ZacharyZhang-NYandClaude Opus 5.5 d1440ef49a Dashboard: a grid of widgets, what fires, what is up, and the stream
DashboardGrid lays widgets on columns: a tile's strip drags it and its
corner resizes it a cell at a time, others move down and rise to fill
gaps, a focused tile steps with the arrows, and under the theme's
stack_below width the tiles stand in one column. DashboardCard frames a
widget. AlertList acknowledges a firing alert from its row and opens
one on Enter; IncidentCard shows an incident's gravity, phase and
updates. UptimeBar, ServiceStatus and HealthCheck show what is up, a
check's detail wrapping under its name when narrow. EventStream keeps
kinds and holds the list while new events count up.
RefreshIntervalSelector and DashboardFilterBar set the window, the
filters and the refresh. StatCard, MetricsChart, ResourceGauge,
LogStream, TraceWaterfall, SystemMonitor, ProcessTable and NetworkGraph
point to their homes; the maps wait for T41.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 11:51:19 -04:00
2026-09-26 03:32:24 -04:00
2026-09-27 11:38:54 -04:00

Ely GPUI Component

A component library for GPUI, the Rust UI framework behind Zed. Every component ships in light and dark. The palette is warm and quiet. Color carries meaning, not decoration.

Status: early. TASKS.md tracks every component, chapter by chapter.

Use

[dependencies]
ely-gpui-component = { git = "https://github.com/ZacharyZhang-NY/Ely-GPUI-Components" }
gpui = "0.2.2"
use ely_gpui_component::{Assets, theme::{Mode, Theme}};
use gpui::{App, Application};

fn main() {
    Application::new().with_assets(Assets).run(|cx: &mut App| {
        ely_gpui_component::init(cx);
        Theme::set_mode(Mode::Dark, cx);
    });
}

init registers the fonts and the theme. It panics if Assets is not wired into the application.

cargo run --example gallery
cargo run --example gallery -- --page buttons
cargo run --example gallery -- --capture shots   # macOS: PNG of every page, light and dark

Build notes

  • gpui 0.2.2 compiles its Metal shaders at runtime here (runtime_shaders, on by default), so a full Xcode install is not required.
  • Tested on macOS only. The capture tool needs macOS.

License

MIT or Apache-2.0, at your option. Lucide icons: ISC. Inter and JetBrains Mono: SIL Open Font License 1.1. The gallery photos in examples/gallery/assets were generated for this project with gpt-image-2.

Languages
Rust 98.1%
TypeScript 1.2%
CSS 0.3%
Python 0.2%