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Ely-GPUI-Components/examples/gallery/pages/mod.rs
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ZacharyZhang-NY a846e10847 Files · Items: one icon map, file icon, file row and file grid
The crate had two maps from a file's name to its icon, in chat and in the
file tree, and they disagreed. One map now lives in primitives, over the
Lucide file-* icons, and chat, agent, the file tree and the directory
listing use it. FileIcon draws it for a file or a folder. FileItem is a
file's row, a ListItem with its size and when it changed. FileList is the
directory listing. FileGrid lays tiles in the order given, with a cursor
seeded from the owner's pick: arrows by tile and by row, Home, End, Enter
and a double press to open. The count of what fits a width has one home,
layout's columns_for, and fit builds on it.
2026-09-26 19:40:10 -04:00

80 lines
1.3 KiB
Rust

mod agent;
mod buttons;
mod charts;
mod chat;
mod collab;
mod data;
mod debug;
mod documents;
mod editor;
mod feedback;
mod files;
mod finance;
mod forms;
mod generative;
mod git;
mod layout;
mod lists;
mod media;
mod menus;
mod motion;
mod navigation;
mod overlays;
mod primitives;
mod shell;
mod tables;
mod terminal;
mod theme;
mod typography;
use gpui::{AnyElement, App, Window};
use crate::script::Step;
pub struct Page {
pub number: u8,
pub slug: &'static str,
pub title: &'static str,
pub summary: &'static str,
pub render: fn(&mut Window, &mut App) -> AnyElement,
/// Interactions shot after the static pages.
pub script: &'static [Step],
}
pub const ALL: &[Page] = &[
primitives::PAGE,
typography::PAGE,
layout::PAGE,
shell::PAGE,
buttons::PAGE,
forms::PAGE,
navigation::PAGE,
menus::PAGE,
overlays::PAGE,
feedback::PAGE,
motion::PAGE,
data::PAGE,
lists::PAGE,
tables::PAGE,
charts::PAGE,
finance::PAGE,
editor::PAGE,
terminal::PAGE,
git::PAGE,
debug::PAGE,
documents::PAGE,
collab::PAGE,
chat::PAGE,
agent::PAGE,
generative::PAGE,
media::PAGE,
files::PAGE,
theme::PAGE,
];
pub use shell::{open_about, open_managed};
pub fn find(slug: &str) -> Option<usize> {
ALL.iter().position(|page| page.slug == slug)
}