Files
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

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# 496 Masonry 瀑布流
## 用途
按可用宽度决定列数,把每一项放进当前最短的列;只构建可见范围内的项,以稳定键记住测得的高度。
## 最小示例
```go
titles := []string{"Sea", "Forest", "Desert", "Glacier"}
view := func(c *ui.Context) {
core.Use(c, core.Settings{})
input.Masonry(c, len(titles), input.MasonryOptions{
Key: func(i int) string { return titles[i] },
}, func(i int) {
ui.Text(c, titles[i])
}).Size(380, 280)
}
```
签名:`func Masonry(c *ui.Context, n int, opts MasonryOptions, item func(i int)) ui.Element`
## 参数
| 字段 | 类型 | 默认值 | 含义 |
| --- | --- | --- | --- |
| `n` | `int` | 必填 | 项数;负数 panic。 |
| `Key` | `func(int) string` | 必填 | 稳定且唯一的键;重复 panic。 |
| `ColumnWidth` | `float32` | 220 | 最窄列宽。 |
| `Gap` | `float32` | 3 个间距单位 | 间隔。 |
| `Estimate` | `float32` | 160 | 测量前的估计高度。 |
## 状态
自身是滚动容器,需由调用方给定尺寸。
## 事件
无。
## 键盘操作
滚动容器按 MyGo 规则滚动;项内控件按各自规则聚焦。
## 限制
排布只在项数、列数、宽度、测得高度或可见项的键变化时重算。