textInputFade becomes colorFade in theme.go and serves AvatarGroup, Image retry, Tag and EditableText, which used internal.Fade. MyGo already skips element transitions under ReduceMotion, so dropping the Motion check keeps behaviour.
140 lines
4.3 KiB
Go
140 lines
4.3 KiB
Go
package mujica
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import (
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"log/slog"
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"github.com/egoist/mygo/ui"
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"mujicaui/internal"
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"mujicaui/theme"
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)
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// ImageOptions configure an Image.
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type ImageOptions struct {
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// Width, Height in DIPs; zero uses src size or 160×120.
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Width, Height float32
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// Crop covers and crops the box; false fits inside.
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Crop bool
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// Alt describes the picture for assistive technology.
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Alt string
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// Loading shows the caller's load in progress.
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Loading bool
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// Err shows the caller's load failure with a retry button.
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Err error
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}
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// ImageView is a shown Image and this frame's events.
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type ImageView struct {
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Element *ui.Element
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// Retry reports the error state's retry button was pressed.
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Retry bool
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}
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// imageBlank sizes the box of a nil src: 160×120.
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var imageBlank = ui.MustParseSVG([]byte(`<svg xmlns="http://www.w3.org/2000/svg" width="160" height="120"/>`))
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type imageRoomKey struct{}
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// imageErrorTextWidth is the room the error text needs.
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const imageErrorTextWidth = 120
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// Image shows a bitmap or SVG; nil shows a placeholder.
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func Image(c *ui.Context, src ui.ImageSource, opts ImageOptions) ImageView {
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if opts.Width < 0 || opts.Height < 0 {
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panic("mujica: Image Width and Height must not be negative")
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}
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loaded := opts.Err == nil && !opts.Loading && src != nil
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var v ImageView
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v.Element = imageSized(c, src, opts, func(box, pic *ui.Element) {
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if loaded {
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if opts.Alt != "" {
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pic.Label(opts.Alt)
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}
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return
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}
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pic.Invisible()
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v.Retry = imageLayers(c, box, opts)
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})
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return v
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}
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// imageLayers builds the state layers over the hidden picture.
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func imageLayers(c *ui.Context, box *ui.Element, opts ImageOptions) (retry bool) {
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k := Tokens(c)
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u := Density(c).Unit()
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room := box.Bounds()
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// Build again when the box changed, settling the error text.
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if last := ui.Local(box, imageRoomKey{}, func() ui.Rect { return ui.Rect{W: -1} }); *last != room {
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*last = room
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c.AnimationFrame()
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}
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{
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// The clipped backdrop; Retry sits above it, unclipped.
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back := ui.Box(c).Absolute().Left(0).Top(0).Right(0).Bottom(0).Center().Clip().
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Radius(theme.ControlRadius).Background(k.SurfaceHover).Border(theme.BorderWidth, k.Border)
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switch {
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case opts.Err != nil:
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box.Role(ui.RoleGroup).Label(msg(c, "image.error")).Description(opts.Alt).Error(opts.Err.Error())
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ui.Row(c).Absolute().Left(0).Top(0).Right(0).Bottom(0).Center().Gap(u * 2).Children(func() {
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if imageRetry(c, k, opts.Err.Error()).Clicked() {
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retry = true
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slog.Debug("mujica: image retry", "alt", opts.Alt)
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}
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if room.W >= theme.MinHitSize+u*4+imageErrorTextWidth && room.H >= theme.MinHitSize {
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ui.Text(c, msg(c, "image.error")).FontSize(FontSize(c, theme.CaptionSize)).TextColor(k.Danger).SingleLine()
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}
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})
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case opts.Loading:
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box.Role(ui.RoleImage).Label(msg(c, "image.loading")).Description(opts.Alt)
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back.Children(func() {
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Spinner(c, SpinnerOptions{Size: max(8, min(20, room.H-4)), Label: msg(c, "image.loading")})
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})
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default:
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box.Role(ui.RoleImage).Label(msg(c, "image.placeholder")).Description(opts.Alt)
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back.Children(func() { Icon(c, "image", IconOptions{Size: 24, Tone: IconMuted}) })
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}
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}
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return retry
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}
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// imageSized builds the outer box and its picture, sized alike in every state.
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func imageSized(c *ui.Context, src ui.ImageSource, opts ImageOptions, layers func(box, pic *ui.Element)) *ui.Element {
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if src == nil {
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src = imageBlank
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}
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box := ui.Box(c)
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box.Children(func() {
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pic := ui.Image(c, src).Radius(theme.ControlRadius)
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if opts.Crop {
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pic.Fit(ui.Cover)
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}
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if opts.Width > 0 {
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box.Width(opts.Width)
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pic.Width(opts.Width)
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}
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if opts.Height > 0 {
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box.Height(opts.Height)
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pic.Height(opts.Height)
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}
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layers(box, pic)
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})
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return box
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}
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// imageRetry is the 28 DIP icon-only retry button.
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func imageRetry(c *ui.Context, k theme.Tokens, problem string) *ui.Element {
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b := ui.ButtonBase(c).Size(theme.MinHitSize, theme.MinHitSize).Shrink(0).Radius(theme.ControlRadius).
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Label(msg(c, "image.retry")).Description(problem).Tooltip(problem)
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bg := k.Surface
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if b.Pressed() {
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bg = k.Selection
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} else if b.Hovered() {
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bg = k.SurfaceHover
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}
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b.Background(bg).Border(theme.BorderWidth, k.ControlBorder).TextColor(k.Danger)
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internal.Ring(b, k.Focus, theme.ControlRadius)
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b.Transition(colorFade)
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b.Children(func() { Icon(c, "refresh-cw", IconOptions{Size: 16}) })
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return b
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}
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