wip-devtools
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@@ -47,6 +47,13 @@ func init() {
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"resource_gauge.high": {"High", "偏高"},
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"resource_gauge.critical": {"Critical", "危险"},
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"refresh_interval_selector.off": {"Auto refresh off", "不自动刷新"},
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"refresh_interval_selector.refresh": {"Refresh", "刷新"},
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"refresh_interval_selector.refreshing": {"Refreshing", "正在刷新"},
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"refresh_interval_selector.seconds": {"Every %d s", "每 %d 秒"},
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"refresh_interval_selector.minutes": {"Every %d min", "每 %d 分钟"},
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"refresh_interval_selector.label": {"Refresh interval", "刷新间隔"},
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"alert_list.empty": {"No alerts", "没有告警"},
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})
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}
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@@ -0,0 +1,90 @@
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package mujica
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import (
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"fmt"
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"log/slog"
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"time"
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"github.com/egoist/mygo/ui"
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"mujicaui/icons"
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)
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// RefreshIntervalSelectorOptions configure a RefreshIntervalSelector.
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type RefreshIntervalSelectorOptions struct {
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// Intervals to offer besides Off; nil uses 5 s, 10 s, 30 s, 1 m and 5 m.
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Intervals []time.Duration
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// Refreshing shows the refresh in progress and holds the timer.
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Refreshing bool
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Disabled bool
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}
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// RefreshResult reports this frame's events.
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type RefreshResult struct {
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Element *ui.Element
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// Refresh asks the caller to reload, by hand or because the interval elapsed.
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Refresh bool
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// Changed reports a new interval.
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Changed bool
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}
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type refreshState struct{ last time.Time }
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var refreshDefaults = []time.Duration{5 * time.Second, 10 * time.Second, 30 * time.Second, time.Minute, 5 * time.Minute}
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// RefreshIntervalSelector picks an auto-refresh interval, zero for off, and refreshes by hand.
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func RefreshIntervalSelector(c *ui.Context, interval *time.Duration, opts RefreshIntervalSelectorOptions) RefreshResult {
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if interval == nil {
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panic("mujica: RefreshIntervalSelector needs an interval")
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}
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choices := opts.Intervals
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if choices == nil {
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choices = refreshDefaults
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}
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options := []SelectOption[time.Duration]{{Value: 0, Label: msg(c, "refresh_interval_selector.off")}}
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known := *interval == 0
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for _, d := range choices {
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if d < time.Second {
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panic("mujica: RefreshIntervalSelector intervals must be at least a second")
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}
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known = known || d == *interval
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label := fmt.Sprintf(msg(c, "refresh_interval_selector.seconds"), int(d/time.Second))
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if d%time.Minute == 0 {
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label = fmt.Sprintf(msg(c, "refresh_interval_selector.minutes"), int(d/time.Minute))
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}
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options = append(options, SelectOption[time.Duration]{Value: d, Label: label})
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}
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if !known {
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panic("mujica: RefreshIntervalSelector interval is not offered")
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}
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u := Density(c).Unit()
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var r RefreshResult
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r.Element = ui.Row(c).Shrink(0).Gap(u * 2).AlignItems(ui.Center).Disabled(opts.Disabled)
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st := ui.Local(r.Element, "mujica.refresh", func() refreshState { return refreshState{last: c.Now()} })
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locked := r.Element.IsDisabled()
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r.Element.Children(func() {
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label := msg(c, "refresh_interval_selector.refresh")
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if opts.Refreshing {
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Spinner(c, SpinnerOptions{Size: 14, Label: msg(c, "refresh_interval_selector.refreshing")})
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}
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if Button(c, label, ButtonOptions{Variant: Secondary, Icon: icons.Must("refresh-cw"), Disabled: locked || opts.Refreshing}).Clicked() && !locked {
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r.Refresh = true
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}
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r.Changed = Select(c, interval, options, SelectOptions{Label: msg(c, "refresh_interval_selector.label"), Disabled: locked}).Changed()
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})
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if r.Changed || opts.Refreshing {
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st.last = c.Now()
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}
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if *interval > 0 && !locked && !opts.Refreshing && !r.Refresh {
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if wait := *interval - c.Now().Sub(st.last); wait > 0 {
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c.After(wait)
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} else {
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r.Refresh = true
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}
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}
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if r.Refresh {
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st.last = c.Now()
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slog.Debug("mujica: refresh_interval_selector refresh", "interval", *interval)
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}
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return r
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}
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@@ -0,0 +1,86 @@
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package mujica
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import (
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"testing"
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"time"
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"github.com/egoist/mygo/ui"
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)
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func refreshTester(interval *time.Duration, opts *RefreshIntervalSelectorOptions, refreshes, changes *int) *ui.Tester {
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return ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{})
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r := RefreshIntervalSelector(c, interval, *opts)
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if r.Refresh {
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*refreshes++
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}
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if r.Changed {
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*changes++
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}
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}, 500, 300)
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}
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func TestRefreshIntervalSelectorManualAndAuto(t *testing.T) {
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interval := time.Duration(0)
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opts := RefreshIntervalSelectorOptions{Intervals: []time.Duration{time.Second, time.Minute}}
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refreshes, changes := 0, 0
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tt := refreshTester(&interval, &opts, &refreshes, &changes)
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_ = tt.Click("Refresh")
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if refreshes != 1 {
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t.Fatalf("manual refreshes %d", refreshes)
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}
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time.Sleep(1100 * time.Millisecond)
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tt.Frame()
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if refreshes != 1 {
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t.Fatal("refreshed while off")
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}
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_ = tt.Click("Refresh interval")
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_ = tt.Click("Every 1 s")
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if interval != time.Second || changes != 1 {
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t.Fatalf("interval %v changes %d", interval, changes)
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}
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start := time.Now()
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if !overlayUntil(tt, func() bool { return refreshes == 2 }) {
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t.Fatal("no automatic refresh")
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}
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if time.Since(start) < 900*time.Millisecond {
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t.Fatal("refreshed before the interval")
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}
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}
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func TestRefreshIntervalSelectorRefreshingAndDisabled(t *testing.T) {
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interval := time.Second
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opts := RefreshIntervalSelectorOptions{Intervals: []time.Duration{time.Second}, Refreshing: true}
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refreshes, changes := 0, 0
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tt := refreshTester(&interval, &opts, &refreshes, &changes)
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_ = tt.Click("Refresh")
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time.Sleep(1100 * time.Millisecond)
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tt.Frame()
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if refreshes != 0 || !tt.HasText("Refresh") {
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t.Fatalf("refreshing: %d", refreshes)
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}
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opts = RefreshIntervalSelectorOptions{Intervals: []time.Duration{time.Second}, Disabled: true}
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tt.Frame()
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time.Sleep(1100 * time.Millisecond)
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tt.Frame()
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_ = tt.Click("Refresh")
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if refreshes != 0 {
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t.Fatalf("disabled refreshed %d", refreshes)
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}
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defer func() {
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if recover() == nil {
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t.Fatal("unoffered interval did not panic")
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}
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}()
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bad := 7 * time.Second
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refreshTester(&bad, &RefreshIntervalSelectorOptions{}, &refreshes, &changes)
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}
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func TestRefreshIntervalSelectorSnapshot(t *testing.T) {
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snapshot(t, "refresh_interval_selector", 420, 80, func(c *ui.Context) {
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interval := 30 * time.Second
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ui.Column(c).Padding(16).Children(func() {
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RefreshIntervalSelector(c, &interval, RefreshIntervalSelectorOptions{})
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})
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})
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}
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