f8bfa29c171b72ee1b638f8aecfc3ecfab92c70c
- DebugToolbar, BreakpointList, CallStack with folded library frames, ThreadList - VariablesPanel and WatchPanel, colored by kind, changes washed - HexViewer at a base address with the byte under the pointer lit on both sides - Disassembly with source lines, registers and numbers colored, gutter breakpoints - Flamegraph that zooms by frame, TimelineProfiler that zooms and pans by wheel - NetworkInspector with a waterfall, a filter and a request's headers and body - icons: redo-dot, arrow-down-to-dot, arrow-up-from-dot - gallery: the Debug page
Ely GPUI Component
A component library for GPUI, the Rust UI framework behind Zed. Every component ships in light and dark. The palette is warm and quiet. Color carries meaning, not decoration.
Status: early. TASKS.md tracks every component, chapter by chapter.
Use
[dependencies]
ely-gpui-component = { git = "https://github.com/ZacharyZhang-NY/Ely-GPUI-Components" }
gpui = "0.2.2"
use ely_gpui_component::{Assets, theme::{Mode, Theme}};
use gpui::{App, Application};
fn main() {
Application::new().with_assets(Assets).run(|cx: &mut App| {
ely_gpui_component::init(cx);
Theme::set_mode(Mode::Dark, cx);
});
}
init registers the fonts and the theme. It panics if Assets is not wired into the application.
Gallery
cargo run --example gallery
cargo run --example gallery -- --page buttons
cargo run --example gallery -- --capture shots # macOS: PNG of every page, light and dark
Build notes
- gpui 0.2.2 compiles its Metal shaders at runtime here (
runtime_shaders, on by default), so a full Xcode install is not required. - Tested on macOS only. The capture tool needs macOS.
License
MIT or Apache-2.0, at your option. Lucide icons: ISC. Inter and JetBrains Mono: SIL Open Font License 1.1.
The gallery photos in examples/gallery/assets were generated for this project with gpt-image-2.
Description
No description provided
https://elygpui.com
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