Tooling · Workbench: the knobs seed the settings; knobs checked

The knobs join a layout::seeded seed, so a changed starting value,
option list or range starts every setting over, and a renamed knob
no longer fails. new() refuses no knobs, twin names and a number
outside its range. Controls are keyed by knob name. The test presses
keys without a refresh, so only a notify redraws, and walks the
switch twice, the slider twice and a pick the owner takes away.
This commit is contained in:
ZacharyZhang-NY committed 2026-09-28 06:37:06 -04:00
1 parent 1dbdafd056
commit 8c038e2c24
2 files changed
+129 -42

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+86 -33
View File
@@ -1,12 +1,13 @@
use std::rc::Rc;
use gpui::{
AnyElement, App, ElementId, FontWeight, IntoElement, ParentElement, RenderOnce, SharedString,
Styled, Window, div,
AnyElement, App, ElementId, FontWeight, InteractiveElement, IntoElement, ParentElement,
RenderOnce, SharedString, Styled, Window, div,
};
use crate::{
forms::{Choice, Select, Slider, Switch},
layout::seeded::use_seeded,
theme::{ActiveTheme, Radius, TextSize},
typography::{format, tabular},
};
@@ -14,7 +15,7 @@ use crate::{
type Preview = Rc<dyn Fn(&Settings, &mut Window, &mut App) -> AnyElement>;
/// A property a playground edits: a switch, a choice among names, or a number in a range, each by its name.
#[derive(Clone, Debug)]
#[derive(Clone, Debug, PartialEq)]
pub enum Knob {
Toggle(SharedString, bool),
Choice(SharedString, Vec<SharedString>, usize),
@@ -96,7 +97,7 @@ impl Settings {
}
}
/// A component beside the knobs that shape it: each knob edits one property as the preview redraws with the settings. Narrow, the knobs drop below.
/// A component beside the knobs that shape it: each knob edits one property as the preview redraws with the settings. The knobs are the owner's: when any changes, every setting starts over from them. Narrow, the knobs drop below.
#[derive(IntoElement)]
pub struct Playground {
id: ElementId,
@@ -105,14 +106,32 @@ pub struct Playground {
}
impl Playground {
/// Fails on no knobs, two knobs of one name, or a number that starts outside its range.
pub fn new(
id: impl Into<ElementId>,
knobs: impl IntoIterator<Item = Knob>,
preview: impl Fn(&Settings, &mut Window, &mut App) -> AnyElement + 'static,
) -> Self {
let (id, knobs): (ElementId, Vec<Knob>) = (id.into(), knobs.into_iter().collect());
assert!(!knobs.is_empty(), "playground {id:?} has no knobs");
for (ix, knob) in knobs.iter().enumerate() {
assert!(
knobs[..ix]
.iter()
.all(|before| before.name() != knob.name()),
"playground {id:?} has two knobs named {}",
knob.name()
);
if let Knob::Number(name, value, (least, most), _) = knob {
assert!(
(*least..=*most).contains(value),
"playground {id:?}: {name} starts at {value}, outside {least}..={most}"
);
}
}
Self {
id: id.into(),
knobs: knobs.into_iter().collect(),
id,
knobs,
preview: Rc::new(preview),
}
}
@@ -121,35 +140,37 @@ impl Playground {
impl RenderOnce for Playground {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let id = self.id;
assert!(!self.knobs.is_empty(), "playground {id:?} has no knobs");
let settings = window.use_keyed_state((id.clone(), "settings"), cx, {
let knobs = self.knobs.clone();
move |_, _| {
Settings(
knobs
.iter()
.map(|knob| (knob.name().clone(), knob.first()))
.collect(),
)
}
});
let now = settings.read(cx).clone();
let firsts = Settings(
self.knobs
.iter()
.map(|knob| (knob.name().clone(), knob.first()))
.collect(),
);
// The knobs join the seed, so a changed option list or range starts over too.
let settings = use_seeded(
(id.clone(), "settings"),
(self.knobs.clone(), firsts),
window,
cx,
);
let now = settings.read(cx).value.1.clone();
let preview = (self.preview)(&now, window, cx);
let theme = cx.theme();
let colors = &theme.colors;
let rows = self.knobs.iter().enumerate().map(|(ix, knob)| {
let rows = self.knobs.iter().map(|knob| {
let (name, set) = (knob.name().clone(), settings.clone());
let key = (id.clone(), format!("knob-{name}"));
let control = match knob {
Knob::Toggle(..) => Switch::new((id.clone(), format!("knob-{ix}")), now.on(&name))
Knob::Toggle(..) => Switch::new(key, now.on(&name))
.on_change(move |on, _, cx| {
set.update(cx, |settings, cx| {
settings.set(&name, Setting::On(on));
settings.value.1.set(&name, Setting::On(on));
cx.notify();
})
})
.into_any_element(),
Knob::Choice(_, options, _) => Select::new(
(id.clone(), format!("knob-{ix}")),
key,
options
.iter()
.map(|option| Choice::new(option.clone(), option.clone())),
@@ -157,7 +178,7 @@ impl RenderOnce for Playground {
.selected(now.picked(&name).clone())
.on_change(move |option, _, cx| {
set.update(cx, |settings, cx| {
settings.set(&name, Setting::Picked(option.clone()));
settings.value.1.set(&name, Setting::Picked(option.clone()));
cx.notify();
})
})
@@ -168,27 +189,29 @@ impl RenderOnce for Playground {
.gap_2()
.child(
div().flex_1().min_w_0().child(
Slider::new((id.clone(), format!("knob-{ix}")), now.number(&name))
Slider::new(key, now.number(&name))
.range(*least, *most)
.step(*step)
.on_change(move |value, _, cx| {
set.update(cx, |settings, cx| {
settings.set(&name, Setting::Number(value));
settings.value.1.set(&name, Setting::Number(value));
cx.notify();
})
}),
),
)
.child(
.child({
let shown = format::number(
now.number(knob.name()),
format::decimals(*step),
format::Separators::EN,
);
tabular(div())
.debug_selector(|| format!("knob-readout-{}-{shown}", knob.name()))
.flex_none()
.text_color(colors.fg_muted)
.child(format::number(
now.number(knob.name()),
format::decimals(*step),
format::Separators::EN,
)),
)
.child(shown.clone())
})
.into_any_element(),
};
div()
@@ -236,6 +259,8 @@ impl RenderOnce for Playground {
#[cfg(test)]
mod tests {
use gpui::IntoElement;
use super::{Knob, Setting, Settings};
#[test]
@@ -257,6 +282,34 @@ mod tests {
assert_eq!(settings.number("share"), 0.7);
}
#[test]
#[should_panic(expected = "has no knobs")]
fn a_playground_without_knobs_fails() {
super::Playground::new("p", [], |_, _, _| gpui::div().into_any_element());
}
#[test]
#[should_panic(expected = "has two knobs named size")]
fn twin_knob_names_fail() {
let size = || Knob::Toggle("size".into(), true);
super::Playground::new("p", [size(), size()], |_, _, _| {
gpui::div().into_any_element()
});
}
#[test]
#[should_panic(expected = "share starts at 5, outside 0..=1")]
fn a_number_outside_its_range_fails() {
let share = Knob::Number("share".into(), 5.0, (0.0, 1.0), 0.1);
super::Playground::new("p", [share], |_, _, _| gpui::div().into_any_element());
}
#[test]
#[should_panic(expected = "no knob named color")]
fn a_name_the_knobs_lack_fails() {
Settings(vec![("size".into(), Setting::Picked("Md".into()))]).on("color");
}
#[test]
#[should_panic(expected = "playground knob size is Picked")]
fn a_setting_asked_in_another_kind_fails() {
+43 -9
View File
@@ -3,6 +3,8 @@ use gpui::{
ParentElement, Render, Styled, TestAppContext, VisualTestContext, Window, div, px,
};
use std::cell::Cell;
use super::{Knob, Playground};
use crate::{
forms,
@@ -23,6 +25,10 @@ impl Render for Stage {
}
}
thread_local! {
static LARGE: Cell<bool> = const { Cell::new(true) };
}
fn playground() -> AnyElement {
Playground::new(
"playground",
@@ -30,14 +36,17 @@ fn playground() -> AnyElement {
Knob::Toggle("disabled".into(), false),
Knob::Choice(
"size".into(),
vec!["Sm".into(), "Md".into(), "Lg".into()],
["Sm", "Md", "Lg"][..2 + usize::from(LARGE.get())]
.iter()
.map(|size| (*size).into())
.collect(),
1,
),
Knob::Number("share".into(), 0.4, (0.0, 1.0), 0.1),
Knob::Number("share".into(), 0.5, (0.0, 1.0), 0.25),
],
|settings, _, _| {
let shown = format!(
"preview-{}-{}-{:.1}",
"preview-{}-{}-{:.2}",
settings.on("disabled"),
settings.picked("size"),
settings.number("share")
@@ -56,13 +65,14 @@ fn settle(cx: &mut VisualTestContext) {
cx.run_until_parked();
}
/// Presses a key with no refresh of its own, so only what notifies redraws.
fn press(key: &str, cx: &mut VisualTestContext) {
cx.simulate_keystrokes(key);
settle(cx);
cx.run_until_parked();
cx.simulate_event(KeyUpEvent {
keystroke: Keystroke::parse(key).expect("a key"),
});
settle(cx);
cx.run_until_parked();
}
/// Each knob's edit redraws the preview with the new settings.
@@ -84,16 +94,40 @@ fn knobs_redraw_the_preview(cx: &mut TestAppContext) {
settle(cx);
let shown =
|selector: &'static str, cx: &mut VisualTestContext| cx.debug_bounds(selector).is_some();
assert!(shown("preview-false-Md-0.4", cx));
assert!(shown("preview-false-Md-0.50", cx));
press("tab", cx);
press("space", cx);
assert!(shown("preview-true-Md-0.4", cx), "the switch turned");
assert!(shown("preview-true-Md-0.50", cx), "the switch turned");
press("tab", cx);
for key in ["down", "down", "enter"] {
press(key, cx);
}
assert!(shown("preview-true-Lg-0.4", cx), "the choice moved");
assert!(shown("preview-true-Lg-0.50", cx), "the choice moved");
press("tab", cx);
press("right", cx);
assert!(shown("preview-true-Lg-0.5", cx), "the number stepped");
press("right", cx);
assert!(
shown("preview-true-Lg-1.00", cx),
"the number stepped twice"
);
assert!(
shown("knob-readout-share-1.00", cx),
"its readout in the step's places"
);
press("shift-tab", cx);
press("shift-tab", cx);
press("space", cx);
assert!(
shown("preview-false-Lg-1.00", cx),
"the switch showed its own setting, so a second press turned it back"
);
LARGE.set(false);
settle(cx);
press("tab", cx);
press("tab", cx);
press("right", cx);
assert!(
shown("preview-false-Md-0.75", cx),
"the owner took away the picked size, so every setting started over"
);
}