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ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

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# 029 Checkbox 复选框
## 用途
切换布尔值,支持选中、未选、半选;点击方框或标签都会切换。`CheckboxGroup` 提供组内全选(对应 MyGo CheckboxGroup)。基于 `ui.CheckboxBase`。
## 最小示例
```go
input.CheckboxGroup(c, "Notifications", []input.CheckboxItem{
{Label: "Mail", Value: &mail},
{Label: "Calendar", Value: &calendar},
}, input.CheckboxGroupOptions{})
```
签名:
```go
func Checkbox(c *ui.Context, value *bool, label string, opts CheckboxOptions) ui.Element
func CheckboxGroup(c *ui.Context, label string, items []CheckboxItem, opts CheckboxGroupOptions) ChoiceResult
```
## 参数
`CheckboxOptions`
| 字段 | 类型 | 默认值 | 含义 |
| --- | --- | --- | --- |
| `Indeterminate` | `bool` | `false` | 显示半选横线;此时点击总是变为选中。是否半选由调用方决定。 |
| `Disabled` | `bool` | `false` | 禁用。 |
`CheckboxItem`:`Label string`、`Value *bool`(必填)、`Disabled bool`。`CheckboxGroupOptions`:`Disabled bool`。`items` 为空时 panic。
## 状态
未选(Surface 底、ControlBorder 边)、悬停与按下(AccentText 边)、选中(酒红底、象牙白勾;悬停与按下时底色加深、边框变为正文色)、半选(酒红底、象牙白横线)、键盘聚焦(方框外焦点环)、禁用。行高不低于密度控件高度。
全选框:全部选中为选中,部分选中为半选,全不选为未选。点击时若可用项未全选则全部勾选,否则全部清除;禁用项保持不变。
## 事件
- `Checkbox(...).Changed()`:用户切换了值。
- `CheckboxGroup(...).Changed()`:全选或任一项被切换。
## 键盘操作
Tab 聚焦(每个复选框一个停靠点);Space 切换。
## 限制
- MyGo 只有内部字段能把复选框报告为“mixed”(`access.go:307`,`checked` 未导出)。半选时组件在无障碍描述中加入“部分选中”,但角色状态仍报告为未选中。