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ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

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# 085 Tooltip 文字提示
## 用途
指针停留或键盘聚焦一段时间后,在元素旁显示简短说明。提示不含交互内容,不拦截指针,并作为元素的无障碍描述。
## 最小示例
```go
view := func(c *ui.Context) {
core.Use(c, core.Settings{})
b := input.Button(c, "Seal", input.ButtonOptions{})
overlay.Tooltip(c, b, "Seal the letter with wax", overlay.TooltipOptions{})
}
ui.Render(view, 400, 300, 1)
```
签名:`func Tooltip(c *ui.Context, anchor ui.Element, text string, opts TooltipOptions) ui.Element`,返回 `anchor`。`anchor` 为 nil 时 panic;`text` 为空时什么也不做。
## 参数
| 字段 | 类型 | 默认值 | 含义 |
| --- | --- | --- | --- |
| `Delay` | `time.Duration` | 500 ms | 悬停或键盘聚焦持续多久后显示;负数 panic。 |
## 状态
- 炭黑底(深色主题为象牙底)、2 DIP 圆角、12+1 DIP 文字,最宽 240 DIP 后换行。
- 默认在元素下方居中,下方放不下时翻到上方,左右限制在窗口内。
## 事件
无业务事件。`text` 同时写入 `anchor` 的无障碍描述。
## 键盘操作
| 按键 | 行为 |
| --- | --- |
| Tab 聚焦 | 键盘焦点停留 `Delay` 后显示。 |
| Escape | 隐藏,直到指针离开或焦点移走。 |
## 限制
- Escape 只关闭最上层的 MujicaUI 浮层(窗口内按打开顺序记录)。MyGo 自带的 `ui.Popover`、`ui.Select` 弹层不在这份记录中;它们打开在非模态 MujicaUI 浮层之上时,Escape 可能先关闭下面的 MujicaUI 浮层。
- 只在键盘焦点(可见焦点)时显示,鼠标点击获得的焦点不触发。
- 不使用 MyGo 的 `Element.Tooltip`:它只跟随指针、不响应焦点(`ui/widgets.go:549`)。