Files
Ely-GPUI-Components/examples/gallery/pages/interaction/pointer.rs
T

326 lines
12 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
use ely_gpui_component::{
interaction::{Resizable, Rotatable, SelectionArea},
layout::{Transform, Viewport},
motion::Reorder,
primitives::{FocusRing, Pressable},
theme::{ActiveTheme, Elevation, Radius, TextSize},
typography::format::plural,
};
use gpui::{
App, Context, InteractiveElement, IntoElement, ParentElement, Render, SharedString,
StatefulInteractiveElement, Styled, Window, div, point, prelude::*, px, size,
};
use crate::{
probe::probe,
ui::{blocked, change, code, keep, section, specimen, specimens},
};
/// A chip on its way between lanes: its name and the lane it left.
#[derive(Clone)]
struct Chip {
name: SharedString,
from: usize,
}
/// What follows the pointer while a chip is dragged.
struct ChipPreview(SharedString);
impl Render for ChipPreview {
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let theme = cx.theme();
div()
.px_3()
.py_1p5()
.rounded(theme.radius(Radius::Md))
.border_1()
.border_color(theme.colors.border_strong)
.bg(theme.colors.surface)
.shadow(theme.elevation(Elevation::Floating))
.text_size(theme.text_size(TextSize::Sm))
.child(self.0.clone())
}
}
const LANES: [&str; 2] = ["Today", "Later"];
/// Which lane each chip is in.
struct Board(Vec<(SharedString, usize)>);
pub fn drag_and_drop(window: &mut Window, cx: &mut App) -> impl IntoElement + use<> {
let state = keep(
"interaction-board",
|| {
Board(
["Design", "Build", "Ship"]
.map(|name| (name.into(), 0))
.to_vec(),
)
},
window,
cx,
);
let chips = state.read(cx).0.clone();
let theme = cx.theme();
let lanes = LANES.iter().enumerate().map(|(lane, title)| {
let dropped = state.clone();
let held = chips.iter().filter(|(_, at)| *at == lane).map(|(name, _)| {
let chip = Chip {
name: name.clone(),
from: lane,
};
div()
.id(SharedString::from(format!("interaction-chip-{name}")))
.px_3()
.py_1p5()
.rounded(theme.radius(Radius::Md))
.border_1()
.border_color(theme.colors.border)
.bg(theme.colors.surface)
.cursor(gpui::CursorStyle::OpenHand)
.text_size(theme.text_size(TextSize::Sm))
.on_drag(chip, |chip, _, _, cx| {
cx.new(|_| ChipPreview(chip.name.clone()))
})
.child(name.clone())
});
let lit = theme.colors.hover;
div()
.id(SharedString::from(format!("interaction-lane-{lane}")))
.w(px(180.))
.min_h(px(140.))
.flex()
.flex_col()
.gap_2()
.p_3()
.rounded(theme.radius(Radius::Lg))
.border_1()
.border_color(theme.colors.border)
.can_drop(move |value, _, _| {
value
.downcast_ref::<Chip>()
.is_some_and(|chip| chip.from != lane)
})
.drag_over::<Chip>(move |style, _, _, _| style.bg(lit))
.on_drop(move |chip: &Chip, _, cx| {
let name = chip.name.clone();
change(&dropped, cx, |board| {
for (each, at) in board.0.iter_mut() {
if *each == name {
*at = lane;
}
}
})
})
.child(
div()
.text_size(theme.text_size(TextSize::Xs))
.text_color(theme.colors.fg_subtle)
.child(*title),
)
.children(held)
});
section(
"Draggable · Droppable / DropTarget · DragOverlay / DragPreview · DragGhost",
"gpui's own drag and drop: on_drag carries a value and builds the view that follows the pointer, drag_over lights a lane, can_drop refuses the lane a chip left, and on_drop takes it. Ely adds nothing.",
cx,
)
.child(div().flex().flex_wrap().gap_4().children(lanes))
.child(code("on_drag(value, |value, offset, window, cx| cx.new(…)) · drag_over::<T>(…) · can_drop(…) · on_drop(…)", cx))
}
/// The pointer demos' state.
struct Shapes {
size: gpui::Size<gpui::Pixels>,
angle: f32,
picked: Vec<SharedString>,
order: Vec<&'static str>,
presses: usize,
doubles: usize,
held: usize,
}
pub fn shapes(window: &mut Window, cx: &mut App) -> impl IntoElement + use<> {
let state = keep(
"interaction-shapes",
|| Shapes {
size: size(px(260.), px(140.)),
angle: 45.0,
picked: vec!["tile-2".into()],
order: vec!["Inbox", "Today", "Upcoming", "Someday"],
presses: 0,
doubles: 0,
held: 0,
},
window,
cx,
);
let now = state.read(cx);
let (size_now, angle, picked, order) =
(now.size, now.angle, now.picked.clone(), now.order.clone());
let (presses, doubles, held) = (now.presses, now.doubles, now.held);
let theme = cx.theme();
let [resize, turn, pick, sort, double, press, long] = [(); 7].map(|_| state.clone());
let tiles = (0..12).fold(
SelectionArea::new("interaction-tiles")
.w(px(300.))
.flex()
.flex_wrap()
.gap(px(8.))
.p_3()
.rounded_lg()
.border_1()
.border_color(theme.colors.border),
|area, ix| {
area.item(
SharedString::from(format!("tile-{ix}")),
div().size(px(56.)).rounded_md().bg(theme.colors.sunken),
)
},
);
let list = order
.iter()
.fold(Reorder::new("interaction-sortable"), |list, name| {
list.row(
*name,
div()
.px_3()
.py_2()
.rounded_md()
.border_1()
.border_color(theme.colors.border)
.bg(theme.colors.surface)
.child(*name),
)
});
let moves = section(
"Resizable · Rotatable · Selectable / SelectionArea · RubberBandSelection · Sortable",
"A box resized from its edges or its grip; a picture turned by its knob, as gpui turns svgs alone; tiles taken by a band drawn on empty space; rows sorted by drag through motion::Reorder.",
cx,
)
.child(
specimens()
.child(specimen(
"Resizable",
probe(
"interaction-resizable",
Resizable::new("interaction-resizable", size_now, size(px(160.), px(96.)), size(px(360.), px(220.)))
.on_resize(move |next, _, cx| change(&resize, cx, |shapes| shapes.size = next))
.child(
div()
.size_full()
.p_4()
.rounded_lg()
.border_1()
.border_color(theme.colors.border)
.bg(theme.colors.surface)
.text_size(theme.text_size(TextSize::Sm))
.text_color(theme.colors.fg_muted)
.child(format!("{:.0} × {:.0}", f32::from(size_now.width), f32::from(size_now.height))),
),
),
cx,
))
.child(specimen(
"Rotatable",
probe(
"interaction-rotatable",
Rotatable::new("interaction-rotatable", "icons/arrow-up.svg", px(120.), angle)
.on_turn(move |next, _, cx| change(&turn, cx, |shapes| shapes.angle = next)),
),
cx,
)),
)
.child(
specimens()
.child(specimen(
"SelectionArea",
probe(
"interaction-tiles",
tiles.selected(picked).on_change(move |keys, _, cx| {
let keys = keys.to_vec();
change(&pick, cx, |shapes| shapes.picked = keys)
}),
),
cx,
))
.child(specimen(
"Sortable → motion::Reorder",
div().w(px(220.)).child(list.on_reorder(move |from, to, _, cx| {
change(&sort, cx, |shapes| {
let row = shapes.order.remove(from);
shapes.order.insert(to, row);
})
})),
cx,
)),
);
let presses = section(
"LongPress · DoubleClick · Gesture · PanZoom",
"A long press is primitives::Pressable; a double press is gpui's click_count. The wheel pans and, with Command, zooms layout::Viewport; two fingers swipe lists::SwipeableListItem.",
cx,
)
.child(
specimens()
.child(specimen(
"LongPress → primitives::Pressable",
Pressable::new("interaction-press", move |down, _, cx| {
let theme = cx.theme();
div()
.px_4()
.py_3()
.rounded_lg()
.border_1()
.border_color(theme.colors.border)
.bg(if down { theme.colors.active } else { theme.colors.surface })
.text_size(theme.text_size(TextSize::Sm))
.child(format!("Pressed {presses} · held {held}"))
.into_any_element()
})
.on_press(move |_, cx| change(&press, cx, |shapes| shapes.presses += 1))
.on_long_press(move |_, cx| change(&long, cx, |shapes| shapes.held += 1)),
cx,
))
.child(specimen(
"DoubleClick",
div()
.id("interaction-double")
.px_4()
.py_3()
.rounded_lg()
.border_1()
.border_color(theme.colors.border)
.tab_index(0)
.focus_ring(cx)
.text_size(theme.text_size(TextSize::Sm))
.on_click(move |event, _, cx| {
if event.click_count() == 2 {
change(&double, cx, |shapes| shapes.doubles += 1)
}
})
.child(format!("Opened {}", plural(doubles as u64, "time", "times"))),
cx,
))
.child(specimen(
"PanZoom → layout::Viewport",
div().w(px(240.)).h(px(140.)).rounded_lg().border_1().border_color(theme.colors.border).overflow_hidden().child(
Viewport::new("interaction-viewport", |view: Transform, _, cx| {
let theme = cx.theme();
let corner = view.apply(point(px(80.), px(30.)));
div()
.absolute()
.left(corner.x)
.top(corner.y)
.size(px(80.) * view.scale)
.rounded_lg()
.bg(theme.colors.sunken)
.into_any_element()
}),
),
cx,
)),
)
.child(blocked("Pinch: gpui hands a trackpad pinch to on_pinch, and the viewport does not zoom on it yet.", cx));
div().child(moves).child(presses)
}