gpui and gpui_platform now come from Zed's repo by git at 1a28cff,
the code gpui-pre 0.3.7 republishes, so the gallery can later build
for the browser. gpui takes stacker, as 0.2.2 always did, and
gpui_platform takes font-kit, without which macOS draws no text;
runtime_shaders moves to gpui_platform.
The API moved: focus, blur and Tab steps take cx, Corner is Anchor,
shaped lines paint with an alignment, defer_draw takes a content
mask, the inspector registers a factory, async updates return their
value, and wrapped lines are shared, not cloned. Updates through a
window context go through the window, so a closed window still ends
them as it did.
Where the new gpui behaves differently, Ely keeps its old intent.
Holds and reveals under a resting pointer survive typing through
gpui's input-modality-independent hover; previews the keyboard also
moves keep the default, and the calendar's leave ignores a key press.
Enter reaches a button inside the code editor, since gpui now arms a
key click on the press. The event logger skips a lone modifier. A
video and an image grid keep their shape in a flex column under
taffy 0.13, as a picture does.
AGENTS.md records the new stack and the rules this port changes; the
rest of the old gpui and taffy rules are re-tested in T44c.
145 component roots drop w_full, the early returns included. Three
field rows keep it, Input, InputGroup and TagInput: stretched without
a width, taffy 0.9 laid the field's flex_1 share at no width in the
template picker at 280px, and the placeholder drew nothing. Container
keeps it, since mx_auto needs a width to fill.
Hosts that relied on a root's width now give it: MessageList boxes
each row at the list's width, the splash gives its bar the column's,
and test stages that mount a component as the window's root sit in a
size_full box. Tests hold a narrow row across the list and the splash
bar across its column; each goes red without its fix.
The gallery gains --narrow <px>, which lays each page in a padded
card at that width and shoots it without its script. The page
header wraps: the title takes the room and the theme switcher drops
below, where a long summary used to push it past the edge. A file
panel step waits for the panel to become key instead of a fixed
pause, which lost a race in a capture.
Each GIF holds its own focus handle, and a canvas around it, ring and
all, sets the results box's offset once per focus from its painted
bounds. layout::bring_into_view now works along either axis; the data
table's header and the video timeline pass their sideways one.
ScreenRecorderControls holds a recording in one pill: Record, then a live
dot and the time it has run beside pause or resume and stop, with mic and
camera toggles. CameraPreview shows host frames in the camera's shape, or
the camera off. MicLevelMeter lights segments up to the level, amber and
red near the top, with tones shared from data_display. DeviceSelector
picks a microphone, camera or speaker through Select, which may now be
empty while shut. ModelViewer shows the host's frame for an orbit that a
drag, the arrows, Command-scroll, + and - and a reset move; the orbit is
seeded from the host so fast drags add up. The gallery draws a stone
torus per orbit and frees each replaced frame.
The turned embedding turns through gpui's drag, marked with its view, so a
drag keeps turning past the plot's edge. What a chosen version is set
against, and its heading, move into versions::compared, with a test. A
hidden legend entry dims its key and not its ring, and an embedding refuses
a group named twice.
DatasetViewer is tables::DataTable with row detail; the gallery pages
through a dataset and opens a sample whole. EmbeddingVisualizer scatters
points by group, flat or turned in three dimensions: lens.rs holds the
projection, where a turned view keeps the unit ball's scale and fits any
point past it at every turn. A drag or the arrow keys spin it, the
pointer names a point, and the legend hides a group. PromptPlayground
gives each {name} of a template a field, marks the blanks, and runs once
every value is in. PromptDiff shows word changes inline, a space parting
a word taken out from the word put in; PromptVersionHistory lists
versions to choose from and restore.
ChartLegend entries that toggle are Tab stops with the focus ring. Each
capture pass starts its page fresh, so dark runs the script from the same
start as light.
A DescriptionList row drops its value under its label once the value has
less than half a label's width beside it, so a 280px model card no longer
breaks its facts mid-word. FineTuneJobCard's bar share and its epoch line
move into tuning::progress, with a test.
ModelCard sets a model's maker, what it does, its facts and tags, and
Use unless it is in use. ModelDownloadManager lists downloads with how
much of how much, speed and time left, and Pause, Resume, Cancel,
Retry and Delete by state. ModelStatus marks a model idle, loading,
loaded with its GPU memory, or failed. HardwareMonitor sets a meter per
part beside its history. FineTuneJobCard shows a job's phase, its
epochs and its loss on training and held-out data.
AGENTS.md: after each item, cargo clean -p ely-gpui-component too;
old builds of the crate had filled the disk. The reveal rule names
layout::bring_into_view.
The timeline's scroll box is the flex row itself, so its reach is its
shots; a focused shot brings itself whole into view through
layout::bring_into_view, which table headers now share; Extend sits
with the caption under the strip. A voice's tags cap at the row's
width and wrap inside it.
AudioGenerationPlayer shows a generated sound's prompt, model and
length, a bar while it is made, then chat::AudioMessage to play it;
Regenerate and Download wait for it. TTSVoicePicker lists voices with a
sample to play, the chosen one washed with a check, tags dropping below
when narrow. VideoGenerationTimeline lays shots along their time under
a ruler, with posters, placeholders, a playhead and Extend.
AudioMessage's waveform is one Tab stop where Left and Right seek, and
it gives way at 280px. debug::ruler serves the timeline's ruler. A mask
shown to read no longer follows the pointer.
InpaintCanvas is a Tab stop with the focus ring only when on_brush
serves its keys, and takes the pen, the crosshair and the ring only
with on_stroke. new() asserts each stroke's radius within REACH and
its points on the picture. The settled strokes' cells stay cached, so
a drag paints only the stroke under the pen over a copy. The canvas
keeps square corners, so the wash fits the picture. The gallery drags
with moves.
InpaintCanvas lays a mask over a picture: brush strokes in shares of
the picture, rastered into a 320-column grid where a later stroke wins
and an erasing one clears, painted as merged rectangles snapped to
device pixels. A ring follows the pointer at the brush's size; [ and ]
size the brush and X swaps it when focused. MaskBrush sets paint or
erase and the size, with Undo and Clear waiting for a stroke.
Pointer strokes move to forms::pen, which SignaturePad and the canvas
share.
A done result tracks its focus only beside its press, so a grid with
no open handler leaves focus where it was. A decided comparison drops
its empty verdict row, so no gap is left under the sides.
GenerationQueue shows each job's picture or where it stands, its
prompt and its progress, with Cancel, Retry and Remove as its state
allows; new rows fold in. GenerationGrid lays a run's results out in
their shape: breathing while they come, the picture once done, why one
failed with Retry. VariationPicker shows the chosen variation large
over thumbnails and ways on from it. ABCompareView sets two to four
models' answers side by side, blind until a verdict. ImageCompare
points to data_display::BeforeAfter.
primitives::framed and checked_ratio now serve previews and generative
alike. AGENTS.md records that gpui reads a &str picture as a web
address, and that grid rows overgrow tiles that keep a ratio.
Form sets the ElyForm key context and binds secondary-enter to Submit
under it, so a focused tile, chip or button submits too. The prompt
enhancer's wash trims anything but letters and digits from its runs,
its spacing sits on its parts so nothing gaps at rest, and its tests
check that the field takes focus back.
PromptEnhancer offers a fuller prompt with the words it adds washed,
split at punctuation; Use this takes it into the field, Keep mine
lets it go. StylePresetPicker and AspectRatioPicker are rows of Tab
stops, the chosen one in accent; a ratio chip draws its shape.
SeedInput keeps digits up to u32::MAX and rolls one with a die.
NegativePromptInput and ImageGenerationPanel point to forms::TagInput
and forms::Form. theme.generative() holds the chapter's sizes. The
gallery's preset pictures are the atrium photo in five styles.