Layout: review r2 fixes

This commit is contained in:
ZacharyZhang-NY committed 2026-10-05 12:59:52 -04:00
1 parent cfdccfec5c
commit 8c63b5b098
7 files changed
+105 -30

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+7 -6
View File
@@ -1,6 +1,10 @@
package mujica
import "github.com/egoist/mygo/ui"
import (
"github.com/egoist/mygo/ui"
"mujicaui/internal"
)
// AspectRatioOptions configure an AspectRatio.
type AspectRatioOptions struct {
@@ -22,6 +26,7 @@ func AspectRatio(c *ui.Context, opts AspectRatioOptions, child func()) *ui.Eleme
}
outer := ui.Box(c).Fill().Center()
room := outer.Bounds()
internal.Remeasure(c, outer, room.W, room.H)
return outer.Children(func() {
frame := ui.Box(c).AspectRatio(r).Shrink(0).Center().Clip()
was := frame.Bounds()
@@ -31,12 +36,8 @@ func AspectRatio(c *ui.Context, opts AspectRatioOptions, child func()) *ui.Eleme
w = min(w, room.H*r)
}
if w <= 0 {
// Not laid out yet: lay out once, then size from the room.
// Not laid out yet: Remeasure rebuilds once the room is known.
frame.WidthPercent(100)
if first := ui.Local(outer, "aspect_ratio.first", func() bool { return true }); *first {
*first = false
c.Invalidate()
}
} else {
frame.Width(w)
if w-was.W > 0.5 || was.W-w > 0.5 {
-2
View File
@@ -62,12 +62,10 @@ func TestAspectRatioFollowsWindowResize(t *testing.T) {
t.Fatalf("short window: %vx%v, want 200x100", box.W, box.H)
}
tt.SetSize(400, 400)
tt.Frame()
if box.W != 400 || box.H != 200 {
t.Fatalf("tall window: %vx%v, want 400x200", box.W, box.H)
}
tt.SetSize(300, 400)
tt.Frame()
if box.W != 300 || box.H != 150 {
t.Fatalf("narrow window: %vx%v, want 300x150", box.W, box.H)
}
+14
View File
@@ -0,0 +1,14 @@
package internal
import "github.com/egoist/mygo/ui"
// Remeasure rebuilds the view when layout gives e another size than the w×h it was built for.
func Remeasure(c *ui.Context, e *ui.Element, w, h float32) *ui.Element {
return e.DrawOver(func(_ *ui.Painter, r ui.Rect) {
if abs(r.W-w) > 0.5 || abs(r.H-h) > 0.5 {
c.Invalidate()
}
})
}
func abs(v float32) float32 { return max(v, -v) }
+4 -6
View File
@@ -96,9 +96,11 @@ func SplitPane(c *ui.Context, state *SplitPaneState, opts SplitPaneOptions, firs
func splitPaneBuild(c *ui.Context, in *ui.Element, state *SplitPaneState, opts SplitPaneOptions, lo, minSecond float32, res *SplitPaneResult, first, second func()) {
k := Tokens(c)
u := Density(c).Unit()
total := in.Bounds().W
was := in.Bounds()
internal.Remeasure(c, in, was.W, was.H)
total := was.W
if opts.Vertical {
total = in.Bounds().H
total = was.H
}
hi := max(lo, total-theme.BorderWidth-minSecond)
clamp := func(v float32) float32 { return max(lo, min(v, hi)) }
@@ -106,10 +108,6 @@ func splitPaneBuild(c *ui.Context, in *ui.Element, state *SplitPaneState, opts S
state.Size = clamp((total - theme.BorderWidth) / 2)
} else if total > 0 {
state.Size = clamp(state.Size)
} else if once := ui.Local(in, "split_pane.first", func() bool { return true }); *once {
// Not laid out yet: measure, then size in the next frame.
*once = false
c.Invalidate()
}
resize := func(v float32) {
if v = clamp(v); v != state.Size {
+13
View File
@@ -211,3 +211,16 @@ func TestSplitPaneSizesInsideBorder(t *testing.T) {
t.Fatalf("drag to x=201 gave %v, want 200", st.Size)
}
}
func TestSplitPaneClampsOnResizeAlone(t *testing.T) {
st := &SplitPaneState{Size: 299}
tt := ui.NewTester(func(c *ui.Context) {
Use(c, Settings{})
SplitPane(c, st, SplitPaneOptions{}, func() { ui.Text(c, "Files") }, func() { ui.Text(c, "Editor") }).Fill()
}, 400, 200)
tt.SetSize(250, 200)
// 250 less the divider and the 40 DIP second minimum.
if r, _ := tt.Find("Editor"); st.Size != 209 || r.X != 210 {
t.Fatalf("after resize: size %v, second pane at %v; want 209 and 210", st.Size, r.X)
}
}
+10 -12
View File
@@ -65,7 +65,9 @@ func StatusBar(c *ui.Context, opts StatusBarOptions) StatusBarResult {
e := ui.Row(c).MinHeight(max(theme.MinHitSize, d.ControlHeight()-8)).Shrink(0).PaddingX(d.Unit()*2).Gap(gap).
Background(k.Surface).BorderWidth(theme.BorderWidth, 0, 0, 0).BorderColor(k.Border).
Label(msg(c, "status_bar.label"))
hidden := statusBarHide(c, e, opts, e.Bounds().W-d.Unit()*4, gap)
was := e.Bounds()
internal.Remeasure(c, e, was.W, was.H)
hidden := statusBarHide(c, opts, was.W-d.Unit()*4, gap)
open := ui.Local(e, "status_bar.open", func() bool { return false })
*open = *open && len(hidden) > 0
var res StatusBarResult
@@ -76,8 +78,8 @@ func StatusBar(c *ui.Context, opts StatusBarOptions) StatusBarResult {
slog.Debug("mujica: status_bar clicked", "id", it.ID)
}
}
group := func(items []StatusItem) {
ui.Row(c).Gap(gap).Shrink(0).Dividers(theme.BorderWidth, k.Border).Children(func() {
group := func(key string, items []StatusItem) {
ui.Row(c).Key(key).Gap(gap).Shrink(0).Dividers(theme.BorderWidth, k.Border).Children(func() {
for _, it := range items {
if !hidden[it.ID] {
item(it)
@@ -86,8 +88,8 @@ func StatusBar(c *ui.Context, opts StatusBarOptions) StatusBarResult {
})
}
e.Children(func() {
group(opts.Left)
ui.Spacer(c)
group("status_bar.left", opts.Left)
ui.Spacer(c).Key("status_bar.spacer")
if len(hidden) > 0 {
more := statusBarMore(c, len(hidden))
if more.Clicked() {
@@ -107,7 +109,7 @@ func StatusBar(c *ui.Context, opts StatusBarOptions) StatusBarResult {
})
}
}
group(opts.Right)
group("status_bar.right", opts.Right)
})
res.Element = e
return res
@@ -152,14 +154,10 @@ func statusBarCheck(opts StatusBarOptions) {
}
// statusBarHide returns the secondary items to hide, last first, so the rest fit in room DIPs.
func statusBarHide(c *ui.Context, bar *ui.Element, opts StatusBarOptions, room, gap float32) map[string]bool {
func statusBarHide(c *ui.Context, opts StatusBarOptions, room, gap float32) map[string]bool {
hidden := map[string]bool{}
if room <= 0 {
// Not laid out yet: show all, and measure in the next frame.
if once := ui.Local(bar, "status_bar.first", func() bool { return true }); *once {
*once = false
c.Invalidate()
}
// Not laid out yet: show all; Remeasure rebuilds once measured.
return hidden
}
u := Density(c).Unit()
+57 -4
View File
@@ -7,6 +7,7 @@ import (
"github.com/egoist/mygo/ui"
"mujicaui/icons"
"mujicaui/theme"
)
func statusBarSample() StatusBarOptions {
@@ -71,7 +72,6 @@ func TestStatusBarCollapsesSecondary(t *testing.T) {
}
}
tt.SetSize(330, 100)
tt.Frame()
for _, s := range []string{"Ln 12, Col 4", "UTF-8", "2 warnings"} {
if tt.HasText(s) {
t.Fatalf("narrow bar still shows secondary %q; texts %q", s, tt.Texts())
@@ -85,21 +85,18 @@ func TestStatusBarCollapsesSecondary(t *testing.T) {
}
// Medium width drops only the last secondary items.
tt.SetSize(400, 100)
tt.Frame()
if !tt.HasText("2 warnings") || tt.HasText("Ln 12, Col 4") {
t.Fatalf("medium bar hid the wrong items: %q", tt.Texts())
}
// At every width the visible items stay inside the bar.
for w := 320; w <= 800; w += 10 {
tt.SetSize(w, 100)
tt.Frame()
bell, ok := tt.Find("Notifications")
if !ok || bell.X+bell.W > float32(w)-8+0.5 || bell.W < 28 {
t.Fatalf("width %d: action at %+v", w, bell)
}
}
tt.SetSize(800, 100)
tt.Frame()
if !tt.HasText("UTF-8") {
t.Fatal("secondary items did not come back when wide")
}
@@ -233,3 +230,59 @@ func TestStatusBarSnapshot(t *testing.T) {
})
})
}
func TestStatusBarFoldsOnResizeAlone(t *testing.T) {
tt := ui.NewTester(func(c *ui.Context) {
Use(c, Settings{})
StatusBar(c, statusBarSample())
}, 400, 100)
tt.SetSize(160, 100)
for _, s := range []string{"2 warnings", "UTF-8", "Ln 12, Col 4"} {
if tt.HasText(s) {
t.Fatalf("160 DIP bar still shows %q", s)
}
}
if !tt.HasText("3 more items") {
t.Fatalf("no hidden count: %q", tt.Texts())
}
}
func TestStatusBarKeepsFocusAcrossDensity(t *testing.T) {
density := theme.Default
n := 0
// At 155 DIP the secondary item fits at Default and folds into "+1" at Comfortable.
o := StatusBarOptions{
Left: []StatusItem{{ID: "main", Text: "main"}, {ID: "enc", Text: "UTF-8", Secondary: true}},
Right: []StatusItem{{ID: "bell", Label: "Notifications", Icon: icons.Must("bell"), Action: true}},
}
tt := ui.NewTester(func(c *ui.Context) {
Use(c, Settings{Density: density})
if StatusBar(c, o).Clicked == "bell" {
n++
}
}, 155, 100)
if !tt.HasText("UTF-8") {
t.Fatal("secondary item folded at Default density")
}
for range 4 {
if tt.Focused("Notifications") {
break
}
tt.Key(0, ui.KeyTab)
}
if !tt.Focused("Notifications") {
t.Fatal("Tab never reached Notifications")
}
density = theme.Comfortable
tt.Frame()
if tt.HasText("UTF-8") || !tt.HasText("1 more items") {
t.Fatalf("Comfortable did not fold the secondary item: %q", tt.Texts())
}
if !tt.Focused("Notifications") {
t.Fatal("density switch lost the focus")
}
tt.Key(0, ui.KeyEnter)
if n != 1 {
t.Fatalf("Enter after the switch activated %d times, want 1", n)
}
}