The knobs join a layout::seeded seed, so a changed starting value, option list or range starts every setting over, and a renamed knob no longer fails. new() refuses no knobs, twin names and a number outside its range. Controls are keyed by knob name. The test presses keys without a refresh, so only a notify redraws, and walks the switch twice, the slider twice and a pick the owner takes away.
320 lines
11 KiB
Rust
320 lines
11 KiB
Rust
use std::rc::Rc;
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use gpui::{
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AnyElement, App, ElementId, FontWeight, InteractiveElement, IntoElement, ParentElement,
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RenderOnce, SharedString, Styled, Window, div,
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};
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use crate::{
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forms::{Choice, Select, Slider, Switch},
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layout::seeded::use_seeded,
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theme::{ActiveTheme, Radius, TextSize},
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typography::{format, tabular},
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};
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type Preview = Rc<dyn Fn(&Settings, &mut Window, &mut App) -> AnyElement>;
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/// A property a playground edits: a switch, a choice among names, or a number in a range, each by its name.
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#[derive(Clone, Debug, PartialEq)]
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pub enum Knob {
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Toggle(SharedString, bool),
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Choice(SharedString, Vec<SharedString>, usize),
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Number(SharedString, f64, (f64, f64), f64),
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}
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impl Knob {
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fn name(&self) -> &SharedString {
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match self {
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Knob::Toggle(name, _) | Knob::Choice(name, _, _) | Knob::Number(name, _, _, _) => name,
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}
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}
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/// The setting it starts on.
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fn first(&self) -> Setting {
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match self {
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Knob::Toggle(_, on) => Setting::On(*on),
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Knob::Choice(name, options, at) => Setting::Picked(
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options
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.get(*at)
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.unwrap_or_else(|| panic!("playground knob {name}: no option {at}"))
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.clone(),
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),
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Knob::Number(_, value, _, _) => Setting::Number(*value),
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}
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}
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}
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/// Where a knob stands.
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#[derive(Clone, Debug, PartialEq)]
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pub enum Setting {
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On(bool),
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Picked(SharedString),
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Number(f64),
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}
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/// The knobs' settings by name; asking for a name the knobs lack, or in another kind, fails.
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#[derive(Clone, Debug, PartialEq)]
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pub struct Settings(Vec<(SharedString, Setting)>);
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impl Settings {
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fn get(&self, name: &str) -> &Setting {
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self.0
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.iter()
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.find(|(each, _)| each.as_ref() == name)
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.map(|(_, setting)| setting)
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.unwrap_or_else(|| panic!("playground: no knob named {name}"))
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}
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pub fn on(&self, name: &str) -> bool {
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match self.get(name) {
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Setting::On(on) => *on,
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other => panic!("playground knob {name} is {other:?}, not a switch"),
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}
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}
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pub fn picked(&self, name: &str) -> &SharedString {
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match self.get(name) {
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Setting::Picked(option) => option,
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other => panic!("playground knob {name} is {other:?}, not a choice"),
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}
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}
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pub fn number(&self, name: &str) -> f64 {
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match self.get(name) {
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Setting::Number(value) => *value,
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other => panic!("playground knob {name} is {other:?}, not a number"),
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}
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}
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fn set(&mut self, name: &str, setting: Setting) {
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let slot = self
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.0
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.iter_mut()
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.find(|(each, _)| each.as_ref() == name)
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.unwrap_or_else(|| panic!("playground: no knob named {name}"));
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log::info!("playground: {name} is {setting:?}");
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slot.1 = setting;
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}
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}
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/// A component beside the knobs that shape it: each knob edits one property as the preview redraws with the settings. The knobs are the owner's: when any changes, every setting starts over from them. Narrow, the knobs drop below.
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#[derive(IntoElement)]
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pub struct Playground {
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id: ElementId,
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knobs: Vec<Knob>,
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preview: Preview,
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}
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impl Playground {
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/// Fails on no knobs, two knobs of one name, or a number that starts outside its range.
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pub fn new(
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id: impl Into<ElementId>,
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knobs: impl IntoIterator<Item = Knob>,
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preview: impl Fn(&Settings, &mut Window, &mut App) -> AnyElement + 'static,
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) -> Self {
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let (id, knobs): (ElementId, Vec<Knob>) = (id.into(), knobs.into_iter().collect());
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assert!(!knobs.is_empty(), "playground {id:?} has no knobs");
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for (ix, knob) in knobs.iter().enumerate() {
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assert!(
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knobs[..ix]
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.iter()
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.all(|before| before.name() != knob.name()),
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"playground {id:?} has two knobs named {}",
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knob.name()
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);
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if let Knob::Number(name, value, (least, most), _) = knob {
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assert!(
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(*least..=*most).contains(value),
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"playground {id:?}: {name} starts at {value}, outside {least}..={most}"
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);
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}
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}
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Self {
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id,
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knobs,
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preview: Rc::new(preview),
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}
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}
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}
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impl RenderOnce for Playground {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let id = self.id;
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let firsts = Settings(
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self.knobs
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.iter()
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.map(|knob| (knob.name().clone(), knob.first()))
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.collect(),
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);
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// The knobs join the seed, so a changed option list or range starts over too.
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let settings = use_seeded(
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(id.clone(), "settings"),
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(self.knobs.clone(), firsts),
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window,
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cx,
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);
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let now = settings.read(cx).value.1.clone();
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let preview = (self.preview)(&now, window, cx);
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let theme = cx.theme();
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let colors = &theme.colors;
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let rows = self.knobs.iter().map(|knob| {
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let (name, set) = (knob.name().clone(), settings.clone());
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let key = (id.clone(), format!("knob-{name}"));
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let control = match knob {
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Knob::Toggle(..) => Switch::new(key, now.on(&name))
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.on_change(move |on, _, cx| {
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set.update(cx, |settings, cx| {
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settings.value.1.set(&name, Setting::On(on));
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cx.notify();
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})
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})
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.into_any_element(),
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Knob::Choice(_, options, _) => Select::new(
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key,
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options
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.iter()
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.map(|option| Choice::new(option.clone(), option.clone())),
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)
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.selected(now.picked(&name).clone())
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.on_change(move |option, _, cx| {
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set.update(cx, |settings, cx| {
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settings.value.1.set(&name, Setting::Picked(option.clone()));
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cx.notify();
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})
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})
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.into_any_element(),
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Knob::Number(_, _, (least, most), step) => div()
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.flex()
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.items_center()
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.gap_2()
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.child(
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div().flex_1().min_w_0().child(
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Slider::new(key, now.number(&name))
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.range(*least, *most)
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.step(*step)
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.on_change(move |value, _, cx| {
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set.update(cx, |settings, cx| {
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settings.value.1.set(&name, Setting::Number(value));
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cx.notify();
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})
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}),
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),
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)
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.child({
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let shown = format::number(
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now.number(knob.name()),
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format::decimals(*step),
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format::Separators::EN,
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);
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tabular(div())
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.debug_selector(|| format!("knob-readout-{}-{shown}", knob.name()))
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.flex_none()
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.text_color(colors.fg_muted)
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.child(shown.clone())
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})
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.into_any_element(),
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};
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div()
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.flex()
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.flex_col()
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.gap_1()
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.child(
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div()
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.text_size(theme.text_size(TextSize::Xs))
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.font_weight(FontWeight::MEDIUM)
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.text_color(colors.fg_muted)
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.child(knob.name().clone()),
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)
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.child(control)
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});
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div()
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.flex()
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.flex_wrap()
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.gap_4()
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.child(
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div()
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.flex_1()
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.min_w(theme.label_width())
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.flex()
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.items_center()
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.justify_center()
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.p_6()
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.rounded(theme.radius(Radius::Lg))
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.border_1()
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.border_color(colors.border)
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.bg(colors.sunken)
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.child(preview),
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)
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.child(
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div()
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.flex_1()
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.min_w(theme.label_width())
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.flex()
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.flex_col()
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.gap_3()
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.children(rows),
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)
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}
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}
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#[cfg(test)]
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mod tests {
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use gpui::IntoElement;
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use super::{Knob, Setting, Settings};
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#[test]
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fn settings_answer_by_name_and_kind() {
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let knobs = [
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Knob::Toggle("disabled".into(), true),
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Knob::Choice("size".into(), vec!["Sm".into(), "Md".into()], 1),
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Knob::Number("share".into(), 0.4, (0.0, 1.0), 0.1),
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];
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let mut settings = Settings(
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knobs
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.iter()
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.map(|knob| (knob.name().clone(), knob.first()))
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.collect(),
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);
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assert!(settings.on("disabled"));
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assert_eq!(settings.picked("size").as_ref(), "Md");
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settings.set("share", Setting::Number(0.7));
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assert_eq!(settings.number("share"), 0.7);
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}
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#[test]
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#[should_panic(expected = "has no knobs")]
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fn a_playground_without_knobs_fails() {
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super::Playground::new("p", [], |_, _, _| gpui::div().into_any_element());
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}
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#[test]
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#[should_panic(expected = "has two knobs named size")]
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fn twin_knob_names_fail() {
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let size = || Knob::Toggle("size".into(), true);
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super::Playground::new("p", [size(), size()], |_, _, _| {
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gpui::div().into_any_element()
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});
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}
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#[test]
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#[should_panic(expected = "share starts at 5, outside 0..=1")]
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fn a_number_outside_its_range_fails() {
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let share = Knob::Number("share".into(), 5.0, (0.0, 1.0), 0.1);
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super::Playground::new("p", [share], |_, _, _| gpui::div().into_any_element());
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}
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#[test]
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#[should_panic(expected = "no knob named color")]
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fn a_name_the_knobs_lack_fails() {
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Settings(vec![("size".into(), Setting::Picked("Md".into()))]).on("color");
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}
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#[test]
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#[should_panic(expected = "playground knob size is Picked")]
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fn a_setting_asked_in_another_kind_fails() {
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let settings = Settings(vec![("size".into(), Setting::Picked("Md".into()))]);
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settings.on("size");
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}
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}
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