f8fcfa28706d5d6a5445a0cd0b0a64375e222119
Only the bar fades now, so the caption stays while the controls rest, and the caption chip can shrink, so a long line wraps inside a narrow player. A focused media button keeps Space to itself, since gpui presses it on the release. The player and the strip let Command and Control letters pass. The scrubber's tip splits the free width by the pointer's share and stays over the track at both ends. An inline edit's label gives way with an ellipsis beside fixed parts. The player is a Tab stop only when a key does something, logs its captions, keys its fade by its own id, and logs a failed wake.
Ely GPUI Component
A component library for GPUI, the Rust UI framework behind Zed. Every component ships in light and dark. The palette is warm and quiet. Color carries meaning, not decoration.
Status: early. TASKS.md tracks every component, chapter by chapter.
Use
[dependencies]
ely-gpui-component = { git = "https://github.com/ZacharyZhang-NY/Ely-GPUI-Components" }
gpui = "0.2.2"
use ely_gpui_component::{Assets, theme::{Mode, Theme}};
use gpui::{App, Application};
fn main() {
Application::new().with_assets(Assets).run(|cx: &mut App| {
ely_gpui_component::init(cx);
Theme::set_mode(Mode::Dark, cx);
});
}
init registers the fonts and the theme. It panics if Assets is not wired into the application.
Gallery
cargo run --example gallery
cargo run --example gallery -- --page buttons
cargo run --example gallery -- --capture shots # macOS: PNG of every page, light and dark
Build notes
- gpui 0.2.2 compiles its Metal shaders at runtime here (
runtime_shaders, on by default), so a full Xcode install is not required. - Tested on macOS only. The capture tool needs macOS.
License
MIT or Apache-2.0, at your option. Lucide icons: ISC. Inter and JetBrains Mono: SIL Open Font License 1.1.
The gallery photos in examples/gallery/assets were generated for this project with gpt-image-2.
Description
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https://elygpui.com
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