(&share),
|
||||
"epoch {epoch} of {epochs} at {share}"
|
||||
);
|
||||
}
|
||||
Self {
|
||||
id: id.into(),
|
||||
name: name.into(),
|
||||
base: base.into(),
|
||||
data: data.into(),
|
||||
phase,
|
||||
train: Vec::new(),
|
||||
held: Vec::new(),
|
||||
on_cancel: None,
|
||||
on_open: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Loss at each checkpoint, on training data and on held-out data, one value each.
|
||||
pub fn loss(mut self, train: impl Into<Vec<f64>>, held: impl Into<Vec<f64>>) -> Self {
|
||||
let (train, held) = (train.into(), held.into());
|
||||
assert_eq!(
|
||||
train.len(),
|
||||
held.len(),
|
||||
"a loss for each checkpoint on both sets"
|
||||
);
|
||||
self.train = train;
|
||||
self.held = held;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_cancel(mut self, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
|
||||
self.on_cancel = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_open(mut self, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
|
||||
self.on_open = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for FineTuneJobCard {
|
||||
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
|
||||
let theme = cx.theme();
|
||||
let colors = theme.colors.clone();
|
||||
let (word, tone) = self.phase.badge();
|
||||
let live = matches!(self.phase, TunePhase::Queued(_) | TunePhase::Running(..));
|
||||
let action = |key: &'static str, label: &'static str, run: Option<Run>| {
|
||||
run.map(|run| {
|
||||
Button::new((self.id.clone(), key), label)
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.size(ControlSize::Sm)
|
||||
.on_click(move |_, window, cx| {
|
||||
log::info!("fine-tune job: {key}");
|
||||
run(window, cx)
|
||||
})
|
||||
})
|
||||
};
|
||||
let actions = match self.phase {
|
||||
TunePhase::Done => action("open", "Open", self.on_open),
|
||||
_ if live => action("cancel", "Cancel", self.on_cancel),
|
||||
_ => None,
|
||||
};
|
||||
let progress = match &self.phase {
|
||||
TunePhase::Running(epoch, epochs, share) => {
|
||||
let whole = ((*epoch - 1) as f32 + share) / *epochs as f32;
|
||||
Some(
|
||||
div()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.gap_1p5()
|
||||
.child(match *epochs {
|
||||
1 => ProgressBar::new((self.id.clone(), "epochs"), whole),
|
||||
_ => ProgressBar::new((self.id.clone(), "epochs"), whole)
|
||||
.segments(*epochs),
|
||||
})
|
||||
.child(
|
||||
tabular(div())
|
||||
.text_size(theme.text_size(TextSize::Xs))
|
||||
.text_color(colors.fg_muted)
|
||||
.child(format!(
|
||||
"Epoch {epoch} of {epochs} · {}",
|
||||
percent(f64::from(*share), 0, false)
|
||||
)),
|
||||
)
|
||||
.into_any_element(),
|
||||
)
|
||||
}
|
||||
TunePhase::Queued(ahead) => Some(
|
||||
div()
|
||||
.text_size(theme.text_size(TextSize::Xs))
|
||||
.text_color(colors.fg_muted)
|
||||
.child(format!("{ahead} ahead"))
|
||||
.into_any_element(),
|
||||
),
|
||||
TunePhase::Failed(reason) => Some(
|
||||
div()
|
||||
.text_size(theme.text_size(TextSize::Xs))
|
||||
.text_color(colors.danger)
|
||||
.child(reason.clone())
|
||||
.into_any_element(),
|
||||
),
|
||||
_ => None,
|
||||
};
|
||||
let chart = (self.train.len() > 1).then(|| {
|
||||
let steps: Vec<SharedString> = (1..=self.train.len())
|
||||
.map(|step| step.to_string().into())
|
||||
.collect();
|
||||
LineChart::new((self.id.clone(), "loss"), steps)
|
||||
.series(Series::new("Training", self.train))
|
||||
.series(Series::new("Held out", self.held))
|
||||
.format(|value| format!("{value:.2}"))
|
||||
.h(theme.generative().loss)
|
||||
});
|
||||
div()
|
||||
.w_full()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.gap_3()
|
||||
.p_4()
|
||||
.rounded(theme.radius(Radius::Lg))
|
||||
.border_1()
|
||||
.border_color(colors.border)
|
||||
.bg(colors.surface)
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.flex_wrap()
|
||||
.items_start()
|
||||
.gap_x_3()
|
||||
.gap_y_2()
|
||||
.child(
|
||||
div()
|
||||
.flex_1()
|
||||
.min_w(theme.label_width())
|
||||
.flex()
|
||||
.flex_col()
|
||||
.child(
|
||||
div()
|
||||
.text_size(theme.text_size(TextSize::Sm))
|
||||
.font_weight(FontWeight::MEDIUM)
|
||||
.text_color(colors.fg)
|
||||
.child(Ellipsis::new(self.name)),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.text_size(theme.text_size(TextSize::Xs))
|
||||
.text_color(colors.fg_muted)
|
||||
.child(Ellipsis::new(format!("{} · {}", self.base, self.data))),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.flex_none()
|
||||
.flex()
|
||||
.items_center()
|
||||
.gap_2()
|
||||
.child(Badge::new(word).tone(tone))
|
||||
.children(actions),
|
||||
),
|
||||
)
|
||||
.children(progress)
|
||||
.children(chart)
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user