Layout: review r2 fixes
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7 files changed
+105
-30
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+7
-6
@@ -1,6 +1,10 @@
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package mujica
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import "github.com/egoist/mygo/ui"
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import (
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"github.com/egoist/mygo/ui"
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"mujicaui/internal"
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)
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// AspectRatioOptions configure an AspectRatio.
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type AspectRatioOptions struct {
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@@ -22,6 +26,7 @@ func AspectRatio(c *ui.Context, opts AspectRatioOptions, child func()) *ui.Eleme
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}
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outer := ui.Box(c).Fill().Center()
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room := outer.Bounds()
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internal.Remeasure(c, outer, room.W, room.H)
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return outer.Children(func() {
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frame := ui.Box(c).AspectRatio(r).Shrink(0).Center().Clip()
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was := frame.Bounds()
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@@ -31,12 +36,8 @@ func AspectRatio(c *ui.Context, opts AspectRatioOptions, child func()) *ui.Eleme
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w = min(w, room.H*r)
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}
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if w <= 0 {
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// Not laid out yet: lay out once, then size from the room.
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// Not laid out yet: Remeasure rebuilds once the room is known.
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frame.WidthPercent(100)
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if first := ui.Local(outer, "aspect_ratio.first", func() bool { return true }); *first {
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*first = false
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c.Invalidate()
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}
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} else {
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frame.Width(w)
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if w-was.W > 0.5 || was.W-w > 0.5 {
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@@ -62,12 +62,10 @@ func TestAspectRatioFollowsWindowResize(t *testing.T) {
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t.Fatalf("short window: %vx%v, want 200x100", box.W, box.H)
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}
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tt.SetSize(400, 400)
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tt.Frame()
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if box.W != 400 || box.H != 200 {
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t.Fatalf("tall window: %vx%v, want 400x200", box.W, box.H)
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}
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tt.SetSize(300, 400)
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tt.Frame()
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if box.W != 300 || box.H != 150 {
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t.Fatalf("narrow window: %vx%v, want 300x150", box.W, box.H)
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}
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@@ -0,0 +1,14 @@
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package internal
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import "github.com/egoist/mygo/ui"
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// Remeasure rebuilds the view when layout gives e another size than the w×h it was built for.
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func Remeasure(c *ui.Context, e *ui.Element, w, h float32) *ui.Element {
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return e.DrawOver(func(_ *ui.Painter, r ui.Rect) {
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if abs(r.W-w) > 0.5 || abs(r.H-h) > 0.5 {
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c.Invalidate()
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}
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})
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}
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func abs(v float32) float32 { return max(v, -v) }
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+4
-6
@@ -96,9 +96,11 @@ func SplitPane(c *ui.Context, state *SplitPaneState, opts SplitPaneOptions, firs
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func splitPaneBuild(c *ui.Context, in *ui.Element, state *SplitPaneState, opts SplitPaneOptions, lo, minSecond float32, res *SplitPaneResult, first, second func()) {
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k := Tokens(c)
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u := Density(c).Unit()
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total := in.Bounds().W
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was := in.Bounds()
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internal.Remeasure(c, in, was.W, was.H)
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total := was.W
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if opts.Vertical {
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total = in.Bounds().H
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total = was.H
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}
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hi := max(lo, total-theme.BorderWidth-minSecond)
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clamp := func(v float32) float32 { return max(lo, min(v, hi)) }
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@@ -106,10 +108,6 @@ func splitPaneBuild(c *ui.Context, in *ui.Element, state *SplitPaneState, opts S
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state.Size = clamp((total - theme.BorderWidth) / 2)
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} else if total > 0 {
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state.Size = clamp(state.Size)
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} else if once := ui.Local(in, "split_pane.first", func() bool { return true }); *once {
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// Not laid out yet: measure, then size in the next frame.
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*once = false
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c.Invalidate()
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}
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resize := func(v float32) {
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if v = clamp(v); v != state.Size {
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@@ -211,3 +211,16 @@ func TestSplitPaneSizesInsideBorder(t *testing.T) {
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t.Fatalf("drag to x=201 gave %v, want 200", st.Size)
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}
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}
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func TestSplitPaneClampsOnResizeAlone(t *testing.T) {
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st := &SplitPaneState{Size: 299}
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tt := ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{})
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SplitPane(c, st, SplitPaneOptions{}, func() { ui.Text(c, "Files") }, func() { ui.Text(c, "Editor") }).Fill()
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}, 400, 200)
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tt.SetSize(250, 200)
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// 250 less the divider and the 40 DIP second minimum.
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if r, _ := tt.Find("Editor"); st.Size != 209 || r.X != 210 {
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t.Fatalf("after resize: size %v, second pane at %v; want 209 and 210", st.Size, r.X)
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}
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}
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+10
-12
@@ -65,7 +65,9 @@ func StatusBar(c *ui.Context, opts StatusBarOptions) StatusBarResult {
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e := ui.Row(c).MinHeight(max(theme.MinHitSize, d.ControlHeight()-8)).Shrink(0).PaddingX(d.Unit()*2).Gap(gap).
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Background(k.Surface).BorderWidth(theme.BorderWidth, 0, 0, 0).BorderColor(k.Border).
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Label(msg(c, "status_bar.label"))
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hidden := statusBarHide(c, e, opts, e.Bounds().W-d.Unit()*4, gap)
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was := e.Bounds()
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internal.Remeasure(c, e, was.W, was.H)
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hidden := statusBarHide(c, opts, was.W-d.Unit()*4, gap)
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open := ui.Local(e, "status_bar.open", func() bool { return false })
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*open = *open && len(hidden) > 0
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var res StatusBarResult
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@@ -76,8 +78,8 @@ func StatusBar(c *ui.Context, opts StatusBarOptions) StatusBarResult {
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slog.Debug("mujica: status_bar clicked", "id", it.ID)
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}
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}
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group := func(items []StatusItem) {
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ui.Row(c).Gap(gap).Shrink(0).Dividers(theme.BorderWidth, k.Border).Children(func() {
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group := func(key string, items []StatusItem) {
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ui.Row(c).Key(key).Gap(gap).Shrink(0).Dividers(theme.BorderWidth, k.Border).Children(func() {
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for _, it := range items {
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if !hidden[it.ID] {
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item(it)
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@@ -86,8 +88,8 @@ func StatusBar(c *ui.Context, opts StatusBarOptions) StatusBarResult {
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})
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}
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e.Children(func() {
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group(opts.Left)
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ui.Spacer(c)
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group("status_bar.left", opts.Left)
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ui.Spacer(c).Key("status_bar.spacer")
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if len(hidden) > 0 {
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more := statusBarMore(c, len(hidden))
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if more.Clicked() {
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@@ -107,7 +109,7 @@ func StatusBar(c *ui.Context, opts StatusBarOptions) StatusBarResult {
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})
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}
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}
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group(opts.Right)
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group("status_bar.right", opts.Right)
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})
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res.Element = e
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return res
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@@ -152,14 +154,10 @@ func statusBarCheck(opts StatusBarOptions) {
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}
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// statusBarHide returns the secondary items to hide, last first, so the rest fit in room DIPs.
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func statusBarHide(c *ui.Context, bar *ui.Element, opts StatusBarOptions, room, gap float32) map[string]bool {
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func statusBarHide(c *ui.Context, opts StatusBarOptions, room, gap float32) map[string]bool {
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hidden := map[string]bool{}
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if room <= 0 {
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// Not laid out yet: show all, and measure in the next frame.
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if once := ui.Local(bar, "status_bar.first", func() bool { return true }); *once {
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*once = false
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c.Invalidate()
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}
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// Not laid out yet: show all; Remeasure rebuilds once measured.
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return hidden
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}
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u := Density(c).Unit()
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+57
-4
@@ -7,6 +7,7 @@ import (
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"github.com/egoist/mygo/ui"
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"mujicaui/icons"
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"mujicaui/theme"
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)
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func statusBarSample() StatusBarOptions {
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@@ -71,7 +72,6 @@ func TestStatusBarCollapsesSecondary(t *testing.T) {
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}
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}
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tt.SetSize(330, 100)
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tt.Frame()
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for _, s := range []string{"Ln 12, Col 4", "UTF-8", "2 warnings"} {
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if tt.HasText(s) {
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t.Fatalf("narrow bar still shows secondary %q; texts %q", s, tt.Texts())
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@@ -85,21 +85,18 @@ func TestStatusBarCollapsesSecondary(t *testing.T) {
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}
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// Medium width drops only the last secondary items.
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tt.SetSize(400, 100)
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tt.Frame()
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if !tt.HasText("2 warnings") || tt.HasText("Ln 12, Col 4") {
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t.Fatalf("medium bar hid the wrong items: %q", tt.Texts())
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}
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// At every width the visible items stay inside the bar.
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for w := 320; w <= 800; w += 10 {
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tt.SetSize(w, 100)
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tt.Frame()
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bell, ok := tt.Find("Notifications")
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if !ok || bell.X+bell.W > float32(w)-8+0.5 || bell.W < 28 {
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t.Fatalf("width %d: action at %+v", w, bell)
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}
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}
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tt.SetSize(800, 100)
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tt.Frame()
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if !tt.HasText("UTF-8") {
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t.Fatal("secondary items did not come back when wide")
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}
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@@ -233,3 +230,59 @@ func TestStatusBarSnapshot(t *testing.T) {
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})
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})
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}
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func TestStatusBarFoldsOnResizeAlone(t *testing.T) {
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tt := ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{})
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StatusBar(c, statusBarSample())
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}, 400, 100)
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tt.SetSize(160, 100)
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for _, s := range []string{"2 warnings", "UTF-8", "Ln 12, Col 4"} {
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if tt.HasText(s) {
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t.Fatalf("160 DIP bar still shows %q", s)
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}
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}
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if !tt.HasText("3 more items") {
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t.Fatalf("no hidden count: %q", tt.Texts())
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}
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}
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func TestStatusBarKeepsFocusAcrossDensity(t *testing.T) {
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density := theme.Default
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n := 0
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// At 155 DIP the secondary item fits at Default and folds into "+1" at Comfortable.
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o := StatusBarOptions{
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Left: []StatusItem{{ID: "main", Text: "main"}, {ID: "enc", Text: "UTF-8", Secondary: true}},
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Right: []StatusItem{{ID: "bell", Label: "Notifications", Icon: icons.Must("bell"), Action: true}},
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}
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tt := ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{Density: density})
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if StatusBar(c, o).Clicked == "bell" {
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n++
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}
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}, 155, 100)
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if !tt.HasText("UTF-8") {
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t.Fatal("secondary item folded at Default density")
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}
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for range 4 {
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if tt.Focused("Notifications") {
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break
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}
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tt.Key(0, ui.KeyTab)
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}
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if !tt.Focused("Notifications") {
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t.Fatal("Tab never reached Notifications")
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}
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density = theme.Comfortable
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tt.Frame()
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if tt.HasText("UTF-8") || !tt.HasText("1 more items") {
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t.Fatalf("Comfortable did not fold the secondary item: %q", tt.Texts())
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}
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if !tt.Focused("Notifications") {
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t.Fatal("density switch lost the focus")
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}
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tt.Key(0, ui.KeyEnter)
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if n != 1 {
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t.Fatalf("Enter after the switch activated %d times, want 1", n)
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}
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}
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