Files
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

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267 AgentStatus Agent 状态

用途

显示 Agent 当前状态:规划中、执行中、等待、完成、失败,用图标形状和文字表达,不只靠颜色。

最小示例

view := func(c *ui.Context) {
	core.Use(c, core.Settings{})
	agent.AgentStatus(c, agent.AgentWaiting, agent.AgentStatusOptions{})
}
ui.Render(view, 400, 300, 1)

签名:func AgentStatus(c *ui.Context, state AgentState, opts AgentStatusOptions) ui.Element。未知状态 panic。

参数

字段 类型 默认值 含义
Label string 内置状态词 替换显示的文字。
Still bool false 停止执行中动画;系统减少动画时也自动静止。

状态

  • AgentState:AgentPending、AgentPlanning、AgentRunning、AgentWaiting、AgentDone、AgentFailed、AgentSkipped,越界 panic。状态同时由图标形状和文字表达,不只靠颜色。
  • 执行中显示旋转的菱形;Still 或系统减少动画时改为静态图标。

事件

  • 无事件;屏幕阅读器以状态角色读出文字。

键盘操作

  • 不获取焦点。

限制

  • 状态动画只在显示时重绘,隐藏后停止。