Files
Ely-GPUI-Components/src/primitives/mod.rs
T
ZacharyZhang-NY a846e10847 Files · Items: one icon map, file icon, file row and file grid
The crate had two maps from a file's name to its icon, in chat and in the
file tree, and they disagreed. One map now lives in primitives, over the
Lucide file-* icons, and chat, agent, the file tree and the directory
listing use it. FileIcon draws it for a file or a folder. FileItem is a
file's row, a ListItem with its size and when it changed. FileList is the
directory listing. FileGrid lays tiles in the order given, with a cursor
seeded from the owner's pick: arrows by tile and by row, Home, End, Enter
and a double press to open. The count of what fits a width has one home,
layout's columns_for, and fit builds on it.
2026-09-26 19:40:10 -04:00

28 lines
712 B
Rust

mod backdrop;
mod disclosure;
mod divider;
mod files;
mod focus;
mod ghost;
mod icon;
mod image;
mod measure;
mod pressable;
mod severity;
mod tooltip;
pub use backdrop::{Backdrop, Place};
pub use disclosure::Disclosure;
pub use divider::Divider;
pub(crate) use files::file_icon;
pub use focus::{FocusNext, FocusPrev, FocusRing, FocusScope};
pub(crate) use focus::{Takeover, give_back, hand_back, hold_focus, tab_stop, take_focus};
pub use ghost::DragGhost;
pub use icon::{Icon, IconName};
pub use image::Image;
pub(crate) use image::{checked_ratio, framed};
pub use measure::{IntersectionObserver, Measure};
pub use pressable::Pressable;
pub use severity::Severity;
pub use tooltip::{Tooltip, TooltipTrigger};