ZacharyZhang-NYandClaude Opus 5.5 20a8e2b0ee Site · Logo: the letter E in iso blocks, in the header, the favicon, the touch icon and the OG image
One geometry in src/iso/mark.ts, drawn by the engine the miniatures use. The favicon follows the system's mode; scripts/favicon.mjs takes its colors from styles.css. Below 768px the header shows the mark alone, its word kept as the link's name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 22:19:04 -04:00
2026-10-01 14:13:54 -04:00

Ely GPUI Component

A component library for GPUI, the Rust UI framework behind Zed. Every component ships in light and dark. The palette is warm and quiet. Color carries meaning, not decoration.

Every component runs live at https://elygpui.com, compiled to WebAssembly.

Status: early. TASKS.md tracks every component, chapter by chapter. To help, see CONTRIBUTING.md.

Use

[dependencies]
ely-gpui-component = { git = "https://github.com/ZacharyZhang-NY/Ely-GPUI-Components" }
gpui = { git = "https://github.com/zed-industries/zed", rev = "1a28cff4b409169bac058bca40dfbfeb7621d19b" }
gpui_platform = { git = "https://github.com/zed-industries/zed", rev = "1a28cff4b409169bac058bca40dfbfeb7621d19b", features = ["font-kit"] }
use ely_gpui_component::{Assets, theme::{Mode, Theme}};
use gpui::App;

fn main() {
    gpui_platform::application().with_assets(Assets).run(|cx: &mut App| {
        ely_gpui_component::init(cx);
        Theme::set_mode(Mode::Dark, cx);
    });
}

init registers the fonts and the theme. It panics if Assets is not wired into the application.

cargo run --example gallery
cargo run --example gallery -- --page buttons
cargo run --example gallery -- --capture shots   # macOS: PNG of every page, light and dark
ELY_GALLERY_ASSETS=https://example.com/gallery/assets/ scripts/web.sh dist   # for the browser

In a browser, ?page=buttons&story=icon-button&theme=dark draws one section alone; examples/gallery/stories.json lists them all.

Website

cd frontend
pnpm install
ELY_GALLERY_ASSETS=https://<site>/gallery/assets/ pnpm gallery   # the wasm gallery, into public/gallery
pnpm dev        # or: pnpm build && pnpm preview; both fetch the showcase at showcase.lock's commit
ELY_SHOWCASE=../../Ely-GPUI-Showcases pnpm dev   # the showcase from a local checkout
node scripts/og.mjs   # with pnpm preview up: public/og.png from the hero
node scripts/favicon.mjs   # public/favicon.svg and apple-touch-icon.png from the mark
pnpm deploy     # Cloudflare, through wrangler

Build notes

  • gpui compiles its Metal shaders at runtime here (runtime_shaders, on by default), so a full Xcode install is not required. gpui_platform needs font-kit, or macOS draws no text.
  • CI tests the crate and builds the gallery on macOS, Windows and Linux, arm64 and x86_64. The capture tool needs macOS.

License

MIT or Apache-2.0, at your option. Lucide icons: ISC. Inter, JetBrains Mono, IBM Plex Sans and the gallery's Noto Sans Hebrew: SIL Open Font License 1.1. The gallery photos in examples/gallery/assets were generated for this project with gpt-image-2.

Languages
Rust 98.1%
TypeScript 1.2%
CSS 0.3%
Python 0.2%