Files
ModelTest20260714/Fable-5-High/maps/white_ward.tmx
T

34 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.12.2" orientation="orthogonal" renderorder="right-down" width="10" height="8" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="3">
<tileset firstgid="1" source="tiles.tsx"/>
<layer id="1" name="ground" width="10" height="8">
<data encoding="csv">
44,44,44,44,44,44,44,44,44,44,
44,44,44,44,44,44,44,44,44,44,
44,44,44,44,44,44,44,44,44,44,
44,44,44,44,44,44,44,44,44,44,
44,44,44,44,44,44,44,44,44,44,
44,44,44,44,44,44,44,44,44,44,
44,44,44,44,44,44,44,44,44,44,
44,44,44,44,44,44,44,44,44,44
</data>
</layer>
<layer id="2" name="obstacles" width="10" height="8">
<properties><property name="collides" type="bool" value="true"/></properties>
<data encoding="csv">
43,43,75,43,43,43,71,43,43,43,
0,0,0,0,0,0,0,0,0,0,
0,0,0,0,63,0,76,0,0,0,
0,0,0,0,64,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0
</data>
</layer>
<objectgroup id="3" name="objects">
<object id="1" name="chart_ward" type="poi" x="88" y="80"><point/></object>
<object id="2" name="entry" type="spawn" x="24" y="88"><point/></object>
</objectgroup>
</map>